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Problem with envelope weights
Posted: Tue Sep 23, 2014 8:00 pm
by Kingpin
So, I have finally finished exporting my first model. Then I go ingame...

Re: Uh...
Posted: Wed Sep 24, 2014 1:42 am
by jedimoose32
I'm no pro, but it looks like there are a couple of vertices in his (very masculine) chest that got enveloped to his upper arm bones.
Re: Uh...
Posted: Wed Sep 24, 2014 1:55 am
by Indytotof
Well... something weird happened here... I'm not a pro so I can't help you.
Is that Savage Opress' lightsaber model released in my pack of models that waiting to be exported into .mesh ?
Re: Uh...
Posted: Wed Sep 24, 2014 8:47 am
by Kingpin
Indytotof wrote:Is that Savage Opress' lightsaber model released in my pack of models that waiting to be exported into .mesh ?
Actually, it is, I was just waiting to get more done before I made a release

Re: Uh...
Posted: Wed Sep 24, 2014 1:00 pm
by The Nasal Abyss
Yup. You need to go through and weight the model properly. All of his legs and arms aren't deforming well either. Follow ANDEWEGET's guide if you need to.
Re: Uh...
Posted: Wed Sep 24, 2014 1:11 pm
by Indytotof
Kingpin wrote:Indytotof wrote:Is that Savage Opress' lightsaber model released in my pack of models that waiting to be exported into .mesh ?
Actually, it is, I was just waiting to get more done before I made a release

What models are you actually making ?
Coz anaobi already done Ahsoka Tano, maybe you can contact him to separate the job (some models done by you and the other half done by anaobi) ?
Re: Problem with envelope weights
Posted: Wed Sep 24, 2014 5:46 pm
by Anakin
Have a look at this looks like an simular problem.
viewtopic.php?f=36&t=30668#p508947