Page 2 of 3

Re: DEV's Mod 1.1 Beta

Posted: Thu Jul 30, 2009 8:51 am
by Hawk
DEVISS-REX wrote:
bugs tired? hug what do you mean?? :)

I mean, the weapons on the side of float.
but otherwise everything is cool. :thumbs:

Re: DEV's Mod 1.1 Beta

Posted: Thu Jul 30, 2009 6:11 pm
by Deviss
Hawk wrote:I mean, the weapons on the side of float.
but otherwise everything is cool. :thumbs:
but i posted the INGAME.LVL file for fix that bug :wink:

Re: DEV's Mod 1.1 Beta

Posted: Fri Jul 31, 2009 6:57 am
by Hawk
DEVISS-REX wrote:but i posted the INGAME.LVL file for fix that bug :wink:

thank you, my friend. :)
but I'm German and therefore I can not so good English.

Re: DEV's Mod 1.1 Beta

Posted: Fri Jul 31, 2009 7:35 am
by Deviss
Hawk wrote:thank you, my friend. :)
but I'm German and therefore I can not so good English.
ou no problem english don't is my first language lol, so sometimes i don't understand expresions or modism, here you can download the Ingame.lvl replace this with your locazalition in C:\Archivos de programa\LucasArts\Star Wars Battlefront II\GameData\data\_lvl_pc but before make backup of your original ingame.lvl file :wink:

Re: DEV's Mod 1.1 Beta

Posted: Fri Jul 31, 2009 7:37 am
by Par3210
sorry to interrupt but other people it might be C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\data\_lvl_pc :thumbs:

Re: DEV's Mod 1.1 Beta

Posted: Fri Jul 31, 2009 7:53 am
by Deviss
Par3210 wrote:sorry to interrupt but other people it might be C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\data\_lvl_pc :thumbs:
no problem man :wink: , and yeah you are right i forgot it :mrgreen: , many thanks :wink:

Re: DEV's Mod 1.1 Beta

Posted: Fri Jul 31, 2009 7:57 am
by Hawk
DEVISS-REX wrote:ou no problem english don't is my first language lol, so sometimes i don't understand expresions or modism, here you can download the Ingame.lvl replace this with your locazalition in C:\Archivos de programa\LucasArts\Star Wars Battlefront II\GameData\data\_lvl_pc but before make backup of your original ingame.lvl file :wink:

Thank you. Now, the mod really fun! :wink:

Re: DEV's Mod 1.1 Beta

Posted: Sun Aug 02, 2009 9:05 am
by Darth_Spiderpig
Huh, haven't looked for a while, I download the ingame.lvl as soon as possible.

Normally floating icons doesn't destroy a mod, but if there is a patch( or .lvl file :wink: )to fix that, I don't say no :D :lol:

Give you feedback when I've played it.

Re: DEV's Mod 1.1 Beta

Posted: Sun Aug 02, 2009 9:12 am
by Deviss
Darth_Spiderpig wrote:Huh, haven't looked for a while, I download the ingame.lvl as soon as possible.

Normally floating icons doesn't destroy a mod, but if there is a patch( or .lvl file :wink: )to fix that, I don't say no :D :lol:

Give you feedback when I've played it.
yeah i always hate the floating icons so my first modify was fix it lol, cool i hope you like , waiting for your feedback :wink:

Re: DEV's Mod 1.1 Beta

Posted: Sun Aug 02, 2009 10:38 am
by Darth_Spiderpig
hehe, it's waaay better with the .lvl patch, I honestly like most the Geonosis map('cause I love Geonosis) and the skin for the Clone Trooper on Geonosis, the helmet for the clone pilot on Geonosis, And I loled about General Jedi :funny2:


Btw, should it be that capturing a command post give you 40 points?
Otherwise I a bit strange to see the different clones from for example the 501st in different strong colors (one looks painted, the other one is full of scratches, but eh, that makes it also a bit real. :D


All in all, a very cool sidemod :clone:

Re: DEV's Mod 1.1 Beta

Posted: Sun Aug 02, 2009 11:47 am
by Deviss
Darth_Spiderpig wrote:hehe, it's waaay better with the .lvl patch, I honestly like most the Geonosis map('cause I love Geonosis) and the skin for the Clone Trooper on Geonosis, the helmet for the clone pilot on Geonosis, And I loled about General Jedi :funny2:


