Vendaxa: Forgotten Forest
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Nova Hawk
- Banned
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Re: Vendaxa: Forgotten Forest
Nice update, theultimat! Glad to see you back in progress.
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Executer94
- Major

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Re: Vendaxa: Forgotten Forest
Nice update
I thought you stoped working.
I thought you stoped working.
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theultimat
- Lieutenant General

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Re: Vendaxa: Forgotten Forest
Thank you all.
@Executer94: I did, for a while. But I seem to have more time, and have a 2 week holiday in one week, so should be able to get back into it.
EDIT:
Thanks to the wisdom of DarthD.U.C.K, the strange glowing issue on the bridge is now gone!
@Executer94: I did, for a while. But I seem to have more time, and have a 2 week holiday in one week, so should be able to get back into it.
EDIT:
Thanks to the wisdom of DarthD.U.C.K, the strange glowing issue on the bridge is now gone!
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Executer94
- Major

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Re: Vendaxa: Forgotten Forest
good to hear 
offtopic: End of the week are holidays for me
offtopic: End of the week are holidays for me
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lesovikk1
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Re: Vendaxa: Forgotten Forest
wow awsome, nice work my friend
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theultimat
- Lieutenant General

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Re: Vendaxa: Forgotten Forest
Muy gracias. Unfortunately, having a problem with GCW IMP side not paying attention to the changes in the Common side. 
- Sky_216
- Droid Pilot Assassin

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Re: Vendaxa: Forgotten Forest
That tend to happen. Manual clean should fix things.theultimat wrote:Muy gracias. Unfortunately, having a problem with GCW IMP side not paying attention to the changes in the Common side.
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theultimat
- Lieutenant General

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Re: Vendaxa: Forgotten Forest
Thanks, but unfortunately, it didn't.Skyhammer_216 wrote:That tend to happen. Manual clean should fix things.theultimat wrote:Muy gracias. Unfortunately, having a problem with GCW IMP side not paying attention to the changes in the Common side.
EDIT:
Forget it, I fixed it. I also have an announcement...
Beta Testing is to commence soon! I need testers!
Current testers:
- DarthD.U.C.K.
- DarthD.U.C.K.
- Master of the Force

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Re: Vendaxa: Forgotten Forest
Me please! 
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Lephenix
Re: Vendaxa: Forgotten Forest
Can i beta test
?
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Blade117
- Command Sergeant Major

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Re: Vendaxa: Forgotten Forest
I'll beta.
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Executer94
- Major

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Re: Vendaxa: Forgotten Forest
I would like to beta your map 
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Nova Hawk
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Re: Vendaxa: Forgotten Forest
You can count me in!
- ThePRPD
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Re: Vendaxa: Forgotten Forest
I can help test as well.
- sampip
- General

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Re: Vendaxa: Forgotten Forest
How many testers are you looking for? I'd love to help but fear there may be too many people.
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theultimat
- Lieutenant General

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Re: Vendaxa: Forgotten Forest
Ok, the final beta testers are:

- DarthD.U.C.K.
- Executer94
- sampip
- Lephenix_dor
- Nova Hawk
- sampip
- General

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Re: Vendaxa: Forgotten Forest
Well I figured I'd post my review here so...:
First of all, it's a very nice map - the scenery is beautiful and the lighting is stunning. I loved the sky, it was very, very nice and fitted well with the lighting. The huts that you used were unique and this improved the maps look - I haven't seen many maps like it. Secondly, the layout of the map was very inventive - I loved all the little island parts and the bridges that crossed over the (very deep!) river. Of course, a map with so many trees and objects is going to have some errors - so here is what I came up with:
Really, these errors are extremely picky - the map was fantastic and I couldn't find any significant errors that stopped me playing the battle how it was intended.
Firstly - you had some object placement problems with this bridge.
And it was also not quite connected properly:
Secondly - floating trees:
This one is literally right next to the previous one:
Thirdly - I'm not sure if this was intentional but on every tall part of the foliage there was a little white part sticking out of the side. It looked a bit odd, because it doesn't really match with the scenery:
Fourthly - This was a bit unfair. Since this log rises above the ground, you can go across it one way - but not go back!
Fifthly - On the same log, I saw various troopers walk into the river, you may want to check your barriers.
Sixthly - The Yavin IV billboards that you used in the background looked a bit too bright (see first picture). They didn't really fit with the lighting you used, you might want to darken them a little.
Lastly - This is just an opinion, but I thought the sides were tag to powerful. I could only get a few kills per life because the other teams weapons were very strong. There were a few too many of the special units and I sometimes had a life without getting a single kill. Maybe increase the health of troopers and/or reduce laser damage?
Anyway, after all that - it was a really good map, the scenery was stunning and I really enjoyed it! Great work!
First of all, it's a very nice map - the scenery is beautiful and the lighting is stunning. I loved the sky, it was very, very nice and fitted well with the lighting. The huts that you used were unique and this improved the maps look - I haven't seen many maps like it. Secondly, the layout of the map was very inventive - I loved all the little island parts and the bridges that crossed over the (very deep!) river. Of course, a map with so many trees and objects is going to have some errors - so here is what I came up with:
Really, these errors are extremely picky - the map was fantastic and I couldn't find any significant errors that stopped me playing the battle how it was intended.
Firstly - you had some object placement problems with this bridge.
Hidden/Spoiler:
Hidden/Spoiler:
Hidden/Spoiler:
Hidden/Spoiler:
Hidden/Spoiler:
Hidden/Spoiler:
Hidden/Spoiler:
Sixthly - The Yavin IV billboards that you used in the background looked a bit too bright (see first picture). They didn't really fit with the lighting you used, you might want to darken them a little.
Lastly - This is just an opinion, but I thought the sides were tag to powerful. I could only get a few kills per life because the other teams weapons were very strong. There were a few too many of the special units and I sometimes had a life without getting a single kill. Maybe increase the health of troopers and/or reduce laser damage?
Anyway, after all that - it was a really good map, the scenery was stunning and I really enjoyed it! Great work!
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theultimat
- Lieutenant General

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Re: Vendaxa: Forgotten Forest
Thanks for the report, sampip!
Unfortunately, I'm having trouble finding some of these trees. Could you tell me where they are on the map? Thanks.
EDIT:
@Beta testers: I made a mistake in the campaign script at the objective where you need to kill the rebel commander. Sorry, I'll fix that up.
EDIT:
@Beta testers: I made a mistake in the campaign script at the objective where you need to kill the rebel commander. Sorry, I'll fix that up.
- Hawk
- Sergeant Major

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Re: Vendaxa: Forgotten Forest
sampip wrote:Hidden/Spoiler:Hidden/Spoiler:Hidden/Spoiler:Hidden/Spoiler:Hidden/Spoiler:
Oh yes, the trees looks bad.
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theultimat
- Lieutenant General

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Re: Vendaxa: Forgotten Forest
Don't worry, they're fixed now.
