Flyer ignoring firepoints?
Posted: Wed Apr 14, 2010 11:59 pm
by kinetosimpetus
In a flyer model I made from a stock cruiser prop, I copied the aimer/barrel node setups from a couple different flyer odf's, neither type of setup works at all. The same is used for another smaller model, and works, so I'm unsure what's wrong. The error log has no errors regarding the cruiser, except that it mentions that there is a vehicle spawn outside of it's control region.
Does the size of a flyer model cause problems with loading firepoints? the thrust fx and dmg fx nulls load, and I think the firepoints load, but no matter which nulls I use as firepoints, they aren't used.
EDIT
Here is the XSI scene
And an errorlog, there are no munge errors
the model was mshexed, but that should not matter (for usable firepoints at least)
the shots come from the dummyroot, not from the "hammerhead" nose cannon firepoints ("hp_fire_bow_1" and 2)
the nulls are used by damage effects i think, and the engine ones did work for the thrust fx, but i removed them in case there were too many nulls. but the weapons still shoot from the dummyroot.
EDIT2: the hp_fire_bow_2 firepoint IS there, a thrust effect attached to it no problems, but not the weapon...
Could it be that the corvette is just too {Diet Dr. Pepper} huge to use the firepoints?
Does the size of a flyer model cause problems with loading firepoints? the thrust fx and dmg fx nulls load, and I think the firepoints load, but no matter which nulls I use as firepoints, they aren't used.
EDIT
Here is the XSI scene
Hidden/Spoiler:
Hidden/Spoiler:
[code]
Opened logfile BFront2.log 2010-04-16 1434
shell_interface: Entered
shell_interface: gPlatformStr, gOnlineServiceStr, gLangStr, gLangEnum: PC GameSpy english 0
ifs_era_handler - Entered
ifs_era_handler - Exited
shell_interface: No custom_gc_0.lvl
shell_interface: No custom_gc_1.lvl
shell_interface: No custom_gc_2.lvl
shell_interface: No custom_gc_3.lvl
shell_interface: No custom_gc_4.lvl
shell_interface: Found custom_gc_5.lvl
custom_gc_5: Entered
Message Severity: 3
.\Source\LuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open ..\..\addon\SK1\data\_LVL_PC\Load\core.lvl
ifs_freeform_init_jcw.lua
ifs_freeform_start_jcw.lua
Message Severity: 3
.\Source\LuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open ..\..\addon\SK1\data\_LVL_PC\Load\core.lvl
custom_gc_5: Taking control of custom_GetGCButtonList()...
custom_gc_5: Taking control of custom_PressedGCButton()...
custom_gc_5: Exited
shell_interface: No custom_gc_6.lvl
shell_interface: No custom_gc_7.lvl
shell_interface: No custom_gc_8.lvl
shell_interface: No custom_gc_9.lvl
shell_interface: No custom_gc_10.lvl
custom_EraButtonList(): Finished building era button table Known eras buttons: 28
custom_GetGMapEras(): Finished building era table Known eras: 28
custom_GetGMapModes(): Finished building game mode table Known Modes: 39
custom_GetMPGameModeList(): Finished building game mode list table List Length: 40
custom_SetMovieLocation()
custom_gc_5: custom_GetGCButtonList(): Entered
custom_GetGCButtonList()
custom_gc_5: custom_GetGCButtonList(): Exited
custom_SetMovieLocation()
custom_GetFreeformBattleModeList(): Finished building freeform battle mode list Known Modes: 39
ingame stream movies\crawl.mvs
shell_interface: Opening movie: movies\shell.mvs
shell_interface: Leaving
Mission Checker: Entered addme
Mission Checker: addme: Now listening in on AddDownloadableContent() calls
Mission Checker: Exited addme
Tatooine: Tuskencamp - Found rvs.lvl - Adding KotOR era and modes
Tatooine: Tuskencamp - Found 212.lvl - Adding BFX era and mode
Message Severity: 3
.\Source\LuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open ..\..\addon\LTS\data\_LVL_PC\core.lvl
prev = none iLastPage = nil
prev = texture iLastPage = 1
prev = texture iLastPage = 2
prev = texture iLastPage = 3
ifs_legal.Exit
Message Severity: 2
.\Source\GameMovie.cpp(399)
Unable to find open movie segment shell_main
ifs_saveop_DoOps LoadFileList
ifs_saveop_DoOps LoadFileList
ifs_saveop_DoOps LoadProfile
ifs_saveop_DoOps LoadProfile
