Location of Spoken Dialogue by AI In-Game

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Broadus
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Location of Spoken Dialogue by AI In-Game

Post by Broadus »

What are the sounds for speaking characters located? Y'know, like "They took our command post!" or "There's a wookie!"
I'd assume they're located in the side .LVLs, like the Republic voices being in rep.lvl.
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Teancum
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RE: Location of Spoken Dialogue by AI In-Game

Post by Teancum »

/Data/_LVL_(platform)/SOUND/COMMON.BNK
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Broadus
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RE: Location of Spoken Dialogue by AI In-Game

Post by Broadus »

Ooh, I assumed wrong. Thanks!
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RE: Location of Spoken Dialogue by AI In-Game

Post by Dohnutt »

Hm, can these be changed for mod maps? That'd be quite interesting. :D If so, is there an already-made tutorial I could follow? Or even better, could these be changed to change the entire game's dialogue, and not just one map?
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