Imperial Officer (Gray)

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EGG_GUTS
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Imperial Officer (Gray)

Post by EGG_GUTS »

That officer is fine except he comes up skinless in game. Is there a way to fix that?
Darth_Z13
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RE: Imperial Officer (Gray)

Post by Darth_Z13 »

Stupid question: you made sure you copied over the right .TGA file?
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Post by EGG_GUTS »

Ya it's the Imp_inf_officer skin in the imp folder.

this one

Image
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Post by Darth_Z13 »

Check in the .MSH what .TGA file it calls for. It might have been renamed.
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General_Grievous_4
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Post by General_Grievous_4 »

To make that skin work you rename it to: "test_inf_officer"

Here's a thread for more help:
http://www.gametoast.com/index.php?name ... ght=#97193
EGG_GUTS
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Post by EGG_GUTS »

Yes It worked!!!

but now the ATST pilot won't show up ingame :(
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Post by BF2-Master »

Idea:

Copy the 'imp_inf_officer' file and name the copy to 'test_inf_officer' - in case the ATST pilot msh calls for the Officer! :)
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Post by Syth »

I aked the exact same question before. Just open the msh in notepad and search for "tga" to see what skin the msh is looking for.
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Post by MercuryNoodles »

The grey officer, and the AT-ST pilot are completely unrelated. So, whatever is making the AT-ST pilot not show up can't have anything to do with the msh's or their tga's, unless EGG_GUTS made something share a name somewhere. I'd say, by EGG_GUTS' own words, that the AT-ST pilot was accidently taken out due to odf or lua editing.
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Post by EGG_GUTS »

Grievous' rename worked and then I just changed the commander's odf to call for the AT-ST pilot's mshs and to get the AT-ST pilot's skin working it's test_inf_atstpilot. just saying that. anyways This topic can be locked.
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