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Turning off your saber
Posted: Fri Jul 13, 2007 4:28 am
by Maveritchell
How does one turn off the lightsaber (as in the crouch animation) for a specific attack? I know it can be done, because archer01 did it for his Force Mindtrick. Where might I even start? The .combo file? I certainly can't find any reference in the .odf to point me in the right direction.
RE: Turning off your saber
Posted: Fri Jul 13, 2007 4:52 am
by Syth
hmmm...
just looked at sidious's combo and found a line
TurnOffLightsaber();
But its for a combo, maybe try TurnOffLightsaber = 1, I dont know. If archer did it who knows... maybe its some scripting thing.
RE: Turning off your saber
Posted: Fri Jul 13, 2007 9:49 am
by Master Fionwë
That is what keeps me from using the jedimindtrick, the lightsaber doesn't turn off, so the guy doesn't turn invisible.
Re: RE: Turning off your saber
Posted: Fri Jul 13, 2007 2:58 pm
by Maveritchell
Syth wrote:hmmm...
just looked at sidious's combo and found a line...
Yeah, the problem is that the TurnOffLightsaber call goes into a "state" in the combo. None of the functions for the secondaries - it looks like - are states. That being said, I did try adding that line in the .odfs (which was a long shot, but just covering the bases), in the combo where it calls the secondary fire (not SecondaryFire, which is reload, but the part at the beginning talking about FIRE2 and CHARGE), and I also tried adding a new state for charging a force power, with the TurnOffLightsaber call included. Each one had no effect, but neither did the game crash. I'm stumped.