SBD Animmap [Solved]
Posted: Fri Apr 24, 2009 10:29 pm
So I've created a new side, SBD, that I've designated exclusively for the super battle droid. I have all the appropriate anims, zaabin, and zafbin files in my MUNGED folder (including first person). Before I created a folder for SBD, I had used the dc:SIDE\\cis.lvl and modified the unit's files from within there. That caused this error:
Has anyone any idea on how to fix this?
I tried going to assets\SoldierAnimationBank and copying everything relevant to the sbdroid into the MUNGED folder but still to no avail. Frag suggested that the clutter of files was preventing VisualMunge from reading the animation files which is why I created a seperate side for the SBD, but that has not worked either.Message Severity: 3
.\Source\DisplaySoldier.cpp(349)
DisplaySoldier 'sbd_inf_rifleman' failed to find animmap sbdroid_
Has anyone any idea on how to fix this?