SPTest crash when adding objects
Posted: Fri Sep 09, 2005 1:35 pm
From BFLog:
Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\GameModel.cpp(254)
Duplicate model name exists in another level file: a530d7c4
Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\CollisionBody.cpp(199)
Duplicate collisionbodyprimitive exists in another level file: ffe3f51c
Message Severity: 3
D:\src\FRONTLINE_PC\FrontLine\Source\EntityProp.cpp(367)
Prop "har_prop_treeclump03" geometry "har_prop_treeclump03.msh" not found
I've been trying to add trees to my Haruun Kal map, and this is what I keep getting. The "har_prop_treeclump03" is actually just "end_prop_treeclump03" with the msh & odf file renamed and the odf file edited.
Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\GameModel.cpp(254)
Duplicate model name exists in another level file: a530d7c4
Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\CollisionBody.cpp(199)
Duplicate collisionbodyprimitive exists in another level file: ffe3f51c
Message Severity: 3
D:\src\FRONTLINE_PC\FrontLine\Source\EntityProp.cpp(367)
Prop "har_prop_treeclump03" geometry "har_prop_treeclump03.msh" not found
I've been trying to add trees to my Haruun Kal map, and this is what I keep getting. The "har_prop_treeclump03" is actually just "end_prop_treeclump03" with the msh & odf file renamed and the odf file edited.