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Rhen Var Ravine (FINAL)

Posted: Wed Feb 09, 2011 6:00 pm
by modmaster13
Rhen Var Ravine
-By modmaster13

Hey GT!

This is my final version of my Rhen Var Ravine map. There has been two other versions before this one.

Added Things:
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-Snow
-Sun
-Wind
-New skins/weapons for every side
-Added AT-TE's and AT-AT's
-More props such as crates and destroyed vehicles
-Map made smaller
-Giant Breakwall Post at Rebels/CIS base
-BFX weapon assets (Credits to BFX)
-Particle Cannon Turrets (Something to destroy command walkers)

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Stuff to add:
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-Dark Trooper (Advanced)
-Underarm Clone Chaingun
-Imperial and Rebels custom sides
-Particle Cannon Turrets to become Auto Turrets
-Different Sun angle
-More skins for Republic and CIS
-Hooded Darth Maul (Exclusively at GT)

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Heroes:
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-Kit Fisto
-Darth Maul (Hooded?)
-Darth Vader
-Luke Skywalker (Snow Rebel)

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Modes:
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-Conquest
-2-Flag CTF
-1-Flag CTF
-Assault

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Vehicles:
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-AT-TE (x2)
-AT-AT (x2)

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Screenshots:
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Don't forget to give feeback! :thumbs:

Re: Rhen Var Ravine (FINAL)

Posted: Wed Feb 09, 2011 6:07 pm
by acryptozoo
nice looking map
yavin Sky though
if you want i can make one for ya :D

Re: Rhen Var Ravine (FINAL)

Posted: Wed Feb 09, 2011 6:08 pm
by modmaster13
acryptozoo wrote:nice looking map
yavin Sky though
if you want i can make one for ya :D
It's the Kashyyyk sky, and what do you mean by "if you want i can make one for ya :D"?

Re: Rhen Var Ravine (FINAL)

Posted: Wed Feb 09, 2011 6:13 pm
by Firefang
Looks very nice

Re: Rhen Var Ravine (FINAL)

Posted: Wed Feb 09, 2011 6:48 pm
by Nova Hawk
Looks good, a little bare though. You might want to try and add some objects like trenches and turrets or something for the troops cuz they can easily be picked off from snipers on that bridge there.

Re: Rhen Var Ravine (FINAL)

Posted: Wed Feb 09, 2011 6:54 pm
by acryptozoo
modmaster13 wrote:
acryptozoo wrote:nice looking map
yavin Sky though
if you want i can make one for ya :D
It's the Kashyyyk sky, and what do you mean by "if you want i can make one for ya :D"?
oh yeah it is XD need to look better
and i was just sayin' that id make you a rhenvar-y sky if ya want :D

Re: Rhen Var Ravine (FINAL)

Posted: Wed Feb 09, 2011 8:04 pm
by modmaster13
acryptozoo wrote:
modmaster13 wrote:
acryptozoo wrote:nice looking map
yavin Sky though
if you want i can make one for ya :D
It's the Kashyyyk sky, and what do you mean by "if you want i can make one for ya :D"?
oh yeah it is XD need to look better
and i was just sayin' that id make you a rhenvar-y sky if ya want :D
OK why not? Please?

Btw...I don't have alot of hintnodes for sniping positions. I'll look into adding stuff! :thumbs:

Re: Rhen Var Ravine (FINAL)

Posted: Thu Feb 10, 2011 11:32 am
by Anakin
like this map but why have you made an new topic named final?? and deleted the old topic :?

Re: Rhen Var Ravine (FINAL)

Posted: Thu Feb 10, 2011 5:24 pm
by modmaster13
What old topic? There wasn't any other Rhen Var Ravine topic.

Re: Rhen Var Ravine (FINAL)

Posted: Thu Feb 10, 2011 5:26 pm
by acryptozoo
i think he's talking about your other rhen var topic

Re: Rhen Var Ravine (FINAL)

Posted: Fri Feb 11, 2011 7:24 am
by Anakin
:? ooh i see i confound them

Re: Rhen Var Ravine (FINAL)

Posted: Fri Feb 11, 2011 5:46 pm
by modmaster13
My goal is for this map to have Imperial Jump Troopers that can help imperials get around in the ravine. Here is a Youtube video of my sides so far...

http://www.youtube.com/watch?v=tktvcnJXKlk

Re: Rhen Var Ravine (FINAL)

Posted: Sat Feb 12, 2011 6:50 am
by Anakin
the jumptrooper is awesome.

and the other sides, too.

but the CIS i don't like why are they white?? never saw them in in other color then brown.

maybe you can use the stock texture and make it look a bit frozen.

Re: Rhen Var Ravine (FINAL)

Posted: Sat Feb 12, 2011 10:33 am
by modmaster13
Anakin wrote:the jumptrooper is awesome.

and the other sides, too.

but the CIS i don't like why are they white?? never saw them in in other color then brown.

maybe you can use the stock texture and make it look a bit frozen.
The Droid is like that to look like it is covered in snow. I see you have a good point. :wink:

Re: Rhen Var Ravine (FINAL)

Posted: Sun Feb 13, 2011 12:13 pm
by Fiodis
I think it looks good white. Blends in better. Droids don't have to be like Stormies on Endor, I don't think.

Re: Rhen Var Ravine (FINAL)

Posted: Sun Feb 13, 2011 12:47 pm
by agentsmith38
Fiodis wrote:I think it looks good white. Blends in better. Droids don't have to be like Stormies on Endor, I don't think.
I agree, they look good man.

Re: Rhen Var Ravine (FINAL)

Posted: Sun Feb 13, 2011 3:12 pm
by modmaster13
Sadly, I didn't make them, I got the skin from this assets thread: http://www.gametoast.com/forums/viewtop ... 64&t=18742

They are by EA711. :cpu:

Re: Rhen Var Ravine (FINAL)

Posted: Mon Feb 14, 2011 5:46 am
by Anakin
if you're interested i could try to make some frozen looking stock b1 texture

Re: Rhen Var Ravine (FINAL)

Posted: Mon Feb 14, 2011 6:40 pm
by modmaster13
Anakin wrote:if you're interested i could try to make some frozen looking stock b1 texture
Do you have a picture?

Re: Rhen Var Ravine (FINAL)

Posted: Tue Feb 15, 2011 12:50 pm
by Anakin
sry i have some problems with the alpha texture now i will send you a pic as soon as possible