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Eddie's Battle for Naboo (download)

Posted: Tue Dec 14, 2004 3:56 pm
by eddie
*** EDIT: THIS IS OLD MAP MADE USING HEX EDITOR AND IT IS NOT ADD ON MAP.

Image

I am releasing v0.9 of this map.

Eddie's Battle for Naboo
===============
This is basiclly nab1 map with some stuff changed. It is night, the map is expended, some flyers on both sides, imp has fightertanks, i managed to keep kaadus and speederbikes, both sides have AATs, unlimited fly, bla bla.

There are some issues with AI's in the forest driving hover/walker vehicles - they get stuck sometimes.

Install instructions
============
Since this map is also using mod1 logic, you can not have both death star and this map at the same time (they overwrite each other). So after you install Eddie_BattleForNaboo and you also have Eddie_DeathStar installed(it will be also installed in AddOn folder), go to Eddie_NewDeathStar and rename its addme.script to addme.scriptX (and mapinfo.txt to mapinfo.txtX if you are running ded server) so EXE will not pick up DeathStar level. Do it otherway around if you want to play DeathStar without deleting Eddie_BattleForNaboo map. We have to do it this way until the tools come out. Also, there is mapinfo.txt file for dedicated server.

DOWNLOAD EDDIE'S BATTLE FOR NABOO

http://www.gametoast.com/files/eddies/e ... oo_v09.exe

Posted: Tue Dec 14, 2004 4:06 pm
by Dragonum
Yea, great.
I download it now.
I wait since yesterday :D

dragonum

Posted: Sun Dec 19, 2004 5:14 am
by DogGy
Can you add the MTT?

Posted: Sun Dec 19, 2004 6:42 am
by eddie
As far as I know, MTT is not functional weapon. Am I right?

Posted: Mon Dec 27, 2004 1:49 am
by dorsai3d
that is really nice looking...we have come so far from thae early days of moving stuff around in hex....

Posted: Thu Dec 30, 2004 8:15 am
by Neon
eddie wrote:As far as I know, MTT is not functional weapon. Am I right?
The MTT is a vehicle.
Screenshot
--> Gamedata/Data/_LVL_PC/FPM/CIS/cismttp.lvl


You can also try to get the Naboo Gian speeder in multiplayer game.
Seen in SP naboo theed.
Screenshot
--> Gamedata/Data/_LVL_PC/FPM/?


It should be possible to get these in game. Because we got the files in our maps.

Posted: Thu Dec 30, 2004 12:56 pm
by eddie
Cool man, thax. But, this post was from the days of hex editing and then I did not know how to get these.

Posted: Thu Dec 30, 2004 5:29 pm
by Neon
Hey, it's not bad that you didn't know this, I just ask if you could add these vehicles to the maps they used to be in, then I would be very happy :)

Posted: Thu Dec 30, 2004 10:49 pm
by eddie
we will se once I get to all vehicle map.