Page 14 of 28

Re: DEVISS's Assets UPDATE 09 September 2015

Posted: Fri Sep 11, 2015 5:46 am
by Luke
Great work those models master Deviss! :D

Re: DEVISS's Assets UPDATE 17 September 2015

Posted: Thu Sep 17, 2015 6:53 am
by Deviss
Image

Tactical Droid 1.0

Information:
Override_texture: enabled
Skeleton: BattleDroid
Animation: BattleDroid
Idle_emote(stand and standalert): dooku/vader

Credits:
* Daybreak Game Company

Re: DEVISS's Assets UPDATE 17 September 2015

Posted: Thu Sep 17, 2015 8:31 am
by MissingTexture
Awesome! :D Was trying to convert it from the CWA

Re: DEVISS's Assets UPDATE 17 September 2015

Posted: Fri Oct 02, 2015 2:54 pm
by ARC1778
I don't mean to res a topic, but I was out IP'd in sept, and I'd like to express my appreciation for a tactical droid, esp. one of this quality.

Re: DEVISS's Assets UPDATE 17 September 2015

Posted: Sat Oct 03, 2015 7:05 am
by giftheck
Yeah, it seems the IP banning phase has ended as I can now get back on here as well without having to resort to a proxy.

DEVISS keeps up the quality posts, I see: that tactical droid looks awesome.

UPDATE 02 October 2015

Posted: Mon Nov 02, 2015 7:17 am
by Deviss
Image

Commander Neyo 1.0 (CWA-BF2)

Credits:
* Daybreak Game Company

Re: DEVISS's Assets UPDATE 02 October 2015

Posted: Mon Nov 02, 2015 8:21 am
by MissingTexture
Awesome! You should try the regular clone next :D

UPDATE 06 October 2015

Posted: Fri Nov 06, 2015 6:46 am
by Deviss
Image

Captain Argyus 1.0 (CWA)

Credits:
* Daybreak Game Company

Re: DEVISS's Assets UPDATE 06 October 2015

Posted: Fri Nov 06, 2015 11:13 am
by MissingTexture
Never cease to amaze with these man !

Re: DEVISS's Assets UPDATE 06 October 2015

Posted: Tue Nov 17, 2015 1:22 am
by asdfjkl
I tried applying the Ithorian in BT2 and, maybe I'm missing something, but the textures don't seem to apply to the mesh. Only the belt does.

Re: DEVISS's Assets UPDATE 06 October 2015

Posted: Wed Nov 18, 2015 6:10 pm
by AceMastermind
It looks like there is 2 versions of the head and torso textures, decide which style you want to use then rename them, for example:

rename:
com_inf_Ithorian_Militia_A_head.tga
to:
com_inf_Ithorian_Militia_head.tga
and:
com_inf_Ithorian_Militia_A_torso.tga
to:
com_inf_Ithorian_Militia_torso.tga

then it should work.

Re: DEVISS's Assets UPDATE 06 October 2015

Posted: Thu Nov 19, 2015 8:04 pm
by MissingTexture
Found a small issue!
I was editing the player model for Commander Neyo, and noticed this bit when I tried to edit the visor color.
Hidden/Spoiler:
Image

Re: DEVISS's Assets UPDATE 06 October 2015

Posted: Fri Nov 20, 2015 6:00 am
by Deviss
AceMastermind wrote:It looks like there is 2 versions of the head and torso textures, decide which style you want to use then rename them, for example:

rename:
com_inf_Ithorian_Militia_A_head.tga
to:
com_inf_Ithorian_Militia_head.tga
and:
com_inf_Ithorian_Militia_A_torso.tga
to:
com_inf_Ithorian_Militia_torso.tga

then it should work.
many thanks for help Ace :D
offtopic: i think ithorian model its having bad luck lol
MissingTexture wrote:Found a small issue!
I was editing the player model for Commander Neyo, and noticed this bit when I tried to edit the visor color.
Hidden/Spoiler:
Image
do you mean it miss polygons? or UV issue on visor part :)?

Re: DEVISS's Assets UPDATE 06 October 2015

Posted: Fri Nov 20, 2015 11:11 am
by MissingTexture
I was trying to fix it up in XSI, but I believe it is a missing polygon!

UPDATE 12 December 2015

Posted: Sat Dec 12, 2015 10:56 pm
by Deviss
Image

Deathwatch 1.0 (CWA)

INFO:
look at pre vizsla animation, he have a surprice on weapons :D

Credits:
* Daybreak Game Company

Re: DEVISS's Assets UPDATE 12 December 2015

Posted: Sun Dec 13, 2015 1:27 am
by MissingTexture
OMG.... x_X Beautiful! ^^^

Now I can work on the Mandalorian CW battle c:

Re: DEVISS's Assets UPDATE 12 December 2015

Posted: Sun Dec 13, 2015 6:46 am
by Anakin
It's a pity i couldn't use them in my RC mod. Maybe i'll make a remake.

Re: DEVISS's Assets UPDATE 12 December 2015

Posted: Sun Dec 13, 2015 6:55 am
by Venator
Death Watch Bunker could use these for a CW addon, mandos vs katarn troopers ftw!

UPDATE 14 December 2015

Posted: Mon Dec 14, 2015 4:43 pm
by Deviss
Image

Senate Commando Captain 1.0 (BF2-CWA)

INFO:
Top Secret: working on HD clone pack as christmas gift :D

Credits:
* Repsharpshooter - HD clone parts
* Daybreak Game Company

UPDATE 26 December 2015

Posted: Sat Dec 26, 2015 7:30 am
by Deviss
Image
Image

Image

Information:
HD Repsharpshooter's clone body as base, i modified it years and years.
Hands from 1st person from stock assets

Credits:
* RepSharpShooter - Original HD Body used as base
* Icemember - Arc trooper, AT-RT Driver, Neyo and Gree skins, AT-RT Driver and Cody's Gears model
* B.I.G_Cookie - Commander Keller skin
* NeoMarz - Original Neyo and Keller's Helmets used as base
* DarthDUCK - Clone commander Phase 2 Holsters