SketchUp Models

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Null_1138
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Re: SketchUp Models

Post by Null_1138 »

Knightfire2201 wrote:
TK432 wrote:thanks guys. i will post a pic of it when its done

any suggestions?
For picture taking, get rid of all the annoying guides. It looks so much better.

EDIT: Finally, I finished another one of my corridors. All that I need to do is to put in my lightbulbs(which need to be completly remodeled).
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Awesome fan. :thumbs:
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Knightfire2201
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Re: SketchUp Models

Post by Knightfire2201 »

Null_1138 wrote:
Knightfire2201 wrote:
TK432 wrote:thanks guys. i will post a pic of it when its done

any suggestions?
For picture taking, get rid of all the annoying guides. It looks so much better.

EDIT: Finally, I finished another one of my corridors. All that I need to do is to put in my lightbulbs(which need to be completly remodeled).
Hidden/Spoiler:
Image
Awesome fan. :thumbs:
Heh. It is pretty spiffy. :lol:
Eaol
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Re: SketchUp Models

Post by Eaol »

Image

Guess what planet this is? :D
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Re: SketchUp Models

Post by Sky_216 »

Earth. The place where those ruins actually are.
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Re: SketchUp Models

Post by Eaol »

And for some more models:
Image
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Re: SketchUp Models

Post by Sky_216 »

Eaol wrote:And for some more models:
Image
That's Great!


*pokepoke* get some ingame *pokepoke*
Null_1138
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Re: SketchUp Models

Post by Null_1138 »

Those are nice Eaol.

I've been playing too much MW2. As a result, I've gone all out on a weapon incorporating M4A1, Vector, M14EBR, and E-11 features.
Hidden/Spoiler:
As a whole:Image
Hidden/Spoiler:
E-11 clip and generic MW2 rail system:Image
Hidden/Spoiler:
M14EBR stock:Image
Hidden/Spoiler:
Vector grip:Image
I'm going to try to get an unsuppressed version soon. Q, C, F, :jawa: ?
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Re: SketchUp Models

Post by IndianaJoe »

cool, i have a n00b question, what is a :jawa: ? (i know it's a jawa, but is giving something a jawa good or bad???
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Re: SketchUp Models

Post by GangsterJawa »

IndianaJoe wrote:cool, i have a n00b question, what is a :jawa: ? (i know it's a jawa, but is giving something a jawa good or bad???
It's more of a joke. Unless you provoke the Head jawa, and then he'll send his thugs out to get you. I like being a hitman. :maulsaber:

lol,jk
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Re: SketchUp Models

Post by vaknor »

Is sketchup any good for making a chair that you can sit in, or do you need anims for sitting down, im pretty sure swbf2 already has sitting anims, im making a meeting room map for my clans council.
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Re: SketchUp Models

Post by mswf »

You could make the chair in Sketchup, but all the posing and adding the things needed to make it "sittable" will have to be done in XSI.
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Re: SketchUp Models

Post by IndianaJoe »

that didn't really answer the question, is giving someone a jawa good or bad...?
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Re: SketchUp Models

Post by GangsterJawa »

IndianaJoe wrote:that didn't really answer the question, is giving someone a jawa good or bad...?
GangsterJawa wrote:
IndianaJoe wrote:cool, i have a n00b question, what is a :jawa: ? (i know it's a jawa, but is giving something a jawa good or bad???
It's more of a joke. Unless you provoke the Head jawa, and then he'll send his thugs out to get you. I like being a hitman. :maulsaber:

lol,jk
Got it? :roll:
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Re: SketchUp Models

Post by Caleb1117 »

IndianaJoe wrote:that didn't really answer the question, is giving someone a jawa good or bad...?
The Jawa smilie is mostly used a spam filler. Which means, that it has no meaning whatsoever.
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Re: SketchUp Models

Post by lucasfart »

Null_1138 wrote:
Hidden/Spoiler:
I've been playing too much MW2. As a result, I've gone all out on a weapon incorporating M4A1, Vector, M14EBR, and E-11 features.

As a whole:Image
E-11 clip and generic MW2 rail system:Image
M14EBR stock:Image
Vector grip:Image

I'm going to try to get an unsuppressed version soon. Q, C, F, :jawa: ?
Awesome models Null! with some good textures those would rock ingame.....
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Re: SketchUp Models

Post by Null_1138 »

lucasfart wrote:
Null_1138 wrote:Those are nice Eaol.

I've been playing too much MW2. As a result, I've gone all out on a weapon incorporating M4A1, Vector, M14EBR, and E-11 features.

[images]

I'm going to try to get an unsuppressed version soon. Q, C, F, :jawa: ?
Awesome models Null! with some good textures those would rock ingame.....
Oh, I almost forgot about that. I think it has too many polys to put ingame. Especially when you add on attachments. :wink:
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
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Re: SketchUp Models

Post by lucasfart »

Hidden/Spoiler:
[quote="Null_1138"][quote="lucasfart"][quote="Null_1138"]Those are nice Eaol.

I've been playing too much MW2. As a result, I've gone all out on a weapon incorporating M4A1, Vector, M14EBR, and E-11 features.

[images]

I'm going to try to get an unsuppressed version soon. Q, C, F, :jawa: ?[/quote]

Awesome models Null! with some good textures those would rock ingame.....[/quote]

Oh, I almost forgot about that. I think it has too many polys to put ingame. Especially when you add on attachments. :wink: [/quote]
Aww...... those woulda been awesome ingame :(

offtopic: wouldn't it be awesome if we could put sketchup models straight ingame......no exporting or editing the model.
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Re: SketchUp Models

Post by Wonderboy »

Well, the closest that we can get it is that Google allows us to export our models to dae. which can be opened in XSI.
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Re: SketchUp Models

Post by Knightfire2201 »

lucasfart wrote: offtopic: wouldn't it be awesome if we could put sketchup models straight ingame......no exporting or editing the model.
That would be pretty awsome, except for the fact that Sketchup and poly-conservative don't go togther. I made a couple models for the FIRST animation challenge in Sketchup, and went to 'port them through Blender, and for some of them, the poly count was in the hundered thousands, for relativly small/simple models. They looked nice after a 'lil bit of damage control, though.

EDIT: Made in Sketchup, assembeled in Blender.
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Image
Null_1138
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Re: SketchUp Models

Post by Null_1138 »

This
Knightfire2201 wrote:
Hidden/Spoiler:
Image
Totally looks like
Hidden/Spoiler:
(Aquilaris: Deep Sea)Image
:wink: Jk, looks cool.
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