Re: V.I.P. Mode
Posted: Tue May 04, 2010 6:56 pm
Cool concept, both the mode and the above post.
Phew, that was one of the worst things about the AI heros in Dark Times, they would go in the turrets and get exploded.Maveritchell wrote:forbidden from entering vehicles(/turrets) and immune to mines
Haha. Ya, I'm pro eliminating mines altogether, but I know that would make over half the online players mad.CressAlbane wrote:ImmuneToMines-good! People tend to spam them online.
As always the ETA will be mentioned as soon as I feel confident enough in a timeframe to mention it. I'm not there yet, but I'm getting there. I have a big update coming soon that I know will be enjoyed and once I'm done with that I'll be a lot closer to knowing.RC-1207 wrote:Haha. Ya, I'm pro eliminating mines altogether, but I know that would make over half the online players mad.CressAlbane wrote:ImmuneToMines-good! People tend to spam them online.
This mode looks great Mav'. Any ETA on the final product of DTII? It looks so good, I understand the wait.
Sounds good to me. Looking forward to the update.Maveritchell wrote:As always the ETA will be mentioned as soon as I feel confident enough in a timeframe to mention it. I'm not there yet, but I'm getting there. I have a big update coming soon that I know will be enjoyed and once I'm done with that I'll be a lot closer to knowing.