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Wierd Issues

Posted: Thu Jun 30, 2011 3:19 am
by ARCTroopaNate
My map is working fine modified units, modified vehicles, turrets, objects but some of the skins have gone a bit weird... no very weird. The Republic Engineer and Imperial Engineer have reverted back to their normal skins from the patch skins. The Clone Trooper has gone completely nuts and his skin is all black and his weapon model has changed back to the DC-15A from the DC-15S. I was wondering if this has happened to anyone else before and would appreciate it if someone could please tell me a solution.

Another problem I'm having with my Engineers is when I switch to the fusion cutter it doesn't switch back to the rifle. I'm pretty sure there's a solution out there for this so if someone could point me to that solution I'd greatly appreciate it.

Thanks in Advance

Re: Wierd Issues

Posted: Thu Jun 30, 2011 4:15 am
by DarthD.U.C.K.
do you have a custom repside from which you load the engineer and clonetrooper? that would be the reason for the reversion. if you use the skins and from the assets they will be of course have the appearance of the original game, not the patched. a black model is normally an indication of a missing texture, check if you have the riflemantexture in your side.

Re: Wierd Issues

Posted: Thu Jun 30, 2011 11:46 am
by ARCTroopaNate
I used the Rep side form Assets and I copied it to ABC/Sides. I checked my Rep msh. folder and all the textures are there. Is there are a way I can change the skins so they reflect the ones from the patch?

Re: Wierd Issues

Posted: Thu Jun 30, 2011 1:31 pm
by DarthD.U.C.K.
point "A" in this post should help you. you basically load the stocksides from the gamefiles (which are patched) and then load your custom units which are chldren of the stockunits. this way your sidefile will become really small and you only need to put the files in it that you modified.

Re: Wierd Issues

Posted: Thu Jun 30, 2011 2:18 pm
by ARCTroopaNate
I don't have a custom side folder as it said in Point A, I just edited the REP side by changing the soldiers weapons so Point A didn't work. :( Do you have any other ideas?

Re: Wierd Issues

Posted: Thu Jun 30, 2011 2:31 pm
by naru1305
ARCTroopaNate wrote:I don't have a custom side folder as it said in Point A, I just edited the REP side by changing the soldiers weapons so Point A didn't work. :( Do you have any other ideas?
but you know that you have to create a costum side, in this case you did it with the rep side, and that every change you make are things only can be done with a costum side?
not every costum side must have a costum name, and if you want to edit the stock sides you don“t need to give them costum names :D

Re: Wierd Issues

Posted: Thu Jun 30, 2011 2:45 pm
by ARCTroopaNate
Oh, Thank You for explaining that. Now I'm un :? Going to try it now.

Brilliant! It worked! Thanks Guys!

The skin changed but so did my units weapons. Now they're back to stock. :(

Here's my LUA
Hidden/Spoiler:
ReadDataFile("sound\\yav.lvl;yav1cw")
ReadDataFile("SIDE\\rep.lvl",
"rep_inf_ep3_rifleman")

ReadDataFile("dc:SIDE\\rep.lvl",
"rep_inf_ep3_rifleman",
"rep_inf_ep3_engineer",
"rep_walk_atxt",
"rep_fly_gunship_sc")

ReadDataFile("dc:SIDE\\cis.lvl",
"cis_inf_marine",
"cis_inf_rocketeer")
Is there anything wrong with it?