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Announcing, Seperatist Cruiser: Sabotage!

Posted: Fri May 27, 2005 7:28 pm
by Chamboozer
I have nearly reached the Beta version of my map, and it is about to be released, Features:

New units:
Security battle droid
Repair droid
Clone boarding trooper (lots of thanks to RDST for the skin!)
Clone sabotage trooper



This map takes place above HORDON III, on a confederacy armed transport, where clone troopers have boarded the ship and must destroy the energy generator.

Pics:
http://img225.echo.cx/my.php?image=sabotage12dj.jpg
http://img225.echo.cx/my.php?image=sabotage25zo.jpg
http://img225.echo.cx/my.php?image=sabotage39nq.jpg
http://img225.echo.cx/my.php?image=sabotage1sd.jpg

Thanks to: OOM-9, RDST, L-5-R, and Rends, for the space textures.

Posted: Fri May 27, 2005 8:01 pm
by -_-
looks like this is going to be an awesome map!!! Keep up the work!!!!!!

Posted: Fri May 27, 2005 8:05 pm
by CrazyMonkey
diddo :wink:

Posted: Fri May 27, 2005 11:04 pm
by fruitymarshmallow
COol! I think I suggested that to someone. oh well. Is it possible to make it a little darker? if so, please do! It would give a nice effect to the map. more grievous flagship like. Otherwise, Great work!

Posted: Fri May 27, 2005 11:59 pm
by Rrass
looks sweet! i want to try all the units, should be fun! keep it up!

Posted: Sat May 28, 2005 12:03 am
by modmaster
i wanna play it!!! :P

Posted: Sat May 28, 2005 12:18 am
by Chamboozer
lol i have one minor problem to take care of then BETA RELESE!!!

Posted: Sat May 28, 2005 3:29 am
by OOM-9
*shakes fist at Chamboozer for beating OOM-9's release date...*

Posted: Sat May 28, 2005 5:22 am
by Qdin
lol, it seems like like a flat map, and it reminds me of thoose SHOOT-AND-DIE maps we've seen before, lol - but I like this one :P lol good enough to be in the Map Packs :wink:

C ya

Posted: Sat May 28, 2005 5:36 am
by Grievous
wow it looks pretty good! :)

Oh and is there someway to change the walls to become more "curved" or something because I don't think seperatists' cruisers were rectangular :/

keep up the good work!

Posted: Sat May 28, 2005 7:25 am
by Ace_Azzameen_5
I think they are 'lego' blocks.

Posted: Sat May 28, 2005 11:54 am
by Chamboozer
the ship is an armed military transport, presumably one carrying the troops needed to invade courascant, as seen in chapters 21-25 of the clone wars cartoon.

Posted: Sat May 28, 2005 8:15 pm
by Chamboozer
I have a problem, the beta is dome but i cannot get it into a seperate server, so I cannot put it into gametoast downloads it will take me awhile to get a website so you'll have to wait a litle longer

Posted: Sun May 29, 2005 1:32 am
by Chamboozer
BETA! its here.

http://home.comcast.net/~crwhitehead/SE ... RUISER.zip

there you go. Also check out my temporary site at http://home.comcast.net/~crwhitehead/main_page.html
please give me feedback so I can fix things for the .50 relese!

Posted: Sun May 29, 2005 11:36 am
by Bulldog
Simple but fun.
Bugs:-
Troops need to have names as opposed to 0x75676 or whatever
Boarding Trooper's blaster rifle has no sounds

Thoughts:-
Maybe give the generator more health so it takes more than one time bomb to destroy?
Just my opinion, but I think the repair droid needs something else- doesn't seem much incentive to play as one otherwise, since its only got a pistol for weaponry

Posted: Sun May 29, 2005 11:40 am
by dipstick555
i like ure map.
if its possible, maybe u could make it so after the republic takes another cp another class can be selected.
EDIT:the bording troopers gun has a red flash.

Posted: Sun May 29, 2005 12:39 pm
by RDST
simple but GREAT the only thing I could suggest is better textures :D (Ive got some that might intrest you) :D

Posted: Sun May 29, 2005 1:14 pm
by Chamboozer
if its possible, maybe u could make it so after the republic takes another cp another class can be selected.
what do you mean?
repair droids need more weaponry
they are meant to use turrets and repair the energy generator.
I will increade energy generators health.
anything else?

Posted: Sun May 29, 2005 2:10 pm
by ShadowHawk
Chamboozer wrote:
if its possible, maybe u could make it so after the republic takes another cp another class can be selected.
what do you mean?
Basically meaning that once you capture the CP then you can reselect a unit. I don't think this is in the capabilities of the game engine, but I could be wrong.

Posted: Sun May 29, 2005 2:58 pm
by Chamboozer
its not possible