Page 1 of 1
Turning off spawntime.
Posted: Mon Nov 06, 2006 7:48 pm
by Arkilae
Typing this in a hurry, sorry.
Seached oculdn't find this asked before.
How can I turn off the 15 second spawn time between deaths in LAN games? Question is probably simple, sorry if it has been asked before. Thank you very much for any help.

RE: Turning off spawntime.
Posted: Mon Nov 06, 2006 7:54 pm
by Alpha
I don't believe that it is possible...
RE: Turning off spawntime.
Posted: Mon Nov 06, 2006 9:07 pm
by GuitarMan
Yes, I remember reading a couple posts like this a while back and in all of them the outcome was that it is impossible. I think it is actually needed so the server can keep track of who is in the server, and registering the players I.P. address. If someone did find a way to stop the spawn time, it would probably either not allow you to play in multiplayer, boot you from the server, or screw up the server. So just wait the extra 4-15 seconds if you have to. Its not that bad.
RE: Turning off spawntime.
Posted: Tue Nov 07, 2006 5:38 pm
by [RDH]Zerted
The host would need to force spawn a player as soon as it dies.
RE: Turning off spawntime.
Posted: Wed Nov 08, 2006 11:34 am
by Qdin
Aren't there a SpawnTime...? I'm pretty sure it was in SWBF1, but maybe they've removed it in the .lua for SWBF2? xD
RE: Turning off spawntime.
Posted: Fri Nov 10, 2006 6:32 pm
by Arkilae
Diet Dr. Pepper, well thanks for the help.
D-A-M-N is filtered? Rofl.
RE: Turning off spawntime.
Posted: Sat Nov 11, 2006 12:16 pm
by [RDH]Zerted
The spawn time Qdin speaks of only changes it for the AI.