Space Sky not loading and a few other related things.
Posted: Fri Apr 28, 2006 12:22 pm
Ok I was modifying Tiin's assault to add tons of new ships and I broke the sky, here's the error:
Message Severity: 3
.\Source\LoadUtil.cpp(1010)
Data in C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\AddOn\123\Data\_lvl_pc\123\spa_sky.lvl is not a binary UCF file.
Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk cor in C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\AddOn\123\Data\_lvl_pc\123\spa_sky.lvl
Message Severity: 3
.\Source\LoadUtil.cpp(1019)
Unable to find level chunk in dc:123\spa_sky.lvl
Also where do I go to fill these two pools:
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1039
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1538
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "RedOmniLight" is full; raise count to at least 153
Message Severity: 3
.\Source\LoadUtil.cpp(1010)
Data in C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\AddOn\123\Data\_lvl_pc\123\spa_sky.lvl is not a binary UCF file.
Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk cor in C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\AddOn\123\Data\_lvl_pc\123\spa_sky.lvl
Message Severity: 3
.\Source\LoadUtil.cpp(1019)
Unable to find level chunk in dc:123\spa_sky.lvl
Also where do I go to fill these two pools:
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1039
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1538
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "RedOmniLight" is full; raise count to at least 153