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Re: All-Purpose Request Thread (Mk. IV)

Posted: Mon Nov 01, 2010 8:54 pm
by Ninja
Press_Tilty wrote:He has a holster...
Ninja wrote:I need it to make a skin based on this.
The holsters look different, and I don't want it to look that much like Jango Fett anyway.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Tue Nov 02, 2010 4:35 am
by Slime615
I cant do the head, like you asked, for, but what about this for a body skin?
if some makes it how you like, you can use this skin....
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Re: All-Purpose Request Thread (Mk. IV)

Posted: Tue Nov 02, 2010 5:19 am
by [Padawan]Helkaan
Is that possible to get a bacta rifle like this?
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Re: All-Purpose Request Thread (Mk. IV)

Posted: Tue Nov 02, 2010 6:42 am
by THEWULFMAN
[Padawan]Helkaan wrote:Is that possible to get a bacta rifle like this?
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yes, but i do not know where, but i have it,
i will search thru my assets and upload it for you, be back later

Re: All-Purpose Request Thread (Mk. IV)

Posted: Tue Nov 02, 2010 6:44 am
by [Padawan]Helkaan
Ok, thanks!

Re: All-Purpose Request Thread (Mk. IV)

Posted: Tue Nov 02, 2010 11:19 am
by Bob
you can find the model in ...\BF2_ModTools\data\Common\mshs with the name com_weap_inf_medkit and the texture in ...\BF2_ModTools\assets\sides\all\msh\PC as all_medical_kit

Re: All-Purpose Request Thread (Mk. IV)

Posted: Tue Nov 02, 2010 12:26 pm
by THEWULFMAN
Bob wrote:you can find the model in ...\BF2_ModTools\data\Common\mshs with the name com_weap_inf_medkit and the texture in ...\BF2_ModTools\assets\sides\all\msh\PC as all_medical_kit
he is right, i didn't know it was stock..... :oops:

Re: All-Purpose Request Thread (Mk. IV)

Posted: Tue Nov 02, 2010 2:03 pm
by [Padawan]Helkaan
Me too; never I noticed it's in stock assets :oops:
Go there, thanks.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Tue Nov 02, 2010 6:37 pm
by Ninja
Slime615 wrote:I cant do the head, like you asked, for, but what about this for a body skin?
if some makes it how you like, you can use this skin....
Hidden/Spoiler:
Image
No thanks, I usually use my own skins to make the sides look as consistent as possible. I really just need the head.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Tue Nov 02, 2010 8:13 pm
by Press_Tilty
Ninja wrote:
Press_Tilty wrote:He has a holster...
Ninja wrote:I need it to make a skin based on this.
The holsters look different, and I don't want it to look that much like Jango Fett anyway.
I was saying, why remove the holster when your original has one?

Is it good here, Mav?

Will someone take screenshots for me? I can't take them. Just PM, and I'll send you the files, you'll get readme credit.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Wed Nov 03, 2010 3:25 am
by Tardis
Hey, I just found that medic kit gun but the texture is just a tiny white square for me... :?

EDIT: Okay... I just went and rechecked the texture and it is how its meant to be... It's all good now.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Wed Nov 03, 2010 3:39 am
by AQT
I don't think the original texture was included with the SWBF2 assets (I can't seem to find it myself), but it was with the SWBF1 assets. It's called all_medical_kit.tga. Here it is in JPEG format:
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Re: All-Purpose Request Thread (Mk. IV)

Posted: Wed Nov 03, 2010 3:46 am
by Tardis
Yeah, Just found it, and it is here: \BF2_ModTools\assets\sides\all\msh\PC

Tricky one to find!

EDIT: It looks like you would switch it with the underhand chaingun... So keep the chaingin where it sits but just change the MSH.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Wed Nov 03, 2010 3:49 am
by AQT
Whoops, must have missed it, then. My mistake.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Wed Nov 03, 2010 3:50 am
by Slime615
I can't seem to edit though....
Evnen when I change the texture it stays the same in the Mshviewer...

Re: All-Purpose Request Thread (Mk. IV)

Posted: Wed Nov 03, 2010 4:03 am
by DarthD.U.C.K.
you must load the model again in order to see texturechanges in swbfviewer as far as i know. once you open a model it loads the texture into the memory and doesnt look whether it was changed.

Re: All-Purpose Request Thread (Mk. IV)

Posted: Wed Nov 03, 2010 12:44 pm
by Slime615
Yes... I know, that is what I did...
Never then less, it retained its previouse appearence

Re: All-Purpose Request Thread (Mk. IV)

Posted: Wed Nov 03, 2010 1:37 pm
by DarthD.U.C.K.
was the edited texture probably in another folder than the msh or did you change the name?

Re: All-Purpose Request Thread (Mk. IV)

Posted: Thu Nov 04, 2010 4:30 pm
by Marvel4
Hi, I'm in need of some endor rebel trooper skins/models, because the stock skin is not very accurate to the movie, and a Raymus Antilles skin/model.

Some reference pictures:
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Re: All-Purpose Request Thread (Mk. IV)

Posted: Thu Nov 04, 2010 5:45 pm
by AQT
How's this for one variation of the Rebel Endor Trooper?
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If it's okay, I'll start on the old man variant.