DLT-19 and DC-15 Marine rifles [Solved]

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Deviss
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DLT-19 and DC-15 Marine rifles [Solved]

Post by Deviss »

hello i downloaded the Model pack of syth but i don't know how to make the .odf file of these weapons for the second fire point named "hp_fire2" for the underbarrel rocket launcher do anyone know?? :D

Thanks
Last edited by Deviss on Fri Oct 03, 2008 10:17 am, edited 1 time in total.
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DarthD.U.C.K.
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Re: DLT-19 and DC-15 Marine rifles

Post by DarthD.U.C.K. »

take a grenadelauncher odf, change the model to the syths gun
and add the line: Firepoint = "hp_fire2"
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Re: DLT-19 and DC-15 Marine rifles

Post by Deviss »

DarthD.U.C.K. wrote:take a grenadelauncher odf, change the model to the syths gun
and add the line: Firepoint = "hp_fire2"
do you mean the thermanldetonator??

so into the odf file of the new weapon put the contain of the rifle.odf and the contain of the thermaldetonator.odf??
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Re: DLT-19 and DC-15 Marine rifles

Post by DarthD.U.C.K. »

no, you have to make an odf your own (you could use a rocketlauncher and edit it step by step to a grenadelauncher)
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Re: DLT-19 and DC-15 Marine rifles

Post by Deviss »

DarthD.U.C.K. wrote:no, you have to make an odf your own (you could use a rocketlauncher and edit it step by step to a grenadelauncher)
i made 2 odf file for this weapon:
1° rifle (using the normal rifle odf)
2° hpfire 2 (using the emp launcher odf)

but don't work and i don't know how to do, anyone have an example of odf file of this type of weapons??
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Re: DLT-19 and DC-15 Marine rifles

Post by DarthD.U.C.K. »

you dont have to call the grenade/emp-launcherodf hpfire2
you have to change the firepoint of the emp/grenadelauncher to hp_fire with the line i gave you above
and ofcourse you have to give the wepons to someone
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Re: DLT-19 and DC-15 Marine rifles

Post by Deviss »

DarthD.U.C.K. wrote:you dont have to call the grenade/emp-launcherodf hpfire2
you have to change the firepoint of the emp/grenadelauncher to hp_fire with the line i gave you above
and ofcourse you have to give the wepons to someone
do you say for what the .odf file have 2 lines :?
Firepointname: ¨hp_fire¨
Firepointname: ¨hp_fire2¨ ??
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Re: DLT-19 and DC-15 Marine rifles

Post by DarthD.U.C.K. »

no :D
can you post the odf of the grenadelauncher please?
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Re: DLT-19 and DC-15 Marine rifles

Post by Deviss »

DarthD.U.C.K. wrote:no :D
can you post the odf of the grenadelauncher please?
lol sorry but i don't understand the process of the odf
here is the odf of emp launcher

[WeaponClass]
ClassParent = "com_weap_inf_rocket_launcher"
GeometryName = "com_weap_inf_torpedo.msh"

[Properties]
ScoreForMedalsType = -1

AnimationBank = "rifle"

GeometryName = "com_weap_inf_torpedo"
HighResGeometry = "com_1st_weap_inf_torpedo"

OrdnanceName = "rep_weap_inf_emp_launcher_ord"

RoundsPerClip = "2"
ReloadTime = "2.25"
HeatRecoverRate = "0.15"
HeatThreshold = "0.3"
HideOnFire = "0"

TriggerSingle = "1"
ShotDelay = "1.5"

LockTime = "0.0"

TargetPerson = "1"
TargetAnimal = "1"
TargetDroid = "1"
TargetVehicle = "0"
TargetBuilding = "0"

AITargetPerson = "1"
AITargetAnimal = "1"
AITargetDroid = "1"
AITargetVehicle = "0"
AITargetBuilding = "0"

//************************************************
//******************* SOUND *****************
//************************************************

