So I changed the sky on my map (edited the existing yav tga) And all of a sudden the sky Is super- bright (so bright that the reflection makes most objects look invisible). I think it may be that the existing tga was semi transparent and this isn't, but I'm not sure.
EDIT: It isn't semi-transparency, I thought the tga was semi trans, but it isn't (checked assets)
Re: Sky too Bright
Posted: Wed Nov 19, 2008 7:55 pm
by Tourny
I once took the white.tga and used it on the terrain (long story) it came out darker than it should have. It probably isn't, but could it be the type of... viewer you used to editthe file? Sometimes I think they mess up the brightness.
Re: Sky too Bright
Posted: Wed Nov 19, 2008 7:56 pm
by Master_Ben
I don't think so, I'm using gimp.
Re: Sky too Bright
Posted: Wed Nov 19, 2008 7:57 pm
by Tourny
Oh. I'll leave it to wiser minds then...
Re: Sky too Bright
Posted: Wed Nov 19, 2008 8:00 pm
by Master_Ben
I also tried editing the .sky file and decreased the number under intensity:
Your welcome. In Gimp is there a function that reduces brightness? If there is you can make it darker than you want and then it would be the way you want it.
Re: Sky too Bright
Posted: Wed Nov 19, 2008 8:23 pm
by Master_Ben
I tried this and it worked a little(sadly not enough), and anyway I want to know how to solve this in another way so I don't have to do this. Plus I'm interested in why this is.
Re: Sky too Bright
Posted: Wed Nov 19, 2008 8:26 pm
by Tourny
Ok. Good Luck.
Re: Sky too Bright
Posted: Wed Nov 19, 2008 9:42 pm
by obiboba3po
idk what you all have concluded but the game just does this. easiest way to fix is in gimp go to colors>brightness/contrast and lower brightness. (drag bar all the way to the right) works for me.
Re: Sky too Bright
Posted: Thu Nov 20, 2008 5:50 pm
by Master_Ben
Ok I will bring it down more than before. Problem solved.