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[edited] Changes made in ZE failing ingame [solved]

Posted: Fri Jun 06, 2008 5:45 pm
by tsurugi13
I go into ZE, make some changes, munge it, Go ingame and nothing's different. Lame. I try a clean-and-munge on everything, still fail.

PCmungelog:
Hidden/Spoiler:
ERROR[levelpack TIM_conquest.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack TIM_conquest.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
2 Errors 0 Warnings

ERROR[levelpack TIM.req]:Expecting bracket, but none was found.
File : munged\pc\tim_conquest.lvl.req(1)...

ucft <--
ERROR[levelpack TIM.req]:Expecting bracket, but none was found.
File : munged\pc\tim_conquest.lvl.req(1)...

ucft <--

2 Errors 0 Warnings
Any Ideas? I've tried everything I know how to do.

Edited for readability.

Re: [edited] Changes made in ZE failing ingame

Posted: Sat Jun 07, 2008 3:17 pm
by tsurugi13
Please? I hate to bump and double post but I literally can't do anything until I get this fixed. :faint:

Re: [edited] Changes made in ZE failing ingame

Posted: Sat Jun 07, 2008 3:22 pm
by Aman/Pinguin
You also tried a manual clean?

Re: [edited] Changes made in ZE failing ingame

Posted: Sat Jun 07, 2008 4:16 pm
by elfie
It is either a
--typo
--You did something you are not supposed to do with your world folder
--You screwed up your lua
--something you did that I don't know

Re: [edited] Changes made in ZE failing ingame

Posted: Sat Jun 07, 2008 4:17 pm
by tsurugi13
O.o The manual clean worked. Thanks! Lock please! :music: