Page 4 of 11
Posted: Mon Mar 19, 2007 7:38 pm
by Galactic_Marine
Vehicles, unfortunately, won't fit in to the game (although I did create and export a mini-subfighter). And yes, the units walk slowly. Although I wish I could make them swim, it would be...hard, and I'm no expert when it comes to animations (at least in bf2 modding). Btw, bad news, guys. It looks like I might have to send my laptop to Dell for fixing. it might take a week or two for me to get back to work again.
Posted: Mon Mar 19, 2007 7:44 pm
by Alpha
Make sure that they don't wipe the memory. That would not be good.
Posted: Mon Mar 19, 2007 8:24 pm
by Galactic_Marine
Oh yeah, and btw, I do have the quarren and kit fisto player models ingame, but my computer crapped out juuust before I was going to test them...
Posted: Mon Mar 19, 2007 11:33 pm
by JabbaLovesLava
Not surprised Dell screwed up xD Anyways, can't wait to see that quarren thing.
Posted: Wed Mar 21, 2007 9:23 pm
by Gcad
Posted: Wed Mar 21, 2007 9:31 pm
by wierd165
Going back to that weapon suggestion they do have the jet EMP launchers in the cartoon but it comes out of a clone trooper rifle not a launcher.
Posted: Wed Mar 21, 2007 10:51 pm
by Galactic_Marine
wait...so, guys, are you SURE that you want aquatic blaster rifles for this map? Cause if so, here are the classes I was gonna have:
Scuba Trooper_1:
-aquatic blaster rifle
-guided missile
Scuba Trooper_2:
-rocket launcher
-guided missile
Scuba Trooper_3:
-harpoon launcher
-guided missile
Now, for CIS:
Aquatic Droid_1:
-aquatic blaster rifle
-guided missile
Aquatic Droid_2:
-rocket launcher
-guided missile
Aquatic Droid_3:
-?
-guided missile
And turrets for both sides (reskinned Geonosis turrets that shoot...?)
Posted: Wed Mar 21, 2007 11:08 pm
by Darth_Z13
Ask Teancum what the odf for Fisto's bubble is and then pull what Saitek did to make bubbles come out of the turrets.
As for aquatic droid 3, I'd use the quarren model if it looks good and make it like a quarren engineer.
Posted: Wed Mar 21, 2007 11:11 pm
by BF2-Master
Awww, Dell crapped out again.
Gooood work so far! I need dis mod baaaaaaaaaaaaaaaaaaaaaaaaaaaaaad!
Posted: Wed Mar 21, 2007 11:11 pm
by DarthMan
I think the rocket launcher doesn't quiet fit(no vehicles as you remember).
Posted: Wed Mar 21, 2007 11:12 pm
by Darth_Z13
fusion won't be happy if there's no rocket launcher though. It's his, like, favourite unit.
Posted: Wed Mar 21, 2007 11:27 pm
by Fusion
I hate the Rocket trooper actually, I curse myself for using it so much.

Posted: Wed Mar 21, 2007 11:52 pm
by Epena
Too much guided rocket. Add plasma grenades instead.And something else. Mini laser pistol? Something. Variety is key.
And we all want to be able to play as the Quarren, don't just make them locals!
Posted: Wed Mar 21, 2007 11:57 pm
by RevanSithLord
Yea. A Quarren with a Staff could be cool.

Beating the crap out of Scuba troops with it would rock.

Maybe a pistol too.
Just an idea. Over all, this would be really cool.

Looking great so far. =)
Posted: Thu Mar 22, 2007 9:43 am
by XxDepredationxX
remove the rocket launcher since there is no vehicles there's no point firing rockets and missed 1 target and have to reload. Maybe replacing the primary weapon of Jango Fett for it and naming it aquatic pistol?
Posted: Thu Mar 22, 2007 11:12 am
by Alpha-17
Whoa veryveryvery nice done !!! Can't wait !
Posted: Thu Mar 22, 2007 11:16 am
by RevanSithLord
Well, on the Rocket Launcher, maybe it can be renamed torpedo launcher or something, considering it's underwater. It can launch a heat-seaking torpedo and it...well, I dunno. Yea...
Posted: Thu Mar 22, 2007 7:14 pm
by Galactic_Marine
@Darth_Z13: I'm saving the quarren for hunt mode. They will not be a part of the CIS side (although the CIS hero is a quarren). I'm simply looking for a weapon for that droid.
@Epena: I originally wanted to have grenades (aren't plasma grenades from halo??) but since they have gravity worked into them, it's going to look strange underwater. But I might do the pistol.
@RevanSithLord: The quarren are armed with tridents, which I have created with xsi modtools (see pg3)
@XxDepredationxX: I cooouuuld give everybody a Jango Fett pistol, but then there's no need to use another weapon cause it's so overpowered.
I'm actually thinking of giving the harpoon guy a projectile pistol...but would that really work under extreme water pressure?
Posted: Thu Mar 22, 2007 7:17 pm
by Epena
You should at least make the quarren locals.

They were part of the battle, you know.
I'm pretty sure that Halo wasn't the first game to have a plasma grenade in it. Plasma isn't even the word I'm thinking of. It's a grenade in KotOR...red...it's like a heat grenade...what's the term! But anyhow, I'm 100% sure that you can adjust the distance and speed of grenades thrown. So with a tiny bit of editing and a bit more testing, I'm sure you could get it to look great.
Posted: Thu Mar 22, 2007 8:15 pm
by AlexSecura
Nice Work.You are the first one which has done a Mon Calamari Map for BF2 and your Models and Skins are looking highly promising.
The Quarren Skins you created are very good but Why you don`t have done some Calamari Skins.Ever when i see Admiral Ackbar in EP6 or hear something about Mon Calamari,I nerver remind me on Quarren but on Ackbar ever.I wish i could play him in a Map.
By the Way,I think your Map would be great.Keep up your good work in it.