Page 1 of 1
grisly/gory battle props 8)
Posted: Fri Dec 29, 2006 2:37 am
by Elmo
I made a topic similar to this.. but... i played guitarman's/Schizo's Saleucami and it had lot of crashed ships/ dead bodies... (i've got the bodies taken care of for now) And i wanted to ask... first of all... how do you tip the objects to make it so they look crashed? And i saw a crashed droid fighter with flames and all... how do I get those. Are those things, things that other people made? Or are they in the assets. And if so.. are there damaged models for all the vehicles?
RE: grisly/gory battle props 8)
Posted: Fri Dec 29, 2006 2:47 am
by Linus
Hello to you, Elmo !...
First of all, if you want to tip the Objects, click Ctrl + C in the Zero Mission Editor. You cannot find those Crashed Starfighters in the Mod Tool's Assets. Maybe you should send a Private Message to Schizo about this?
I hope you can find this Post Helpful !...
- Linus
Posted: Fri Dec 29, 2006 11:26 am
by EGG_GUTS
Hey Elmo where did you get the bodies I could use a few

Posted: Fri Dec 29, 2006 12:45 pm
by Darth_Z13
Darth_Z13 wrote:Qdin made them. He gave them to me but I lost them when my PC got reformatted. You'll need to get them from him....
Posted: Fri Dec 29, 2006 1:40 pm
by Schizo
For the crashed AT-TEs and LAATs, I used the props from Felucia, with a nice skin that Majin loaned me. For the rest of the stuff, such as the crashed BARCs, spider droid, etc., I used chunks from the assets. You should be able to find chunks in the various sides. So if you wanted chunks to say... the snail tank droid or something, then they would be in the CIS side. Make sure to grab the MSH files and the TGA files (the chunks use the same TGA as the vehicle they correspond to), and put them in your world's MSH folder. However, you'll have to make ODFs for the chunks as well; set them up like you would any other prop, and then place them on your map. Be careful though, because some of the chunk models (the AAT in particular), don't show up correctly in ZE.
I also used a flame effect from Mygeeto for the small flames and stuff on the crashed vehicles. You can find it in the Mygeeto assets. Make sure you copy all the necessary files (ODFs, FX files, etc.) to your world folder. I think it's named "myg1_bldg_flame" or something along those lines. You should be able to find it. Remember the FX files though; those should go in the effects folder of your world (the same folder the ODF and MSH folders are in).
Posted: Fri Dec 29, 2006 2:30 pm
by Elmo
ahh... ok.. but when you say you took the vehicle chunks.. i don't fully understand...you took individual parts of the vehicle? I want crashed props of an AAT and A droidstarfighter...
Posted: Fri Dec 29, 2006 3:10 pm
by darthgunray
off topic, but elmo you've only been here a month and your rank is already beginning your jedi training?! How active are you on here? (gets jealous)
Posted: Fri Dec 29, 2006 3:13 pm
by Elmo
darthgunray wrote:off topic, but elmo you've only been here a month and your rank is already beginning your jedi training?! How active are you on here? (gets jealous)
Soooo.. many people notice that

I'm very active... but won't be next year.. then you'll have time to catch up

But pay no attention to my post count... just the time I've been here... I just have a lot to say

Posted: Fri Dec 29, 2006 6:21 pm
by Rekubot
Schizo, can I ask how you managed to fit the chunks together so well? ZeroEditor is too inaccurate for me and doing it via editing the WLD file in Notepad would take ages. Is there a way to move the objects with more accuracy in ZeroEditor?
Posted: Fri Dec 29, 2006 6:55 pm
by Schizo
Turn the "Align to Grid" option off while moving objects.