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Any idea what's causing it/how to fix?
Here's the water section of my .fx file:
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I didn't like how the water looked so I changed things until I like it. I didn't add anything non-stock.AceMastermind wrote:That blue you see is the normal map being displayed for some reason. Is this a custom water effect? I don't see any SWBF2 stock worlds using water with the same properties and values. Does this happen if you use a stock water configuration?