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Re: All-Purpose Request Thread (Mk. IV)

Posted: Sat Dec 01, 2012 7:37 pm
by Marth8880
Re-texturing the props can make a huge difference. ;)

Re: All-Purpose Request Thread (Mk. IV)

Posted: Sat Dec 01, 2012 8:15 pm
by Noobasaurus
Can someone please upload the Kashyyyk data folder from Star Wars Battlefront II\GameData\data\_lvl_pc please? Mine seems to have gone missing.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Sat Dec 01, 2012 8:58 pm
by Marth8880
https://dl.dropbox.com/u/38430663/SWBF2/kas2.lvl

Should be done uploading in about 3 minutes.


EDIT:

Done uploading. :)

Re: All-Purpose Request Thread (Mk. IV)

Posted: Wed Dec 05, 2012 12:28 am
by Noobasaurus
Thanks Marth. I put it in but it didn't work(it never got to the loading screen), which helped me to realize that it was not my Gamorrean Attack that was just crashing. Everything is! :cry:

EDIT: Could someone please make a lava prop that has a moving texture and glows(and maybe you can fall through it)? I know THEWULFMAN made one but it doesn't glow and the texture doesn't move.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Wed Dec 05, 2012 12:35 am
by Marth8880
Noobasaurus wrote:Could someone please make a lava prop that has a moving texture and glows(and maybe you can fall through it)? I know THEWULFMAN made one but it doesn't glow and the texture doesn't move.
I can do it after I finish this Skyway prop. I'll probably just import the stock Mustafar lava and edit out any non-lava parts.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Wed Dec 05, 2012 12:48 am
by Noobasaurus
Alright, thank you.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Wed Dec 05, 2012 2:09 am
by THEWULFMAN
It does glow, and making the texture move would be a simple hex edit.

Although it has no lowrez, so that is a reason to get a new one.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Fri Dec 07, 2012 8:06 pm
by Loopy53
Can someone please upload the stock/vanilla particleeditor.exe? thanks!

Re: All-Purpose Request Thread (Mk. IV)

Posted: Fri Dec 07, 2012 8:49 pm
by Marth8880
The stock executable is broken and doesn't work, but here you go anyway.
https://dl.dropbox.com/u/38430663/SWBF2 ... Editor.exe


Alternatively, download and unzip this into GameData\data\_lvl_pc\.
https://dl.dropbox.com/u/38430663/SWBF2 ... robably.7z

The folder should look something like this after unzipping:
Hidden/Spoiler:
Image

Re: All-Purpose Request Thread (Mk. IV)

Posted: Fri Dec 07, 2012 9:03 pm
by Loopy53
Many thanks marth, I now have a working pe with proper effects showing! method 2 didnt originally work for me but now it does so woot!

Re: All-Purpose Request Thread (Mk. IV)

Posted: Sat Dec 08, 2012 1:02 am
by AceMastermind
Marth8880 wrote:The stock executable is broken and doesn't work...
There's nothing wrong with the ParticleEditor.exe that came with the modtools, it just relies on other files in order to work. The one in your download isn't from the BF2_modtools, that one is from psych0fred.

@Loopy53
That's the same exe that you said was producing blocky effects in your help thread. :?

Re: All-Purpose Request Thread (Mk. IV)

Posted: Sat Dec 08, 2012 10:04 am
by Loopy53
:o Was it really? Well, method 3 doesnt work, but method 2 is working. I am now launching PE from lucasarts\swbf2\gamedata\_lvl_pc\ and it works fine. Not sure why method 3 didnt show up for me. Oh well.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Sun Dec 09, 2012 4:26 am
by DarthSolous
Could someone make a crab droid model? It would be very useful for when I get a new pc, so I can start modding.

Working No-DVD modtools link?

Posted: Wed Dec 26, 2012 1:31 pm
by Teancum
I noticed our mediafire link is now down. Anyone have a working no-DVD modtools link? I only have the Steam version of the game now.

Re: Working No-DVD modtools link?

Posted: Wed Dec 26, 2012 1:36 pm
by DarthD.U.C.K.

Re: Working No-DVD modtools link?

Posted: Wed Dec 26, 2012 2:32 pm
by Teancum
That's the link that doesn't work.

Image

Re: Working No-DVD modtools link?

Posted: Wed Dec 26, 2012 3:08 pm
by Marth8880
Here you go, monsieur or something: https://dl.dropbox.com/u/38430663/SWBF2 ... _NoDVD.exe

Re: Working No-DVD modtools link?

Posted: Wed Dec 26, 2012 3:09 pm
by Teancum
Dead link as well. :(

**EDIT**

Working now. Thanks much :thumbs:

Re: All-Purpose Request Thread (Mk. IV)

Posted: Thu Dec 27, 2012 1:27 am
by Loopy53
can someone please make a pandemic-like minimap for me? here is the ze picture:
https://dl.dropbox.com/u/49097448/minimap_ze.tga
You will be credited with HUGE thanks! my texturing skills are not good and im still learning.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Thu Dec 27, 2012 2:14 am
by AQT
First off, have you even tested that image to see if it actually lines up in-game? It looks like you just took a screenshot of your map's entire terrain since the buildings practically look like dots. You may want to follow the following tutorial first before anyone does this request for you.
Also, not much texturing skills are required to make a Pandemic-style minimap. All you do is basically trace the outlines of the objects on the map. It can be tedious, but definitely not difficult.