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A time-saving trick to editing a shipped world? [Solved]

Posted: Tue Feb 05, 2008 4:40 am
by PsYcH0_]-[aMsT3r
Is it possible to copy another maps worlds file into another to stop you from having to re-add all the buildings?

Re: A very time-saving trick...

Posted: Tue Feb 05, 2008 4:54 am
by TheDarkMask
You mean for example to remake a SWBF1 map like in the conv.pack??

Do this:

-Copy the files from the world1 folder from the map you want into your world1 folder
-Rename the files to your MODID.
-Be sure you have in your MODID world folder all the .msh's and all the odf's from the world you want
-Open up your new map in in the ZE
-Be sure that new map appears
-Than munge the map and have fun

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***Questions? XFire: thedarkmask*
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Re: A very time-saving trick...

Posted: Tue Feb 05, 2008 9:12 am
by FragMe!
Or you could have a look at this from the FAQ
http://www.gametoast.com/forums/viewtopic.php?t=8519

Re: A very time-saving trick...

Posted: Tue Feb 05, 2008 9:15 am
by TheDarkMask
That is an other way :wink:

Re: A very time-saving trick...

Posted: Tue Feb 05, 2008 2:36 pm
by PsYcH0_]-[aMsT3r
Cool thx frag me!