Btw, should it be that capturing a command post give you 40 points?
Otherwise I a bit strange to see the different clones from for example the 501st in different strong colors (one looks painted, the other one is full of scratches, but eh, that makes it also a bit real. :D


All in all, a very cool sidemod :clone:
ou yeah i tried put same colour but differents, a bit confue not? lol for example into 212 legion i make 4 differents orange colours:P, yeah 40 points by take command post or destroy a vehicle :P great not?? :wink:

Re: DEV's Mod 1.1 Beta

Posted: Sun Aug 02, 2009 12:00 pm
by Darth_Spiderpig
DEVISS-REX wrote:yeah 40 points by take command post or destroy a vehicle great not??
yeah, for getting much points, but unnecessary, because you can use every unit from the beginning so you don't have to unlock them.:wink:

but I've got 255 points in one map :D :lol:

Re: DEV's Mod 1.1 Beta

Posted: Sun Aug 02, 2009 12:03 pm
by Deviss
Darth_Spiderpig wrote:
DEVISS-REX wrote:yeah 40 points by take command post or destroy a vehicle great not??
yeah, for getting much points, but unnecessary, because you can use every unit from the beginning so you don't have to unlock them.:wink:

but I've got 255 points in one map :D :lol:
yeah , i hate also must get point for unlock some unit , so i removed it, this way can select the model or weapons you like without problems :D , also i put 40 points for destroy vehicle because i love when appear an enemy vehicle destroy it lol

Re: DEV's Mod 1.1 Beta

Posted: Sun Aug 02, 2009 2:13 pm
by Darth_Spiderpig
DEVISS-REX wrote:
Darth_Spiderpig wrote:
DEVISS-REX wrote:yeah 40 points by take command post or destroy a vehicle great not??
yeah, for getting much points, but unnecessary, because you can use every unit from the beginning so you don't have to unlock them.:wink:

but I've got 255 points in one map :D :lol:
yeah , i hate also must get point for unlock some unit , so i removed it, this way can select the model or weapons you like without problems :D , also i put 40 points for destroy vehicle because i love when appear an enemy vehicle destroy it lol


Mate, I like you. You are thinking exactly like me. :thumbs: 8)

Looking forward to any new work by you. :thumbs:

Re: DEV's Mod 1.1 Beta

Posted: Sun Aug 02, 2009 2:17 pm
by Deviss
Darth_Spiderpig wrote:Mate, I like you. You are thinking exactly like me. :thumbs: 8)

Looking forward to any new work by you. :thumbs:
many thanks, maybe we think same lol, if i have good luck, the next week i will post the version 1.5 :mrgreen:

Re: DEV's Mod 1.1 Beta

Posted: Sun Aug 02, 2009 2:19 pm
by Par3210
DEVISS is definetly one of the awesomes skinners/modelers out here on GT. Awesome work DEV! You always find a solution! :thumbs:

Re: DEV's Mod 1.1 Beta

Posted: Sun Aug 02, 2009 2:24 pm
by Deviss
Par3210 wrote:DEVISS is definetly one of the awesomes skinners/modelers out here on GT. Awesome work DEV! You always find a solution! :thumbs:
wow many thanks man, i apreciate many your comment :wink: , i'll try continiuos tobe so :D , and talkin about Skinners, i also need a few minutes for post my new skinpack :runaway: , i hope this will be useful and like for all :D

Re: DEV's Mod 1.1 Beta

Posted: Sun Aug 02, 2009 2:26 pm
by Darth_Spiderpig
Huh, new skinpack...by Dev'...YAY :thumbs:

Re: DEV's Mod 1.1 Beta

Posted: Sun Aug 02, 2009 3:37 pm
by Deviss
Darth_Spiderpig wrote:Huh, new skinpack...by Dev'...YAY :thumbs:
ready i posted my new skinpack HERE and this is the first time i put poll :)

Re: DEV's Mod 1.1 Beta

Posted: Mon Aug 03, 2009 6:16 pm
by CommanderBacara/CC-1138
I want play this MOD!!!!!!