Re: Anyone want some models?
Posted: Tue Oct 27, 2009 5:19 pm
That's good.destructo_bot wrote:Darth_Squoobus wrote:Hmm... I need a streetlight.Any good?Hidden/Spoiler:
That's good.destructo_bot wrote:Darth_Squoobus wrote:Hmm... I need a streetlight.Any good?Hidden/Spoiler:
What format do you want it in? Does it need to be textured? How do you want it sent to you? Would you like fries with that?Darth_Squoobus wrote:That's good.destructo_bot wrote:Darth_Squoobus wrote:Hmm... I need a streetlight.Any good?Hidden/Spoiler:
I need a hardpoint for a light, and as for textures just use a basic black texture. After that All I need is the MSH and the texture.destructo_bot wrote:What format do you want it in? Does it need to be textured? How do you want it sent to you? Would you like fries with that?Darth_Squoobus wrote:That's good.destructo_bot wrote:Darth_Squoobus wrote:Hmm... I need a streetlight.Any good?Hidden/Spoiler:
Hardpoints... not sure sketchup does those, and I'm not brilliant with XSI. If its fairly baic I can probably manage it thoughDarth_Squoobus wrote:I need a hardpoint for a light, and as for textures just use a basic black texture. After that All I need is the MSH and the texture.destructo_bot wrote:What format do you want it in? Does it need to be textured? How do you want it sent to you? Would you like fries with that?Darth_Squoobus wrote:That's good.destructo_bot wrote:Image woz ere...Darth_Squoobus wrote:Hmm... I need a streetlight.
Any good?
I never stopped taking request, just people stopped requesting models. And how big exactly does this jabba need to be? I could easily scale the stock one, but right now dad's on the computer and I'm on my PS3. Mocha should be easy too.General_Nate wrote:So your taking requests again? Cool!
Uh, I need a pretty big Jabba the Hut model. I'd just scale the one in the assets up, but I might run the risk of it disappearing. Oh, and I also need a large mocha shake.
Maybe scale it x5? If that's to big for what I need, I can scale it from there. And actually, I was joking about the mocha, but I do need like a hamburger model, and a soda, and maybe fries all to scale of most units. This isn't a joke, I actually want those models. Thanks man, this will really help!destructo_bot wrote:I never stopped taking request, just people stopped requesting models. And how big exactly does this jabba need to be? I could easily scale the stock one, but right now dad's on the computer and I'm on my PS3. Mocha should be easy too.General_Nate wrote:So your taking requests again? Cool!
Uh, I need a pretty big Jabba the Hut model. I'd just scale the one in the assets up, but I might run the risk of it disappearing. Oh, and I also need a large mocha shake.
Don't know whether or not I'll be able to do Jabba, i need to find a way of converting .msh to .obj or something XSI can manage. I'll google it laterGeneral_Nate wrote:Maybe scale it x5? If that's to big for what I need, I can scale it from there. And actually, I was joking about the mocha, but I do need like a hamburger model, and a soda, and maybe fries all to scale of most units. This isn't a joke, I actually want those models. Thanks man, this will really help!destructo_bot wrote:I never stopped taking request, just people stopped requesting models. And how big exactly does this jabba need to be? I could easily scale the stock one, but right now dad's on the computer and I'm on my PS3. Mocha should be easy too.General_Nate wrote:So your taking requests again? Cool!
Uh, I need a pretty big Jabba the Hut model. I'd just scale the one in the assets up, but I might run the risk of it disappearing. Oh, and I also need a large mocha shake.
I wrote a tutorial on hardpoints with sketchup once.... lemme see if i can find it.destructo_bot wrote:Hardpoints... not sure sketchup does those, and I'm not brilliant with XSI. If its fairly baic I can probably manage it though
AWESOME! Thanks a lot! Man, now I'm hungry...destructo_bot wrote:General_Nate wrote:Maybe scale it x5? If that's to big for what I need, I can scale it from there. And actually, I was joking about the mocha, but I do need like a hamburger model, and a soda, and maybe fries all to scale of most units. This isn't a joke, I actually want those models. Thanks man, this will really help!destructo_bot wrote:I never stopped taking request, just people stopped requesting models. And how big exactly does this jabba need to be? I could easily scale the stock one, but right now dad's on the computer and I'm on my PS3. Mocha should be easy too.General_Nate wrote:So your taking requests again? Cool!
Uh, I need a pretty big Jabba the Hut model. I'd just scale the one in the assets up, but I might run the risk of it disappearing. Oh, and I also need a large mocha shake.
Don't know whether or not I'll be able to do Jabba, i need to find a way of converting .msh to .obj or something XSI can manage. I'll google it later. For now though, i hope this can
WARNING: awful pun ahead...*ahem*... here it is.Hidden/Spoiler:both are pretty low-poly, and untextured as of now. I'll work on the textures later.Hidden/Spoiler:
If you could, that would be brilliant, thanks.DarthRogueKnight wrote:I wrote a tutorial on hardpoints with sketchup once.... lemme see if i can find it.destructo_bot wrote:Hardpoints... not sure sketchup does those, and I'm not brilliant with XSI. If its fairly baic I can probably manage it though
Speaking of which, did you ever get the hardpoints for the streetlight?destructo_bot wrote:If you could, that would be brilliant, thanks.DarthRogueKnight wrote:I wrote a tutorial on hardpoints with sketchup once.... lemme see if i can find it.destructo_bot wrote:Hardpoints... not sure sketchup does those, and I'm not brilliant with XSI. If its fairly baic I can probably manage it though
I'll get the first batch of models to you tomorrow, General_Nate.
Don't believe I did, sorryDarth_Squoobus wrote:Speaking of which, did you ever get the hardpoints for the streetlight?destructo_bot wrote:If you could, that would be brilliant, thanks.DarthRogueKnight wrote:I wrote a tutorial on hardpoints with sketchup once.... lemme see if i can find it.destructo_bot wrote:Hardpoints... not sure sketchup does those, and I'm not brilliant with XSI. If its fairly baic I can probably manage it though
I'll get the first batch of models to you tomorrow, General_Nate.