ifs_sp_campaign: Input_Accept(): Entered: _tab_instant
missionlist_ExpandMapList()
ifs_missionselect_pcMulti_fnSetMapPreview(): Defaulting index to 1
this.CurButton = check_mode4
cur_button = nil
Checkbox for check_era7 clicked
this.CurButton = check_era7
cur_button = nil
this.CurButton = Launch
cur_button = nil
custom_AddMapNew()
custom_printTable(): table: 055A8B08
The key, value is: mode_assault_g 1
The key, value is: era_g 1
The key, value is: mode_assault_c 1
The key is mapluafile, the formated value is: STS<A>_<B>
The key, value is: era_c 1
The key, value is: bSelected 1
The key, value is: isModLevel 1
custom_printTable(): Returning
custom_printTable(): table: 051D6BAC
The key, value is: key mode_assault
The key, value is: subst Diet Dr. Pepper
The key, value is: showstr modename.name.spa-assault
The key, value is: descstr modename.description.assault
The key, value is: icon mode_icon_Diet Dr. Pepper
custom_printTable(): Returning
gMapEras.key = era_g Era = era_g subst = g
Adding map: STSg_Diet Dr. Pepper idx: 1
this.CurButton = _map_add
cur_button = nil
this.CurButton = Launch
cur_button = nil
Message Severity: 2
.\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture hud_target_hint_offscreen
Message Severity: 2
.\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture hud_target_hint_offscreen
Message Severity: 2
.\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture btn_directional_pad_LR
game_interface: Entered
utility_functions2: Listening on AddUnitClass() calls
utility_functions2: Listening on SetHeroClass() calls
utility_functions2: Listening on ReadDataFile() calls
game_interface: Reading in custom strings
game_interface: No user_script_0.lvl
game_interface: No user_script_1.lvl
game_interface: No user_script_2.lvl
game_interface: No user_script_3.lvl
game_interface: No user_script_4.lvl
game_interface: No user_script_5.lvl
game_interface: No user_script_6.lvl
game_interface: No user_script_7.lvl
game_interface: No user_script_8.lvl
game_interface: No user_script_9.lvl
game_interface: No user_script_10.lvl
ifs_sideselect_fnBuildScreen()
game_interface: Exited
Message Severity: 2
.\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (ff2414df)!
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "all_fly_bwing" unknown terrain collision "collision"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "all_fly_bwing" unknown building collision "collision"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "all_fly_bwing" unknown vehicle collision "collision"
Message Severity: 2
.\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (c5974839)!
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "com_weap_veh_fly_guided_rocket_" unknown terrain collision "p_front_sphere"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "com_weap_veh_fly_guided_rocket_" unknown vehicle collision "p_front_sphere"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "com_weap_veh_fly_guided_rocket_" unknown building collision "p_front_sphere"
Message Severity: 2
.\Source\EntityGeometry.cpp(1051)
Entity "com_weap_veh_fly_guided_rocket_" unknown targetable collision "CollisionMesh"
Message Severity: 3
.\Source\EntityFlyer.cpp(5652)
Flyer "all_fly_correlian_crusier" destruct explosion "spa_prop_frigate_destruct_exp" not found
Message Severity: 2
.\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (c5974839)!
Message Severity: 2
.\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (ff2414df)!
Message Severity: 2
.\Source\GameObject.cpp(978)
Too many damage effects specified for gameobject [all_fly_xwing_sc]
Message Severity: 2
.\Source\GameObject.cpp(978)
Too many damage effects specified for gameobject [all_fly_xwing_sc]
Message Severity: 2
.\Source\GameObject.cpp(978)
Too many damage effects specified for gameobject [all_fly_xwing_sc]
Message Severity: 2
.\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (c5974839)!
Message Severity: 2
.\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (ff2414df)!
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (c5974839)!
Message Severity: 2
.\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (c5974839)!
