Mixing Combos

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Executer94
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Mixing Combos

Post by Executer94 »

I was thinking about a jedi which hold his saber backhanded (like in the force unleashed).

Now I was thinking about some combos which could fit. (If you take the wrong I looks like the jedi hits himself). So I thought about "mixing combos". Is it possible, as example to take vaders first sword attack and after that obi-wans sword attack in a combo?


Thanks in advance :)
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Re: Mixing Combos

Post by Darth_Spiderpig »

Executer94 wrote:I was thinking about a jedi which hold his saber backhanded (like in the force unleashed).

Now I was thinking about some combos which could fit. (If you take the wrong I looks like the jedi hits himself). So I thought about "mixing combos". Is it possible, as example to take vaders first sword attack and after that obi-wans sword attack in a combo?


Thanks in advance :)
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Fiodis
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Re: Mixing Combos

Post by Fiodis »

Even funnier.
Stock docs, then FAQ, then search, then post. That's the preferred order of actions. It is, unfortunately, not quite as widespread as we'd hope it to be.
Executer94
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Re: Mixing Combos

Post by Executer94 »

That looks good and sorry for that :(

Could I do that with stock combos?

Code: Select all

ucft
{
	ANIM
	{
		"mace_sabre_jumpattack_fall_full"
		"mace_sabre_jumpattack_land_full"
		"mace_sabre_landhard_full"
		"mace_sabre_landsoft_full"
		"obiwan_sabre_stand_attack1a_end_full" <-----------------
		"obiwan_sabre_stand_attack1a_full"	<------------------	
                "mace_sabre_stand_attack1b_end_full"
		"mace_sabre_stand_attack1b_full"
		"mace_sabre_stand_attack1c_full"
		"mace_sabre_stand_dashattack_full"
		"mace_sabre_stand_idle_emote_full"
		"mace_sabre_stand_runforward_full"
		"mace_sabre_stand_walkforward_full"
	}
}

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Re: Mixing Combos

Post by Deviss »

Executer94 wrote:
Hidden/Spoiler:
That looks good and sorry for that :(

Could I do that with stock combos?

[code]
ucft
{
ANIM
{
"mace_sabre_jumpattack_fall_full"
"mace_sabre_jumpattack_land_full"
"mace_sabre_landhard_full"
"mace_sabre_landsoft_full"
"obiwan_sabre_stand_attack1a_end_full" <-----------------
"obiwan_sabre_stand_attack1a_full" <------------------
"mace_sabre_stand_attack1b_end_full"
"mace_sabre_stand_attack1b_full"
"mace_sabre_stand_attack1c_full"
"mace_sabre_stand_dashattack_full"
"mace_sabre_stand_idle_emote_full"
"mace_sabre_stand_runforward_full"
"mace_sabre_stand_walkforward_full"
}
}

[/code]
for make that you need mix animsets :) is very easy and the into combos i don't know XD
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Re: Mixing Combos

Post by myers73 »

obvoisly you are not reading the tuts you are pointed to or you wouldnt have asked that question
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