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Re: TCW Style Backpack

Posted: Thu Jan 09, 2014 6:49 pm
by MidnightSpirit
Ande released a clonetrooper with a backpack, but the links to download that asset pack are not working.

As well as the downloads for your link Anakin, I tried both links for the backpack download and neither worked.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Thu Jan 09, 2014 7:55 pm
by AceMastermind
Lorul1 wrote:the core ship's msh files were edited and published to gametoast, but the files must have been deleted from the download websites

dose anyone still have the files for the coreship ?
Do you have a link to the thread where this edited msh was released? I don't think it'll even munge since the model is 12583 triangles. Has anyone tried it? You'll probably need to split it in half.

Re: TCW Style Backpack

Posted: Sat Jan 11, 2014 9:35 am
by [Padawan]Helkaan
MidnightSpirit wrote:Ande released a clonetrooper with a backpack, but the links to download that asset pack are not working.

As well as the downloads for your link Anakin, I tried both links for the backpack download and neither worked.
Ande's 1st asset pack:
Google Drive

Various Backpack Addons MSHs:
Google Drive

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Jan 11, 2014 8:08 pm
by Kingpin
I am looking for a chair used in the map Ilum, and cannot find it. Does anyone know where it is, or, for that matter, a large chair? All the ones i found (like in Caleb's model pack and Coruscant: Streets assets) are so tiny.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Mon Jan 13, 2014 8:55 pm
by Ant
Image
Does anyone know of an asset that looks similar to this? Perhaps a Halo Solider or Customized Imperial Officer?

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Mon Jan 13, 2014 9:24 pm
by JimmyAngler
the red vs blue guys sorta look like that. I don't know if they were ever released though.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Tue Jan 14, 2014 2:56 pm
by Anakin
Someone here who has the first bowcaster on the Image??

http://www.gametoast.com/forums/viewtop ... 64&t=21392

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Tue Jan 14, 2014 3:21 pm
by Deviss
Anakin wrote:Someone here who has the first bowcaster on the Image??

http://www.gametoast.com/forums/viewtop ... 64&t=21392
Here you go

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Thu Jan 16, 2014 6:21 pm
by Ant
Does anyone have the download link to the Champion Sword? Link here: http://www.gametoast.com/forums/viewtop ... 64&t=20307
And/or the BD-1 Cutter vibro-ax seen here: http://www.gametoast.com/forums/viewtop ... 64&t=20854

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Thu Jan 16, 2014 6:31 pm
by TWINKEYRUNAWAY
Ant wrote:Does anyone have the download link to the Champion Sword? Link here: http://www.gametoast.com/forums/viewtop ... 64&t=20307
And/or the BD-1 Cutter vibro-ax seen here: http://www.gametoast.com/forums/viewtop ... 64&t=20854
Ther you go buddy :p
http://starwarsbattlefront.filefront.co ... t_2;109713

the vibro axe I beleive isn't avaible anymore. Maybe the axe that gammorians use in battlefront 2 will make a good subsitute?

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Thu Jan 16, 2014 6:39 pm
by Bob
Ant wrote: And/or the BD-1 Cutter vibro-ax seen here: http://www.gametoast.com/forums/viewtop ... 64&t=20854
TWINKEYRUNAWAY wrote: the vibro axe I beleive isn't avaible anymore.
Darth D.U.C.K. made one too, found here:
http://www.gametoast.com/forums/viewtop ... 64&t=20909

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sun Jan 19, 2014 10:36 am
by Ant
Has anyone ever released an working elevator prop? I know there were some in a couple maps, but have the authors have released them?

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sun Jan 19, 2014 6:37 pm
by AQT
Elevators are just animated props in ZE. Just about anything can be used as an elevator, preferably an object with a flat surface for units to stand on. You can animate it to repeatedly move up and down, or you can use it in scripted events.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Mon Jan 20, 2014 5:33 pm
by Anakin
Can someone (deviss) reupload this??

http://www.gametoast.com/forums/viewtop ... 64&t=21625

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Wed Jan 22, 2014 10:58 am
by [Padawan]Helkaan
Hey not necessarily !

Google Drive

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Wed Jan 22, 2014 11:47 am
by Anakin
Thanks

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Feb 08, 2014 10:22 pm
by TWINKEYRUNAWAY
Does anyone have a link to CodeRez's SWG Rocket launcher V3. I know his weaponpack on filefront has an earlier version, however this one has the scope and a little more geometry.

http://www.gametoast.com/forums/viewtop ... 64&t=22704

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sun Feb 09, 2014 11:39 am
by Anakin

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sun Feb 09, 2014 1:43 pm
by TWINKEYRUNAWAY
Its the same author, but it loks more like this

Image

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sun Feb 09, 2014 2:45 pm
by Anakin
ah ok no i don't have this.