Message Severity: 3
.\Source\Explosion.cpp(323)
Explosion "tiedefenderbf1_exp" missing effect "explosion"
Message Severity: 3
.\Source\Aimer.cpp(684)
Aimer "imp_fly_tiedefender BODY WEAPON1" mount node "r_wing1_main3" not found
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "imp_fly_tiedefender BODY WEAPON1" barrel node "hp_fire1" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "imp_fly_tiedefender BODY WEAPON1" barrel node "hp_fire4" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(684)
Aimer "(null)" mount node "r_wing1_main2" not found
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "(null)" barrel node "hp_fire2" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "(null)" barrel node "hp_fire5" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(684)
Aimer "(null)" mount node "r_wing1_main1" not found
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "(null)" barrel node "hp_fire3" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "(null)" barrel node "hp_fire6" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(684)
Aimer "imp_fly_tiedefender BODY WEAPON2" mount node "r_wing1_main3" not found
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "imp_fly_tiedefender BODY WEAPON2" barrel node "hp_fire1" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "imp_fly_tiedefender BODY WEAPON2" barrel node "hp_fire4" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(684)
Aimer "(null)" mount node "r_wing1_main2" not found
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "(null)" barrel node "hp_fire2" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "(null)" barrel node "hp_fire5" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(684)
Aimer "(null)" mount node "r_wing1_main1" not found
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "(null)" barrel node "hp_fire3" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "(null)" barrel node "hp_fire6" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(711)
Aimer "imp_fly_tiedefender TURRET1 WEAPON1" barrel node "hp_fire13" not found
Message Severity: 3
.\Source\Aimer.cpp(711)
Aimer "(null)" barrel node "hp_fire14" not found
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "imp_fly_trooptrans" unknown vehicle collision "p_sphere1"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "imp_fly_trooptrans" unknown vehicle collision "p_sphere2"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "imp_fly_trooptrans" unknown vehicle collision "p_sphere3"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "imp_fly_trooptrans" unknown vehicle collision "p_sphere4"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "imp_fly_trooptrans" unknown vehicle collision "p_sphere5"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "imp_fly_trooptrans" unknown vehicle collision "p_sphere6"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "imp_fly_trooptrans" unknown vehicle collision "p_sphere7"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "imp_fly_trooptrans" unknown vehicle collision "p_sphere8"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "imp_fly_trooptrans" unknown vehicle collision "p_sphere9"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "imp_fly_trooptrans" unknown vehicle collision "p_sphere10"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "imp_fly_trooptrans" unknown vehicle collision "p_sphere11"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "imp_fly_trooptrans" unknown building collision "p_sphere1"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "imp_fly_trooptrans" unknown building collision "p_sphere2"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "imp_fly_trooptrans" unknown building collision "p_sphere3"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "imp_fly_trooptrans" unknown building collision "p_sphere4"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "imp_fly_trooptrans" unknown building collision "p_sphere5"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "imp_fly_trooptrans" unknown building collision "p_sphere6"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "imp_fly_trooptrans" unknown building collision "p_sphere7"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "imp_fly_trooptrans" unknown building collision "p_sphere8"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "imp_fly_trooptrans" unknown building collision "p_sphere9"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "imp_fly_trooptrans" unknown building collision "p_sphere10"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "imp_fly_trooptrans" unknown building collision "p_sphere11"
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "imp_fly_trooptrans" unknown terrain collision "p_sphere1"
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "imp_fly_trooptrans" unknown terrain collision "p_sphere2"
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "imp_fly_trooptrans" unknown terrain collision "p_sphere3"
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "imp_fly_trooptrans" unknown terrain collision "p_sphere4"
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "imp_fly_trooptrans" unknown terrain collision "p_sphere5"
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "imp_fly_trooptrans" unknown terrain collision "p_sphere6"
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "imp_fly_trooptrans" unknown terrain collision "p_sphere7"
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "imp_fly_trooptrans" unknown terrain collision "p_sphere8"
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "imp_fly_trooptrans" unknown terrain collision "p_sphere9"
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "imp_fly_trooptrans" unknown terrain collision "p_sphere10"
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "imp_fly_trooptrans" unknown terrain collision "p_sphere11"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\EntityBuilding.cpp(695)
Building missing explosion "all_bldg_moncal_roundturret_exp"
Message Severity: 2
.\Source\EntityBuilding.cpp(695)
Building missing explosion "all_bldg_moncal_roundturret_exp"
Message Severity: 2
.\Source\EntityBuilding.cpp(695)
Building missing explosion "all_bldg_blisterturret_exp"
Message Severity: 2
.\Source\EntityBuilding.cpp(695)
Building missing explosion "imp_bldg_bandturret_exp"
Message Severity: 2
.\Source\EntityBuilding.cpp(695)
Building missing explosion "imp_bldg_boxturret_exp"
Message Severity: 2
.\Source\EntityBuilding.cpp(695)
Building missing explosion "imp_bldg_boxturret_exp"
uf_updateClassIndex(): Added class: all_inf_pilot
uf_updateClassIndex(): Added class: all_inf_marine
uf_updateClassIndex(): Added class: imp_inf_pilot
uf_updateClassIndex(): Added class: imp_inf_marine
utility_functions2: ReadDataFile(): This map's code, mode: sts sts_gcw-assault
Message Severity: 2
.\Source\GameObject.cpp(978)
Too many damage effects specified for gameobject [all_prop_console]
Message Severity: 2
.\Source\GameObject.cpp(978)
Too many damage effects specified for gameobject [all_prop_console]
Message Severity: 2
.\Source\GameObject.cpp(978)
Too many damage effects specified for gameobject [cis_prop_computer]
Message Severity: 2
.\Source\GameObject.cpp(978)
Too many damage effects specified for gameobject [cis_prop_computer]
Message Severity: 2
.\Source\GameObject.cpp(978)
Too many damage effects specified for gameobject [spa_prop_console]
Message Severity: 2
.\Source\GameObject.cpp(978)
Too many damage effects specified for gameobject [spa_prop_console]
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1538
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1540
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1542
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1544
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1546
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1548
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1550
