Okay I suppose I should've just asked this in the first post. Noob moment right there. I've tried to make a rectangle in softimage already, by creating a cube, and then I just changed one of its coordinates so it was a 2x2x0.5 shape or something like that. It munged fine and the texture was placed on it correctly but when I loaded my world up it was just a normal cube. All sides totally symmetrical. And thanks for the link! I'll be sure to comb through those in my spare time.
Re: Rectangles
Posted: Fri Aug 10, 2018 10:45 am
by Marth8880
Cattermelon wrote:It munged fine and the texture was placed on it correctly but when I loaded my world up it was just a normal cube.
Mmm, that's because you need to freeze the operator stack in order to "save" any changes made to a poly mesh's components.
or
Relevant vid:
Re: Rectangles
Posted: Sat Aug 11, 2018 10:19 am
by Cattermelon
Your solution worked! thanks so much for the help, glad there's people like you on GT to answer all my noob questions.