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Re: Battlefront Zero - Alpha Glamour Shots

Posted: Tue Oct 07, 2008 8:41 pm
by woner11
It doesn't look beaten up and its hard to tell where parts start and stop on the gun.

Re: Battlefront Zero - Alpha Glamour Shots

Posted: Tue Oct 07, 2008 8:44 pm
by Fluffy_the_ic
:eek:
normally,
2 days=PHAIL
w/ this, 2 days= uber mega epic WIN

Re: Battlefront Zero - Alpha Glamour Shots

Posted: Wed Oct 08, 2008 1:11 am
by DarthD.U.C.K.
MandeRek wrote:
DarthD.U.C.K. wrote:nice screens,
but the christophsismap looks only like a sketch of the actual planet/city
What do you mean with sketch.. Could you elaborate on that? :)
yes, it has the houses and the "crystals" and some more christophsislike models, but it hasnt the christophsis style, the buildingtextures are far from the "real" ones and even the ground doesnt have to typical octagon texture
thats what i meant

hmmm sounds a bit harsh, but this is my opinion
cool forcebelow by the way

Re: Battlefront Zero - Alpha Glamour Shots

Posted: Wed Oct 08, 2008 9:26 am
by MandeRek
Well, I played Null's Mos Gamos and must say it is a FAR improvement from the old one.. The lighting rules, and the objects and placement of them makes it feel like a real Tatooine. Some open spaces, surrounded by groups of houses and some objects to cover, still enough space for vehicles to make an entrance.. Well done Null :thumbs:

There were some small faults in the script, but i corrected those :P

AND to stay on topic:

Image
Image

Plus a nice new screen of one of the latest map WHICH IS NOT DONE YET:
Hidden/Spoiler:
Image

Re: Battlefront Zero - Alpha Glamour Shots

Posted: Wed Oct 08, 2008 11:10 am
by NullCommando
Thank you MandeRek, I enjoyed working on it! :D

Munnilist(sp?) is off to great start from what I'm seeing! Good job!

Re: Battlefront Zero - Alpha Glamour Shots

Posted: Thu Oct 09, 2008 2:39 am
by Darth Revan
Hey was Mos Gamos the place in the campaign from Galactic battleGrounds?

Re: Battlefront Zero - Alpha Glamour Shots

Posted: Thu Oct 09, 2008 10:02 am
by MandeRek
Yes, it was, though this is not the same map, or even refered to it.. Mos Gamos was a huge city you know..

Re: Battlefront Zero - Alpha Glamour Shots

Posted: Thu Oct 09, 2008 2:02 pm
by wazmol
Image

Re: Battlefront Zero - Alpha Glamour Shots

Posted: Thu Oct 09, 2008 4:56 pm
by MandeRek
Wow! Hey, is that MN's reskinned venator? :o

Re: Battlefront Zero - Alpha Glamour Shots

Posted: Thu Oct 09, 2008 7:06 pm
by woner11
It looks sick!

Re: Battlefront Zero - Alpha Glamour Shots

Posted: Fri Oct 10, 2008 2:43 am
by Darth Revan
What map is that?

Re: Battlefront Zero - Alpha Glamour Shots

Posted: Fri Oct 10, 2008 2:51 am
by MandeRek
Darth Revan wrote:What map is that?
Boz Pity, Wazzie's latest map! :D I can't wait to play it.. From what i've seen, it's awesome!

Re: Battlefront Zero - Alpha Glamour Shots

Posted: Fri Oct 10, 2008 2:53 am
by Darth Revan
Same thoughts here but wasnt Boz Pity a bit more swampy and dark with evilness everywhere

Re: Battlefront Zero - Alpha Glamour Shots

Posted: Fri Oct 10, 2008 3:04 am
by wazmol
Nah this a nice plain if you will.

That picture is actually from the edge of the map so that is why it is quite plain ect.

Okay, the venator models were actually in the assets in the template world msh folder, i thought why not make them a dome model so i set up my own "dme" side and put them in it, with there own "model" req file, did all the sky file stuff and added the sides lines in the LUA and hey it works

Re: Battlefront Zero - Alpha Glamour Shots

Posted: Fri Oct 10, 2008 3:14 am
by MandeRek
wazmol wrote:Nah this a nice plain if you will.

That picture is actually from the edge of the map so that is why it is quite plain ect.

Okay, the venator models were actually in the assets in the template world msh folder, i thought why not make them a dome model so i set up my own "dme" side and put them in it, with there own "model" req file, did all the sky file stuff and added the sides lines in the LUA and hey it works
Ofcourse it does :P Nice mate, really nice... All flying domes above Muun are LAATs and Venators..

Re: Battlefront Zero - Alpha Glamour Shots

Posted: Fri Oct 10, 2008 8:29 pm
by Darth Revan
K cool

Re: Battlefront Zero - Alpha Glamour Shots

Posted: Sat Oct 11, 2008 10:24 am
by modman222
Found this on the BF0 homepage fourm, NOT THIS FOURM,

http://bfzeromod.proboards59.com/index. ... &thread=55

find reply nine or the post with the arc gunship in it. sorry if this wasn't supposed to be shown yet

Re: Battlefront Zero - Alpha Glamour Shots

Posted: Sat Oct 11, 2008 10:44 am
by MercuryNoodles
As mentioned in the other thread, I consider this map in the alpha stage, so keep that in mind. Anyway, here's what little I have so far.

Gave the Providence class it's third thruster nozzle.
Hidden/Spoiler:
Image
A long shot of my reskin/recolor. I opted for the Imperial look.
Hidden/Spoiler:
Image
A close shot of the ship, to show the switched detail texture. No more MonCal look. Blech! :P
Hidden/Spoiler:
Image

Re: Battlefront Zero - Alpha Glamour Shots

Posted: Sat Oct 11, 2008 11:50 am
by NullCommando
Very nice retexture on the Venator, the map seems very well on it's way.

Here is my Saluecami map with new lighting.

Image

Re: Battlefront Zero - Alpha Glamour Shots

Posted: Sat Oct 11, 2008 12:08 pm
by Fluffy_the_ic
:eek: Looks great, Null!