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Re: Battle of Teth (B'omarr Monastery)
Posted: Thu Oct 08, 2009 11:08 am
by ForceMaster
Wow! thanks for your sugestions dude!
I will try to add other buildings with a similar description like you said.
Pics coming soon...
Re: Battle of Teth (B'omarr Monastery)
Posted: Fri Oct 09, 2009 5:11 pm
by allthetutorials123
ForceMaster wrote:Wow! thanks for your sugestions dude!
I will try to add other buildings with a similar description like you said.
Pics coming soon...
That would kind of tie in with what my suggestion was... Good luck with the buildings.
Re: Battle of Teth (B'omarr Monastery)
Posted: Wed Oct 21, 2009 1:30 pm
by ForceMaster
This is the twilight model for the map, with anims. (textures no yet).
"takeoff"
"basepose"
Re: Battle of Teth (B'omarr Monastery)
Posted: Wed Oct 21, 2009 1:33 pm
by Skipper 24
Wow, the Twighlight looks just like the real thing. Can't wait for skin

.
Re: Battle of Teth (B'omarr Monastery)
Posted: Wed Oct 21, 2009 2:59 pm
by 0001111000
nice work Forcemaster this mod is really shaping up i can't wait until its released.
Re: Battle of Teth (B'omarr Monastery)
Posted: Wed Oct 21, 2009 9:20 pm
by 501st_commander
ForceMaster wrote:This is the twilight model for the map, with anims. (textures no yet).
"takeoff"
"basepose"
looks great!
Re: Battle of Teth (B'omarr Monastery)
Posted: Thu Oct 22, 2009 12:55 pm
by ForceMaster
Re: Battle of Teth (B'omarr Monastery)
Posted: Thu Oct 22, 2009 4:01 pm
by lesovikk1
wow awsome dude
Re: Battle of Teth (B'omarr Monastery)
Posted: Thu Oct 22, 2009 7:27 pm
by ForceMaster
now, I listen you wath you want to add in the mission with this flyer. I listen sugestions.

Re: Battle of Teth (B'omarr Monastery)
Posted: Thu Oct 22, 2009 8:38 pm
by genaral_mitch
This is amazing! Now tell me, is the Twilight a vehicle, or prop?
Re: Battle of Teth (B'omarr Monastery)
Posted: Thu Oct 22, 2009 8:41 pm
by Darth_Squoobus
ForceMaster wrote:now, I listen you wath you want to add in the mission with this flyer. I listen sugestions.

Hmm... Would a small interior be a bit much?
Re: Battle of Teth (B'omarr Monastery)
Posted: Thu Oct 22, 2009 8:51 pm
by RogueKnight
genaral_mitch wrote:
This is amazing! Now tell me, is the Twilight a vehicle, or prop?
ForceMaster wrote:jedi_pilot wrote:Awsome!! Is it going to be a prop, or a flyable vehicle???
Yes, is a flyable vehicle, to my TCW new map.
Model looks good ForceMaster!

Re: Battle of Teth (B'omarr Monastery)
Posted: Thu Oct 22, 2009 8:55 pm
by genaral_mitch
Is it more than 70% complete?
Re: Battle of Teth (B'omarr Monastery)
Posted: Thu Oct 22, 2009 8:57 pm
by RogueKnight
genaral_mitch wrote:Is it more than 70% complete?
The model or the map? The model looks done.
Re: Battle of Teth (B'omarr Monastery)
Posted: Thu Oct 22, 2009 9:01 pm
by genaral_mitch
The map.
Re: Battle of Teth (B'omarr Monastery)
Posted: Thu Oct 22, 2009 9:22 pm
by ForceMaster
Darth_Squoobus wrote:ForceMaster wrote:now, I listen you wath you want to add in the mission with this flyer. I listen sugestions.

Hmm... Would a small interior be a bit much?
you mean flyer or monastery?
genaral_mitch wrote:Is it more than 70% complete?
yes, is over 80% done.
Re: Battle of Teth (B'omarr Monastery)
Posted: Thu Oct 22, 2009 9:34 pm
by genaral_mitch
ForceMaster wrote:Darth_Squoobus wrote:ForceMaster wrote:now, I listen you wath you want to add in the mission with this flyer. I listen sugestions.

Hmm... Would a small interior be a bit much?
you mean flyer or monastery?
genaral_mitch wrote:Is it more than 70% complete?
yes, is over 80% done.
Sweet!
Re: Battle of Teth (B'omarr Monastery)
Posted: Thu Oct 22, 2009 9:55 pm
by Darth_Squoobus
ForceMaster wrote:Darth_Squoobus wrote:ForceMaster wrote:now, I listen you wath you want to add in the mission with this flyer. I listen sugestions.

Hmm... Would a small interior be a bit much?
you mean flyer or monastery?
genaral_mitch wrote:Is it more than 70% complete?
yes, is over 80% done.
Flyer. I mean like when it lands you can see something like two chairs and a window inside.
Re: Battle of Teth (B'omarr Monastery)
Posted: Fri Oct 23, 2009 11:39 am
by ForceMaster
thanks for your suggestion friend, but in this case I do not think that it should be convenient, bencause it may be increase dramatically the amount of poligoinos to use in the model and I think it has a good deal.

Re: Battle of Teth (B'omarr Monastery)
Posted: Fri Oct 23, 2009 11:46 am
by Darth_Spiderpig
ForceMaster wrote:thanks for your suggestion friend, but in this case I do not think that it should be convenient, bencause it may be increase dramatically the amount of poligoinos to use in the model and I think it has a good deal.

Good decision, the model and the texture looks: HOLY COW, THIS IS AWESOME
For the interior, you could use the AT-AT 1st person view for pilot and co-pilot, would fit in perfectly
Just a suggestion.
