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Re: SWBF Series Model Showcase Thread v3.0
Posted: Fri Aug 28, 2009 5:31 pm
by VF501
That really needs to go into the DMI project, now it just needs an engine effect that looks like powdered sugar.
Re: SWBF Series Model Showcase Thread v3.0
Posted: Fri Aug 28, 2009 5:48 pm
by Super_Clone
I love it! If you feel like releasing it * coughcough * I wouldn't mind

Re: SWBF Series Model Showcase Thread v3.0
Posted: Fri Aug 28, 2009 7:01 pm
by Null_1138
Nice donut!

Re: SWBF Series Model Showcase Thread v3.0
Posted: Fri Aug 28, 2009 7:44 pm
by kinetosimpetus

most funny thing ive seen today!
Re: SWBF Series Model Showcase Thread v3.0
Posted: Fri Aug 28, 2009 8:43 pm
by fiddler_on_the_roof
lol,
nice, master ben
Re: SWBF Series Model Showcase Thread v3.0
Posted: Sat Aug 29, 2009 3:55 pm
by RogueKnight
RPG-7, texture is photosourced.
Just something I did when I was bored, I actually did horrible on the sights, as I haven't figured out how to not model centrifically in milkshape yet.
centrifically......Hm......Did I just make that up?
Re: SWBF Series Model Showcase Thread v3.0
Posted: Sat Aug 29, 2009 4:34 pm
by destructo_bot
Nice! reminds me of COD4...
Re: SWBF Series Model Showcase Thread v3.0
Posted: Sat Aug 29, 2009 5:02 pm
by Master_Ben

Thanks all.
VF501 wrote:That really needs to go into the DMI project, now it just needs an engine effect that looks like powdered sugar.
If I ever get around to making a DMI lot, that's where it'll go. I got inspired to do it by DMIactually , someone made a donut shop (forget who) and well..... there it was!

Re: SWBF Series Model Showcase Thread v3.0
Posted: Sun Aug 30, 2009 6:25 am
by Darth-Revan
nice bazuka lol
Re: SWBF Series Model Showcase Thread v3.0
Posted: Sun Aug 30, 2009 9:18 am
by Taivyx
The warhead itself should be smaller, and the back end as well.
Re: SWBF Series Model Showcase Thread v3.0
Posted: Sun Aug 30, 2009 11:04 am
by bobfinkl
Finally with the help of TheUltimat I have gotten my MP 40 ingame:
And the wireframe:
Re: SWBF Series Model Showcase Thread v3.0
Posted: Sun Aug 30, 2009 2:03 pm
by DarthD.U.C.K.
Oh MY GOODNESS!
i have never seen so much unnecassery edges 0.0
the model looks good btw
Re: SWBF Series Model Showcase Thread v3.0
Posted: Sun Aug 30, 2009 3:39 pm
by General_Nate
Wow! If you *cough* release it, that would go great in my Terminator map.
Nice job.
Re: SWBF Series Model Showcase Thread v3.0
Posted: Sun Aug 30, 2009 5:20 pm
by Darth Lampost
That MP40 is nice! Isn't it usually held with one hand on the stick thing that houses the ammo?
Re: SWBF Series Model Showcase Thread v3.0
Posted: Sun Aug 30, 2009 5:43 pm
by bobfinkl
Divide that by 3 and you've got the accurate number of polies (it shows a lot of extra non-existant edges) 1227 really. And thanks for the positive comments everyone

. It's a shame but it was useless by that time anyway (I might release it anyway eventually though...). It was but that requires new anims and that's not a very necessary thing for this weapon, we might add anims for it though.
Re: SWBF Series Model Showcase Thread v3.0
Posted: Sun Aug 30, 2009 6:37 pm
by obiboba3po

love the flying donut, very original and it looks great!

Re: SWBF Series Model Showcase Thread v3.0
Posted: Tue Sep 01, 2009 3:03 pm
by fai222
Re: SWBF Series Model Showcase Thread v3.0
Posted: Tue Sep 01, 2009 3:05 pm
by DarthD.U.C.K.
a very good model
but maybe too detailed for battlefront?!
Re: SWBF Series Model Showcase Thread v3.0
Posted: Tue Sep 01, 2009 4:47 pm
by ANDEWEGET
definately a very good model!
Re: SWBF Series Model Showcase Thread v3.0
Posted: Tue Sep 01, 2009 5:55 pm
by Ping
fai222 wrote:The PPSh-41.
Wait, didn't that gun have a drum clip?