Brightening Converted map terrain

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
modmaster13
General
General
Posts: 777
Joined: Wed Aug 18, 2010 4:23 pm
Games I'm Playing :: COD SWBF
xbox live or psn: KrypticcElementt
Location: Twitter @_KrypticElement
Contact:

Brightening Converted map terrain

Post by modmaster13 »

Hi how would I brighten the terrain of the converted Yavin arena map?
AQT
Gametoast Staff
Gametoast Staff
Posts: 4910
Joined: Sat Nov 03, 2007 4:55 pm
Location: SoCal, USA

Re: Brightening Converted map terrain

Post by AQT »

Set your top and bottom ambient lighting to white (255 255 255). Click the Image button in the upper right window of ZE. Then, burn the terrain, but don't choose to burn object shadows.
modmaster13
General
General
Posts: 777
Joined: Wed Aug 18, 2010 4:23 pm
Games I'm Playing :: COD SWBF
xbox live or psn: KrypticcElementt
Location: Twitter @_KrypticElement
Contact:

Re: Brightening Converted map terrain

Post by modmaster13 »

Thank you. :music:

EDIT
I did it on another map, the objects were the right light I want, but the terrain is almost black. Is there any way to undo burn after you have use ZE?

Double posting is against the RULES, please EDIT your post instead -Staff
User avatar
bobfinkl
Rebel Colonel
Rebel Colonel
Posts: 593
Joined: Sun Jul 13, 2008 9:01 am
Projects :: Lots of unreleased stuff
Games I'm Playing :: Life
xbox live or psn: No gamertag set
Location: The quaint little city gametoast.

Re: Brightening Converted map terrain

Post by bobfinkl »

Burn it again, you can't undo a burn but all previous burn settings are ignored when the terrain is burned again.
Post Reply