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Bviewer and SWBF2
Posted: Sun Oct 30, 2005 3:41 pm
by Dragonum
did anyone try or can anyone try to export the textures from SWBF2?
i try this, but the bviewer dont work with SWBF2 full version.
it works with the beta, but cant reimport in the lvl.
RE: bviewer and SWBF2
Posted: Sun Oct 30, 2005 4:10 pm
by Nimlot
It no workie. It aweful program. Try luck3y's exporter, it supported more than BViewer. Once I get the game, I'll test out some of the code I'm working on for the "All-in-one" exporter, and probably create a quick separate application just to extract textures.
RE: bviewer and SWBF2
Posted: Mon Oct 31, 2005 9:58 am
by Leviathan
Regarding your
BCompiler software, it just adds some bytes in the "header" of a *.DDS file. So, it isn't that important if you want to re-import your own textures in
SWBF II's tweaked *.LVL files. Am I wrong,
Nimlot ?
