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Different crosshairs for different weapons?
Posted: Fri Dec 05, 2008 1:01 am
by 666rulerofclones
i probably am not the only one who has ever asked this, but, is it possible to have different crisshair textures for different weapons like there were in Battlefront 1?
Re: Different crosshairs for different weapons?
Posted: Fri Dec 05, 2008 6:28 am
by Silas
yep. if you look at the odfs on the Common side for the bowcaster, you'll see a line that looks like
add that to any weapon's main odf to change it. The actual textures can be found in the Common folder NOT in your sides folder, under the msh folder if you want to open them up to what what they look like. I think there's three or four of them.
I hope I cleared that up for you
Re: Different crosshairs for different weapons?
Posted: Fri Dec 05, 2008 7:26 am
by Penguin
Silas wrote:yep. if you look at the odfs on the Common side for the bowcaster, you'll see a line that looks like
add that to any weapon's main odf to change it. The actual textures can be found in the Common folder NOT in your sides folder, under the msh folder if you want to open them up to what what they look like. I think there's three or four of them.
I hope I cleared that up for you
That's for scopes not crosshairs

Re: Different crosshairs for different weapons?
Posted: Fri Dec 05, 2008 4:01 pm
by 666rulerofclones
i know where to find the texture files, but, when i try to apply them to my mod, the reticule\crosshairs are still the same!
Re: Different crosshairs for different weapons?
Posted: Sat Dec 06, 2008 8:54 am
by Silas
ah i see. my mistake.
yeah, i haven't had much luck with changing the actual scope texture itself either. I know tavix was able to do it, but maybe he just made an entirely new texture.
Re: Different crosshairs for different weapons?
Posted: Sat Dec 06, 2008 9:13 am
by Aman/Pinguin
Silas wrote:ah i see. my mistake.
yeah, i haven't had much luck with changing the actual scope texture itself either. I know tavix was able to do it, but maybe he just made an entirely new texture.
New scopes have to be in your side folder.
Re: Different crosshairs for different weapons?
Posted: Tue Dec 23, 2008 6:46 pm
by Taivyx
No, the one I used was a new scope texture, which as penguin said, is not the reticule/crosshair.
Re: Different crosshairs for different weapons?
Posted: Tue Dec 23, 2008 6:48 pm
by NullCommando
There was a line in SWBF1 to where you could change the reticule texture, but it's hardcoded I think in SWBF2.
Re: Different crosshairs for different weapons?
Posted: Wed Dec 24, 2008 10:36 am
by MercuryNoodles
I did a little digging, and the reticle is part of the HUD. You may want to check out the FAQ thread on that. It doesn't give you a step-by-step tut, but it should clue you in. I'm guessing you'll have to make a new msh, and probably some new entries in the HUD file.