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1552
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1554
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1556
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1558
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1560
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1562
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1564
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1566
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1568
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1570
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1572
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1574
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1576
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1578
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1580
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1582
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1584
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1586
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1588
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1590
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1592
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1594
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1596
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1598
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1600
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1027
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1602
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1604
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1606
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1608
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1030
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1610
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1612
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1614
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1033
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1616
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1618
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1620
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1036
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1622
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1624
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1626
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1039
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1628
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1630
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1042
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1632
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1634
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1636
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1045
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1638
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1640
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1048
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1642
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1644
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1646
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1051
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1648
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1650
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1054
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1652
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1654
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1656
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1057
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1658
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1660
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1060
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1662
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1664
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1666
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1063
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1668
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1670
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1672
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1066
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1674
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1676
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1069
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1678
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1680
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1682
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1072
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1684
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1686
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1688
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1075
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1690
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1692
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1078
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1694
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1696
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1698
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1081
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1700
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1702
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1704
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1084
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1706
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1708
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1710
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1087
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1712
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1714
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1090
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1716
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1718
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1720
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1093
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1722
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1724
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1726
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1096
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1728
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1026
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1730
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1028
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1099
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1732
Message Severity: 2
.\Source\Weapon.cpp(82)
Weapon 'com_weap_inf_tractor_beam' is not localized for stats page
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=2d687b55: trying to replace "spa1_prop_imp_shipturret" with "spa1_prop_imp_shipturret1"
Message Severity: 2
.\Source\VehicleSpawn.cpp(140)
Vehicle spawn outside command post "all-cp1" control region
Message Severity: 2
.\Source\Weapon.cpp(82)
Weapon 'tur_weap_laser_auto' is not localized for stats page
Message Severity: 2
.\Source\FLEffect.cpp(463)
Attach: model '' [fa5a36fb] has no hardpoint 'hp_enginelt2_1' [522fe620]
Message Severity: 2
.\Source\FLEffect.cpp(463)
Attach: model '' [fa5a36fb] has no hardpoint 'hp_enginelt2_4' [45ea8d4b]
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=2a68769c: trying to replace "spa1_prop_imp_shipturret" with "spa1_prop_imp_shipturret2"
ifs_sideselect_fnEnter(): Map does not support custom era teams
ifs_sideselect_fnEnter(): The award settings file exists
ifs_sideselect_fnEnter(): Starting to remove award effects...
ifs_sideselect_fnEnter(): Finished removing award effects.
