Do what Ace said. In your ReadDataFile section it needs to be gen_inf_geonosian, but in your setupteams it needs to be geo_inf_geonosian. If you're ever unsure just check the stock Geonosis scripts:cloneknight wrote:ya but they dont show up ingame
From geo1c_hunt.lua:
Code: Select all
ReadDataFile("SIDE\\geo.lvl",
"gen_inf_geonosian")
ReadDataFile("SIDE\\tur.lvl",
"tur_bldg_geoturret")
-- Level Stats
ClearWalkers()
SetMemoryPoolSize("EntityWalker", -1)
AddWalkerType(0, 3) -- 8 droidekas (special case: 0 leg pairs)
AddWalkerType(2, 2) -- 2 spider walkers with 2 leg pairs each
AddWalkerType(3, 2) -- 2 attes with 3 leg pairs each
SetMemoryPoolSize("Aimer", 70)
SetMemoryPoolSize("BaseHint", 200)
SetMemoryPoolSize("CommandWalker", 1)
SetMemoryPoolSize("EntityFlyer", 4)
SetMemoryPoolSize("EntityHover", 12)
SetMemoryPoolSize("EntityLight", 50)
SetMemoryPoolSize("MountedTurret", 12)
SetMemoryPoolSize("Obstacle", 338)
SetMemoryPoolSize("PathNode", 100)
SetSpawnDelay(10.0, 0.25)
SetupTeams{
rep = {
team = REP,
units = 32,
reinforcements = -1,
sniper = { "rep_inf_ep2_sniper",8},
},
cis = {
team = CIS,
units = 32,
reinforcements = -1,
soldier = { "geo_inf_geonosian",25},
}
}
