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Re: Stygiana: Fallen City
Posted: Thu Apr 02, 2009 1:15 am
by Sky_216
@Nova: yes.
Got some new CIS troops ingame. And some better lighting. Ground needs a recolour though.
Re: Stygiana: Fallen City
Posted: Thu Apr 02, 2009 10:13 am
by YaNkFaN
wow very nice
Re: Stygiana: Fallen City
Posted: Thu Apr 02, 2009 12:29 pm
by yukisuna
wow, looks good

! what skinning program did your skinner use?
Re: Stygiana: Fallen City
Posted: Sat Apr 04, 2009 9:13 pm
by [TFA]Padawan_Fighter
That looks pretty cool. Will it be coming out anytime soon?
Re: Stygiana: Fallen City
Posted: Sat Apr 04, 2009 9:20 pm
by Sky_216
[TFA]Padawan_Fighter wrote:That looks pretty cool. Will it be coming out anytime soon?
Oh yes. In terms of the total lifespan of the universe, it'll be done very, very soon i.e. within a few million years.
Guys, don't ask stupid questions like this. It annoys modders and the answer you get will be either stupid (ie the one above) or the perfectly obvious one:
It'll Be Out When It's Done.
Re: Stygiana: Fallen City
Posted: Sat Apr 11, 2009 2:06 pm
by [TFA]Padawan_Fighter
Sorry.

Re: Stygiana: Fallen City
Posted: Fri Apr 17, 2009 9:17 am
by Clone Captain
Want any beta testers yet?
Re: Stygiana: Fallen City
Posted: Fri Apr 17, 2009 10:08 am
by Darth_Spiderpig
WOW, greta map, I like it very much

keep it up
Yeah, I also would like to Beta if you aren't against it or hve enough yet.
HIH,when I was new to Gametoast I also asked the forbidden question in every single topic I was interested in

Re: Stygiana: Fallen City
Posted: Fri Apr 17, 2009 3:51 pm
by Blade
I don't know if you meant for this, or if anyone else has noticed it (I hardly believe that with the name, plus the atmosphere that it could be by accident), but the word "Stygian" means approximately "a gloomy, hellish, devilish place," wouldn't have expected it to make such a convincing planet name

.
Re: Stygiana: Fallen City
Posted: Fri Apr 17, 2009 3:52 pm
by Ping
Clone Captain wrote:Want any beta testers yet?
Did he ask for betas? No, Sky didn't, meaning he probably doesn't need any at this point.
Re: Stygiana: Fallen City
Posted: Fri Apr 17, 2009 8:01 pm
by Super_Clone
Ping wrote:Clone Captain wrote:Want any beta testers yet?
Did he ask for betas? No, Sky didn't, meaning he probably doesn't need any at this point.
Couldn't have said it better myself.

Plain, but gets the point across
very well
Re: Stygiana: Fallen City
Posted: Fri Apr 17, 2009 9:06 pm
by Clone Captain
Ping wrote:Clone Captain wrote:Want any beta testers yet?
Did he ask for betas? No, Sky didn't, meaning he probably doesn't need any at this point.
Sorry, I just thought I would say want any beta testers yet. Instead of can I beta or when is it coming out.
Re: Stygiana: Fallen City
Posted: Fri Apr 17, 2009 9:34 pm
by Grev
Clone Captain wrote:Ping wrote:Clone Captain wrote:Want any beta testers yet?
Did he ask for betas? No, Sky didn't, meaning he probably doesn't need any at this point.
Sorry, I just thought I would say want any beta testers yet. Instead of can I beta or when is it coming out.
It's sort of implying the same thing. Some map makers are totally ok with this question, although I don't suggest you go around and try to find out who, but I for a fact know that Sky in particular cracks down on people who do this.
Re: Stygiana: Fallen City
Posted: Sat Apr 18, 2009 4:51 am
by negah
Still he started to make public beta tests; maybe because of all that questions.
Anyway back on-topic:
Are you going to keep the 501st or make a custom imperial clones side, like Mav's DT 501st?
Re: Stygiana: Fallen City
Posted: Sun Apr 19, 2009 3:02 am
by Sky_216
@Anyone about betas: yep I normally do public betas, more people get to play it and most bugs get picked up. And people asking for beta's annoys the **** out of me.
Dunno about future of this map....it'll definitely be in DS: TCW but I may divide it up so CW is clones vs droids, DT is DT and there's an extra hunt mode with 501st imps vs city guard (nemoidians + reactivated droids).