Message Severity: 3
.\Source\LuaHelper.cpp(312)
CallProc failed: (none):0: attempt to index global `level' (a nil value)
stack traceback:
(none): in function <(none):20>
[/code]
Opened logfile BFront2.log 2010-04-16 1434
shell_interface: Entered
shell_interface: gPlatformStr, gOnlineServiceStr, gLangStr, gLangEnum: PC GameSpy english 0
ifs_era_handler - Entered
ifs_era_handler - Exited
shell_interface: No custom_gc_0.lvl
shell_interface: No custom_gc_1.lvl
shell_interface: No custom_gc_2.lvl
shell_interface: No custom_gc_3.lvl
shell_interface: No custom_gc_4.lvl
shell_interface: Found custom_gc_5.lvl
custom_gc_5: Entered
Message Severity: 3
.\Source\LuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open ..\..\addon\SK1\data\_LVL_PC\Load\core.lvl
ifs_freeform_init_jcw.lua
ifs_freeform_start_jcw.lua
Message Severity: 3
.\Source\LuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open ..\..\addon\SK1\data\_LVL_PC\Load\core.lvl
custom_gc_5: Taking control of custom_GetGCButtonList()...
custom_gc_5: Taking control of custom_PressedGCButton()...
custom_gc_5: Exited
shell_interface: No custom_gc_6.lvl
shell_interface: No custom_gc_7.lvl
shell_interface: No custom_gc_8.lvl
shell_interface: No custom_gc_9.lvl
shell_interface: No custom_gc_10.lvl
custom_EraButtonList(): Finished building era button table Known eras buttons: 28
custom_GetGMapEras(): Finished building era table Known eras: 28
custom_GetGMapModes(): Finished building game mode table Known Modes: 39
custom_GetMPGameModeList(): Finished building game mode list table List Length: 40
custom_SetMovieLocation()
custom_gc_5: custom_GetGCButtonList(): Entered
custom_GetGCButtonList()
custom_gc_5: custom_GetGCButtonList(): Exited
custom_SetMovieLocation()
custom_GetFreeformBattleModeList(): Finished building freeform battle mode list Known Modes: 39
ingame stream movies\crawl.mvs
shell_interface: Opening movie: movies\shell.mvs
shell_interface: Leaving
Mission Checker: Entered addme
Mission Checker: addme: Now listening in on AddDownloadableContent() calls
Mission Checker: Exited addme
Tatooine: Tuskencamp - Found rvs.lvl - Adding KotOR era and modes
Tatooine: Tuskencamp - Found 212.lvl - Adding BFX era and mode
Message Severity: 3
.\Source\LuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open ..\..\addon\LTS\data\_LVL_PC\core.lvl
prev = none iLastPage = nil
prev = texture iLastPage = 1
prev = texture iLastPage = 2
prev = texture iLastPage = 3
ifs_legal.Exit
Message Severity: 2
.\Source\GameMovie.cpp(399)
Unable to find open movie segment shell_main
ifs_saveop_DoOps LoadFileList
ifs_saveop_DoOps LoadFileList
ifs_saveop_DoOps LoadProfile
ifs_saveop_DoOps LoadProfile
ifs_sp_campaign: Input_Accept(): Entered: _tab_instant
missionlist_ExpandMapList()
ifs_missionselect_pcMulti_fnSetMapPreview(): Defaulting index to 1
this.CurButton = check_mode4
cur_button = nil
Checkbox for check_era7 clicked
this.CurButton = check_era7
cur_button = nil
this.CurButton = Launch
cur_button = nil
custom_AddMapNew()
custom_printTable(): table: 055A8B08
The key, value is: mode_assault_g 1
The key, value is: era_g 1
The key, value is: mode_assault_c 1
The key is mapluafile, the formated value is: STS<A>_<B>
The key, value is: era_c 1
The key, value is: bSelected 1
The key, value is: isModLevel 1
custom_printTable(): Returning
custom_printTable(): table: 051D6BAC
The key, value is: key mode_assault
The key, value is: subst Diet Dr. Pepper
The key, value is: showstr modename.name.spa-assault
The key, value is: descstr modename.description.assault
The key, value is: icon mode_icon_Diet Dr. Pepper
custom_printTable(): Returning
gMapEras.key = era_g Era = era_g subst = g
Adding map: STSg_Diet Dr. Pepper idx: 1
this.CurButton = _map_add
cur_button = nil
this.CurButton = Launch
cur_button = nil
Message Severity: 2
.\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture hud_target_hint_offscreen
Message Severity: 2
.\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture hud_target_hint_offscreen
Message Severity: 2
.\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture btn_directional_pad_LR
game_interface: Entered
utility_functions2: Listening on AddUnitClass() calls
utility_functions2: Listening on SetHeroClass() calls
utility_functions2: Listening on ReadDataFile() calls
game_interface: Reading in custom strings
game_interface: No user_script_0.lvl
game_interface: No user_script_1.lvl
game_interface: No user_script_2.lvl
game_interface: No user_script_3.lvl
game_interface: No user_script_4.lvl
game_interface: No user_script_5.lvl
game_interface: No user_script_6.lvl
game_interface: No user_script_7.lvl
game_interface: No user_script_8.lvl
game_interface: No user_script_9.lvl
game_interface: No user_script_10.lvl
ifs_sideselect_fnBuildScreen()
game_interface: Exited
Message Severity: 2
.\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (ff2414df)!
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "all_fly_bwing" unknown terrain collision "collision"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "all_fly_bwing" unknown building collision "collision"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "all_fly_bwing" unknown vehicle collision "collision"
Message Severity: 2
.\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (c5974839)!
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "com_weap_veh_fly_guided_rocket_" unknown terrain collision "p_front_sphere"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "com_weap_veh_fly_guided_rocket_" unknown vehicle collision "p_front_sphere"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "com_weap_veh_fly_guided_rocket_" unknown building collision "p_front_sphere"
Message Severity: 2
.\Source\EntityGeometry.cpp(1051)
Entity "com_weap_veh_fly_guided_rocket_" unknown targetable collision "CollisionMesh"
Message Severity: 3
.\Source\EntityFlyer.cpp(5652)
