SoundStreamProperties()
{
Name("cis1_inf_chatter_NearbyEnemySlaughter");
Group("cis_vo");
Inherit("battle_chatter_template");
Stream("hlo_vo");
PlayProbability(1.0);
SegmentList()
{
Segment("Killtacular", 1.0, 0.0, 0.0);
Segment("Killionaire", 1.0, 0.0, 0.0);
Segment("Extermination", 1.0, 0.0, 0.0);
Segment("Killimanjaro", 1.0, 0.0, 0.0);
Segment("Killpocalypse", 1.0, 0.0, 0.0);
Segment("Killtrocity", 1.0, 0.0, 0.0);
Segment("Killtastrophe", 1.0, 0.0, 0.0);
Segment("Overkill", 1.0, 0.0, 0.0);
}
}
SoundStreamProperties()
{
Name("cis1_inf_chatter_KillingSpree4");
Group("cis_vo");
Inherit("battle_chatter_template");
Stream("hlo_vo");
PlayProbability(1.0);
SegmentList()
{
Segment("Killtacular", 1.0, 0.0, 0.0);
Segment("Killionaire", 1.0, 0.0, 0.0);
Segment("Extermination", 1.0, 0.0, 0.0);
Segment("Killimanjaro", 1.0, 0.0, 0.0);
Segment("Killpocalypse", 1.0, 0.0, 0.0);
Segment("Killtrocity", 1.0, 0.0, 0.0);
Segment("Killtastrophe", 1.0, 0.0, 0.0);
Segment("Overkill", 1.0, 0.0, 0.0);
}
}
SoundStreamProperties()
{
Name("cis1_inf_chatter_KillingSpree8");
Group("cis_vo");
Inherit("battle_chatter_template");
Stream("hlo_vo");
PlayProbability(1.0);
SegmentList()
{
Segment("Killtacular", 1.0, 0.0, 0.0);
Segment("Killionaire", 1.0, 0.0, 0.0);
Segment("Extermination", 1.0, 0.0, 0.0);
Segment("Killimanjaro", 1.0, 0.0, 0.0);
Segment("Killpocalypse", 1.0, 0.0, 0.0);
Segment("Killtrocity", 1.0, 0.0, 0.0);
Segment("Killtastrophe", 1.0, 0.0, 0.0);
Segment("Overkill", 1.0, 0.0, 0.0);
}
}