FireSound = "rep_weap_inf_emp_launcher_fire"
FireEmptySound = "com_weap_inf_ammo_empty"
FireLoopSound = ""
ReloadSound = "com_weap_inf_reload_lg"
ChangeModeSound = "com_weap_inf_equip_lg"
WeaponChangeSound = "com_weap_inf_equip_lg"
JumpSound = "com_weap_inf_bazooka_mvt_jump"
LandSound = "com_weap_inf_bazooka_mvt_land"
RollSound = "com_weap_inf_bazooka_mvt_roll"
//ProneSound = "com_weap_inf_bazooka_mvt_lie"
SquatSound = "com_weap_inf_bazooka_mvt_squat"
//StandSound = "com_weap_inf_bazooka_mvt_getup"
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Re: DLT-19 and DC-15 Marine rifles

Post by DarthD.U.C.K. »

and "com_weap_inf_torpedo.msh" is the name of syths gun?!
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Re: DLT-19 and DC-15 Marine rifles

Post by Deviss »

DarthD.U.C.K. wrote:and "com_weap_inf_torpedo.msh" is the name of syths gun?!
yes i modified the syth's gun name
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Re: DLT-19 and DC-15 Marine rifles

Post by DarthD.U.C.K. »

then add:

Code: Select all

FirePointName       = "hp_fire2"
in any line
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Re: DLT-19 and DC-15 Marine rifles

Post by Deviss »

DarthD.U.C.K. wrote:then add:

Code: Select all

FirePointName       = "hp_fire2"
in any line
ready

[WeaponClass]
ClassParent = "com_weap_inf_rocket_launcher"
GeometryName = "com_weap_inf_torpedo.msh"

[Properties]
ScoreForMedalsType = -1

AnimationBank = "rifle"

GeometryName = "com_weap_inf_torpedo"
HighResGeometry = "com_1st_weap_inf_torpedo"

OrdnanceName = "rep_weap_inf_emp_launcher_ord"

FirePointName = "hp_fire2"

RoundsPerClip = "2"
ReloadTime = "2.25"
HeatRecoverRate = "0.15"
HeatThreshold = "0.3"
HideOnFire = "0"

TriggerSingle = "1"
ShotDelay = "1.5"

LockTime = "0.0"

TargetPerson = "1"
TargetAnimal = "1"
TargetDroid = "1"
TargetVehicle = "0"
TargetBuilding = "0"

AITargetPerson = "1"
AITargetAnimal = "1"
AITargetDroid = "1"
AITargetVehicle = "0"
AITargetBuilding = "0"

//************************************************
//******************* SOUND *****************
//************************************************

FireSound = "rep_weap_inf_emp_launcher_fire"
FireEmptySound = "com_weap_inf_ammo_empty"
FireLoopSound = ""
ReloadSound = "com_weap_inf_reload_lg"
ChangeModeSound = "com_weap_inf_equip_lg"
WeaponChangeSound = "com_weap_inf_equip_lg"
JumpSound = "com_weap_inf_bazooka_mvt_jump"
LandSound = "com_weap_inf_bazooka_mvt_land"
RollSound = "com_weap_inf_bazooka_mvt_roll"
//ProneSound = "com_weap_inf_bazooka_mvt_lie"
SquatSound = "com_weap_inf_bazooka_mvt_squat"
//StandSound = "com_weap_inf_bazooka_mvt_getup"

ready the problem has been solved :D

@DarthD.U.C.K.: very thanks for your help and your pacience to me very very thanks :)
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Re: DLT-19 and DC-15 Marine rifles

Post by DarthD.U.C.K. »

you are welcome :D
this could be loced now or get a [Solved] in the title
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Re: DLT-19 and DC-15 Marine rifles [Solved]

Post by ={Z32}=Kfm946 »

I know this is kinda off topic and its already solved but where can I get the model for the DLT-19 rifle? i could really use that in my map (invasion of sullust)
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