Flyer "all_fly_correlian_crusier" destruct explosion "spa_prop_frigate_destruct_exp" not found
Message Severity: 2
.\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (c5974839)!
Message Severity: 2
.\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (ff2414df)!
Message Severity: 2
.\Source\GameObject.cpp(978)
Too many damage effects specified for gameobject [all_fly_xwing_sc]
Message Severity: 2
.\Source\GameObject.cpp(978)
Too many damage effects specified for gameobject [all_fly_xwing_sc]
Message Severity: 2
.\Source\GameObject.cpp(978)
Too many damage effects specified for gameobject [all_fly_xwing_sc]
Message Severity: 2
.\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (c5974839)!
Message Severity: 2
.\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (ff2414df)!
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (c5974839)!
Message Severity: 2
.\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (c5974839)!
Message Severity: 3
.\Source\Explosion.cpp(323)
Explosion "tiedefenderbf1_exp" missing effect "explosion"
Message Severity: 3
.\Source\Aimer.cpp(684)
Aimer "imp_fly_tiedefender BODY WEAPON1" mount node "r_wing1_main3" not found
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "imp_fly_tiedefender BODY WEAPON1" barrel node "hp_fire1" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "imp_fly_tiedefender BODY WEAPON1" barrel node "hp_fire4" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(684)
Aimer "(null)" mount node "r_wing1_main2" not found
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "(null)" barrel node "hp_fire2" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "(null)" barrel node "hp_fire5" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(684)
Aimer "(null)" mount node "r_wing1_main1" not found
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "(null)" barrel node "hp_fire3" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "(null)" barrel node "hp_fire6" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(684)
Aimer "imp_fly_tiedefender BODY WEAPON2" mount node "r_wing1_main3" not found
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "imp_fly_tiedefender BODY WEAPON2" barrel node "hp_fire1" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "imp_fly_tiedefender BODY WEAPON2" barrel node "hp_fire4" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(684)
Aimer "(null)" mount node "r_wing1_main2" not found
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "(null)" barrel node "hp_fire2" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "(null)" barrel node "hp_fire5" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(684)
Aimer "(null)" mount node "r_wing1_main1" not found
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "(null)" barrel node "hp_fire3" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(716)
Aimer "(null)" barrel node "hp_fire6" is not a child of aimer node
Message Severity: 3
.\Source\Aimer.cpp(711)
Aimer "imp_fly_tiedefender TURRET1 WEAPON1" barrel node "hp_fire13" not found
Message Severity: 3
.\Source\Aimer.cpp(711)
Aimer "(null)" barrel node "hp_fire14" not found
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "imp_fly_trooptrans" unknown vehicle collision "p_sphere1"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "imp_fly_trooptrans" unknown vehicle collision "p_sphere2"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "imp_fly_trooptrans" unknown vehicle collision "p_sphere3"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "imp_fly_trooptrans" unknown vehicle collision "p_sphere4"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "imp_fly_trooptrans" unknown vehicle collision "p_sphere5"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "imp_fly_trooptrans" unknown vehicle collision "p_sphere6"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "imp_fly_trooptrans" unknown vehicle collision "p_sphere7"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "imp_fly_trooptrans" unknown vehicle collision "p_sphere8"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "imp_fly_trooptrans" unknown vehicle collision "p_sphere9"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "imp_fly_trooptrans" unknown vehicle collision "p_sphere10"
Message Severity: 2
.\Source\EntityGeometry.cpp(1073)
Entity "imp_fly_trooptrans" unknown vehicle collision "p_sphere11"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "imp_fly_trooptrans" unknown building collision "p_sphere1"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "imp_fly_trooptrans" unknown building collision "p_sphere2"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "imp_fly_trooptrans" unknown building collision "p_sphere3"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "imp_fly_trooptrans" unknown building collision "p_sphere4"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "imp_fly_trooptrans" unknown building collision "p_sphere5"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "imp_fly_trooptrans" unknown building collision "p_sphere6"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "imp_fly_trooptrans" unknown building collision "p_sphere7"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "imp_fly_trooptrans" unknown building collision "p_sphere8"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "imp_fly_trooptrans" unknown building collision "p_sphere9"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "imp_fly_trooptrans" unknown building collision "p_sphere10"
Message Severity: 2
.\Source\EntityGeometry.cpp(1065)
Entity "imp_fly_trooptrans" unknown building collision "p_sphere11"
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "imp_fly_trooptrans" unknown terrain collision "p_sphere1"
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "imp_fly_trooptrans" unknown terrain collision "p_sphere2"
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "imp_fly_trooptrans" unknown terrain collision "p_sphere3"
