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Regarding Cps
Posted: Wed May 06, 2009 12:06 am
by The_Fonz
Ok, i hope i don't sound too ignorant about this mainly because i spend my time skinning and the like. Not actual map making.
So, i found out how to access the Cps that are already in a new map, but i want to move/delete them(of course), now, how do i do that? In ZE i could not find a delete button for them, and i dont know how to move them either. Can anyone help with this?
Thanks
Re: Regarding Cps
Posted: Wed May 06, 2009 12:20 am
by Frisbeetarian
This should answer how to delete and move and do anything else you need with the keyboard.
http://swbfmodding.wikidot.com/zeroeditor#toc9
Re: Regarding Cps
Posted: Wed May 06, 2009 6:32 am
by Superm9
Like I said at Tai-Kwon-Do last night, make sure that you are in the Conquest game layer (or the CTF layer, or the Hero Assault layer) to edit/move command posts.
And welcome to modding!

Re: Regarding Cps
Posted: Wed May 06, 2009 4:29 pm
by The_Fonz
ug. ok, i know you said that, i tried it, in conquest mode, and theres no button to move/delete selected object.
How do you do it Superm9?
Re: Regarding Cps
Posted: Wed May 06, 2009 4:40 pm
by Fiodis
You've downloaded the mod tools? Good. Before you try anything whatsoever with them, I'd reccomend going to BF2_ModTools\documentation and reading the "Getting Started" doc. It explains, among other things, how to add a CP. Removing one is the same process in reverse.
Re: Regarding Cps
Posted: Wed May 06, 2009 5:37 pm
by Frisbeetarian
There's no button on the user interface to move or delete an object, you are correct, but I gave you a link that says which keyboard keys do those functions.