Boras II: Stunt Course 3.0 RELEASED!
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DS_jawathehutt
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Re: Boras II: Stunt Course 3.0 RELEASED!
can you send me Argentina for the video over xfire or something, that would be super.
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Hebes24
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Re: Boras II: Stunt Course 3.0 RELEASED!
Very good map, Dann!
Love the tumble control. It's my favorite way to get around.
I would love to see more of that feature.
Love the tumble control. It's my favorite way to get around.
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Sniper_eye
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Re: Boras II: Stunt Course 3.0 RELEASED!
I think you misunderstood the entire thing I just said{501st}Commander_Appo wrote:It was just a question,besides he said there was Battle of the Titans 2.0,bet you have no luck it may happenSniper_eye wrote:Don't push your luck{501st}Commander_Appo wrote:Will you use some of the sides from this map to your Battle of the Titans map 2.0?
And I bet I do have luck
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Ace_Azzameen_5
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Re: Boras II: Stunt Course 3.0 RELEASED!
Great map. Some tips, race modes can always do with some teleporters (regions that if you enter you get sent to a path or other matrix) to prevent cheating where you really don't want it. Basically, you add a region and a path beside it and then use the moventitytonode function.
You can also enforce the kaduu only rules, and have places that are infantry only by using some if statements.
Also, maybe it would be good that in a race, if you died, you didn't have to start over at the beginning.
I like the environment but going up steeper hills I wish the speeder's camera limit went up higher.
You can also enforce the kaduu only rules, and have places that are infantry only by using some if statements.
Code: Select all
OnEnterRegion(
function(player)
if GetEntityClass(GetCharacterVehicle(player) ~= "rep_inf_kaduu" and GetEntityClass(GetCharacterVehicle(player) ~= "all_inf_tauntaun" then
moveEntityToNode(player, "getbackhere")
ShowMessageText(level.bsc.race.gtfoanimalsonly) -- LOL
end
end,
"BarrierRegion"
)
I like the environment but going up steeper hills I wish the speeder's camera limit went up higher.
Last edited by Ace_Azzameen_5 on Fri Nov 30, 2007 8:56 am, edited 1 time in total.
- authraw
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Re: Boras II: Stunt Course 3.0 RELEASED!
I believe you're missing a quotation mark after rep_inf_kaduu there, Ace. 
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Fingerfood
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Re: Boras II: Stunt Course 3.0 RELEASED!
Compared to last version... OMG!
Anyway, nice map. Many more modes, (race mode's cool.)
- SBF_Dann_Boeing
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Re: Boras II: Stunt Course 3.0 RELEASED!
swbffiles is taking forever to register my submittion, ill post a link whenever they post it on their site.
- Maveritchell
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Re: Boras II: Stunt Course 3.0 RELEASED!
Yeah, sorry about that - I'd upload it, but I've just uploaded five files in a row, and someone already "set aside" your e-mail indicating they were going to upload it. Dunno what's going on, we've had the e-mail for about a week.SBF_Dann_Boeing wrote:swbffiles is taking forever to register my submittion, ill post a link whenever they post it on their site.
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Ace_Azzameen_5
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Re: Boras II: Stunt Course 3.0 RELEASED!
I think some of the vehicles need a larger field of view, further from the vehicle, due to all the hills that send your camera pointing to the ground and sky repeatedly.
I recommend the exact opposite for (at least one) of the infantry units. A closer FOV (yet not static like the 3rd person zoom) could add a real wordly, 1st hand, rpg-esq feel.
I recommend the exact opposite for (at least one) of the infantry units. A closer FOV (yet not static like the 3rd person zoom) could add a real wordly, 1st hand, rpg-esq feel.
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(Edwinator)
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Re: Boras II: Stunt Course 3.0 RELEASED!
I loved 2.0 but 3.0 simply rocks my socks!
Keep up the sock rocking! :eobi:
Keep up the sock rocking! :eobi:
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Noob117
Re: Boras II: Stunt Course 3.0 RELEASED!
ommmmmmmmggggg!!!!!
Ahhhhhhhh!!!!
wooow awsome! We need 2 turn dis into a turnament!! Who wants to set up a server and set up the time?
Ahhhhhhhh!!!!
wooow awsome! We need 2 turn dis into a turnament!! Who wants to set up a server and set up the time?
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Fingerfood
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Re: Boras II: Stunt Course 3.0 RELEASED!
I would! I'm not here all the time, but how about tonight? Everyone come!Noob117 wrote:We need 2 turn dis into a turnament!! Who wants to set up a server and set up the time?
OFF TOPIC: Man Noob117! After looking at your avatar for like a minute, I think that it made me get some eye damage!
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=AOX=Durge
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Re: Boras II: Stunt Course 3.0 RELEASED!
I started a server with Boras.
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Noob117
Re: Boras II: Stunt Course 3.0 RELEASED!
^^ll
UHHHHHHHH
Which one is race,which one is paintball and which one is stunts? I know that racing is assault,but what's paintball and stunts?
UHHHHHHHH
Which one is race,which one is paintball and which one is stunts? I know that racing is assault,but what's paintball and stunts?
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{501st}Commander_Appo
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Re: Boras II: Stunt Course 3.0 RELEASED!
Stunts=Contquest mode
Race=Assult mode
Paintball=Hunt mode (only GW)
Hope that help you
Race=Assult mode
Paintball=Hunt mode (only GW)
Hope that help you
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Noob117
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Fingerfood
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Re: Boras II: Stunt Course 3.0 RELEASED!
If I could suggest anything to Dann, it would be to add boundries. I was just walking along for an hour in midair after the terrain was invisible and I could probably go farther.
Last edited by Fingerfood on Sat Dec 08, 2007 4:52 pm, edited 1 time in total.
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Adjuntant_Reflex
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Re: Boras II: Stunt Course 3.0 RELEASED!
Yeah,that would be a good idea.
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Caleb1117
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Re: Boras II: Stunt Course 3.0 RELEASED!
I don't see why, yea you can walk for hours out onto nothing, but why in blue blazes would you?
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Adjuntant_Reflex
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Re: Boras II: Stunt Course 3.0 RELEASED!
Its called "being bored and finding out whats out there"Caleb1117 wrote:I don't see why, yea you can walk for hours out onto nothing, but why in blue blazes would you?