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "imp_fly_trooptrans" unknown terrain collision "p_sphere4"
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "imp_fly_trooptrans" unknown terrain collision "p_sphere5"
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "imp_fly_trooptrans" unknown terrain collision "p_sphere6"
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "imp_fly_trooptrans" unknown terrain collision "p_sphere7"
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "imp_fly_trooptrans" unknown terrain collision "p_sphere8"
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "imp_fly_trooptrans" unknown terrain collision "p_sphere9"
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "imp_fly_trooptrans" unknown terrain collision "p_sphere10"
Message Severity: 2
.\Source\EntityGeometry.cpp(1058)
Entity "imp_fly_trooptrans" unknown terrain collision "p_sphere11"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (imp1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\EntityBuilding.cpp(695)
Building missing explosion "all_bldg_moncal_roundturret_exp"
Message Severity: 2
.\Source\EntityBuilding.cpp(695)
Building missing explosion "all_bldg_moncal_roundturret_exp"
Message Severity: 2
.\Source\EntityBuilding.cpp(695)
Building missing explosion "all_bldg_blisterturret_exp"
Message Severity: 2
.\Source\EntityBuilding.cpp(695)
Building missing explosion "imp_bldg_bandturret_exp"
Message Severity: 2
.\Source\EntityBuilding.cpp(695)
Building missing explosion "imp_bldg_boxturret_exp"
Message Severity: 2
.\Source\EntityBuilding.cpp(695)
Building missing explosion "imp_bldg_boxturret_exp"
uf_updateClassIndex(): Added class: all_inf_pilot
uf_updateClassIndex(): Added class: all_inf_marine
uf_updateClassIndex(): Added class: imp_inf_pilot
uf_updateClassIndex(): Added class: imp_inf_marine
utility_functions2: ReadDataFile(): This map's code, mode: sts sts_gcw-assault
Message Severity: 2
.\Source\GameObject.cpp(978)
Too many damage effects specified for gameobject [all_prop_console]
Message Severity: 2
.\Source\GameObject.cpp(978)
Too many damage effects specified for gameobject [all_prop_console]
Message Severity: 2
.\Source\GameObject.cpp(978)
Too many damage effects specified for gameobject [cis_prop_computer]
Message Severity: 2
.\Source\GameObject.cpp(978)
Too many damage effects specified for gameobject [cis_prop_computer]
Message Severity: 2
.\Source\GameObject.cpp(978)
Too many damage effects specified for gameobject [spa_prop_console]
Message Severity: 2
.\Source\GameObject.cpp(978)
Too many damage effects specified for gameobject [spa_prop_console]
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1538
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1540
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1542
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1544
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1546
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1548
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1550
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1552
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1554
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1556
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1558
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1560
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1562
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1564
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1566
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1568
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1570
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1572
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1574
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1576
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1578
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1580
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1582
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1584
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1586
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1588
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1590
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1592
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1594
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1596
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1598
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1600
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1027
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1602
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1604
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1606
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1608
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1030
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1610
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1612
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1614
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1033
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1616
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1618
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1620
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1036
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1622
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1624
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1626
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1039
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1628
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1630
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1042
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1632
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1634
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1636
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1045
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1638
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1640
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1048
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1642
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1644
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1646
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1051
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1648
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1650
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1054
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1652
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1654
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1656
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1057
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1658
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1660
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1060
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1662
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1664
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1666
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1063
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1668
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1670
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1672
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1066
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1674
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1676
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1069
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1678
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1680
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1682
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1072
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1684
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1686
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1688
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1075
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1690
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1692
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1078
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1694
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1696
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1698
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1081
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1700
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1702
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1704
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1084
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1706
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1708
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1710
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1087
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1712
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1714
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1090
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1716
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1718
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1720
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1093
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1722
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1724
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1726
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1096
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1728
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1026
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1730
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1028
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1099
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1732
Message Severity: 2
.\Source\Weapon.cpp(82)
Weapon 'com_weap_inf_tractor_beam' is not localized for stats page
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=2d687b55: trying to replace "spa1_prop_imp_shipturret" with "spa1_prop_imp_shipturret1"
Message Severity: 2
.\Source\VehicleSpawn.cpp(140)
Vehicle spawn outside command post "all-cp1" control region
Message Severity: 2
.\Source\Weapon.cpp(82)
Weapon 'tur_weap_laser_auto' is not localized for stats page
Message Severity: 2
.\Source\FLEffect.cpp(463)
Attach: model '' [fa5a36fb] has no hardpoint 'hp_enginelt2_1' [522fe620]
Message Severity: 2
.\Source\FLEffect.cpp(463)
Attach: model '' [fa5a36fb] has no hardpoint 'hp_enginelt2_4' [45ea8d4b]
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=2a68769c: trying to replace "spa1_prop_imp_shipturret" with "spa1_prop_imp_shipturret2"
ifs_sideselect_fnEnter(): Map does not support custom era teams
ifs_sideselect_fnEnter(): The award settings file exists
ifs_sideselect_fnEnter(): Starting to remove award effects...
ifs_sideselect_fnEnter(): Finished removing award effects.
Message Severity: 3
.\Source\LuaHelper.cpp(312)
CallProc failed: (none):0: attempt to index global `level' (a nil value)
stack traceback:
(none): in function <(none):20>
[/code]
the model was mshexed, but that should not matter (for usable firepoints at least)
the shots come from the dummyroot, not from the "hammerhead" nose cannon firepoints ("hp_fire_bow_1" and 2)
the nulls are used by damage effects i think, and the engine ones did work for the thrust fx, but i removed them in case there were too many nulls. but the weapons still shoot from the dummyroot.
EDIT2: the hp_fire_bow_2 firepoint IS there, a thrust effect attached to it no problems, but not the weapon...
Could it be that the corvette is just too {Diet Dr. Pepper} huge to use the firepoints?