Re: Battlefront III News
Posted: Fri Jan 16, 2009 6:26 pm
Yeah, I hope the mod tools are a lot easier than they are now. I can't even begin to make a map... I've tried it once, and I can't do anything.
It is possible. Even though Pandemic's not doing the game, looking at their work on LOTR:C, each map has different skins and even different models for the basic units, and as there aren't files specifically for the sides, they're probably incorporated into each level.Nova Hawk wrote:I hope they will have other legions for different maps
i agree with you, this was exactly what i wanted to saydestos wrote:i know this might seem rude in a sense....... but i acctually hope that the mod tools are at the same dificulty or only semi easier than they are now.....
before you start just bashing me i have my reasons.... if any1 can make a map then whats the point of GT? there wont be any more how do i say it..... "competition to learn more and become a better modder" atleast if they make it that easy also there wont be any "anticipation" for maps..... since any1 who can take the time could do it themselves..... i mean right now the term "Boeing Descendent" , atleast to me, means some1 puts time effort and literally blood sweat and tears into there map to make it the best it can possibly be without crashing.
but if it takes maby a month maby even a week to do something like that then there is gonna be tons of "Boeing" type maps. which means what was once jaw dropping is just gonna be known as "Average" ...... then the only way to make a Truely jaw dropping map would be to overload the entire game........
unless of course you all think diffrently upon what i have said =P
They can if it's an alternate storyline, i.e. TFU dark side ending.Maveritchell wrote:They won't (and can't, because they'd have to get LA approval) make a story that goes against established canon.
That's a terrible attitude, honestly. Just because tools are easy doesn't mean that everyone's going to be able to make quality work - it just means the bar will be higher. Easy tools are only ever a good thing for the community - the faster people learn, the faster new stuff gets learned, the sooner we can start exploring more advanced territory. Look how long it took to finally get some of the "new stuff" in SWBF2.DarthD.U.C.K. wrote:i agree with you, this was exactly what i wanted to saydestos wrote:i know this might seem rude in a sense....... but i acctually hope that the mod tools are at the same dificulty or only semi easier than they are now.....
before you start just bashing me i have my reasons.... if any1 can make a map then whats the point of GT? there wont be any more how do i say it..... "competition to learn more and become a better modder" atleast if they make it that easy also there wont be any "anticipation" for maps..... since any1 who can take the time could do it themselves..... i mean right now the term "Boeing Descendent" , atleast to me, means some1 puts time effort and literally blood sweat and tears into there map to make it the best it can possibly be without crashing.
but if it takes maby a month maby even a week to do something like that then there is gonna be tons of "Boeing" type maps. which means what was once jaw dropping is just gonna be known as "Average" ...... then the only way to make a Truely jaw dropping map would be to overload the entire game........
unless of course you all think diffrently upon what i have said =P
...and I can agree with you that this would be a travesty, but probably for different reasons.then there is gonna be tons of "Boeing" type maps.
Isn't that exactly what I said?Taivyx wrote:They can if it's an alternate storyline, i.e. TFU dark side ending.
Maveritchell wrote:Anything you see as mentioned above would strictly be confined to a "what-if" storyline, like Tean mentioned. No way the main storyline would do something like that. (Sort've like there are alternate paths in KotOR, Force Unleashed, or Jedi Knight).
There doesn't exist and won't ever be a tool that would let someone make a good map in five minutes. It just won't happen.DarthD.U.C.K. wrote:maybe its a bit too harsh, but it think it would be strange if everyboy could create a map in 5minutes..
(thats just my opinion)
QFT here. Thank you, Mav. Exactly what I was thinking!Maveritchell wrote:That's a terrible attitude, honestly. Just because tools are easy doesn't mean that everyone's going to be able to make quality work - it just means the bar will be higher. Easy tools are only ever a good thing for the community - the faster people learn, the faster new stuff gets learned, the sooner we can start exploring more advanced territory. Look how long it took to finally get some of the "new stuff" in SWBF2.DarthD.U.C.K. wrote:i agree with you, this was exactly what i wanted to saydestos wrote:i know this might seem rude in a sense....... but i acctually hope that the mod tools are at the same dificulty or only semi easier than they are now.....
before you start just bashing me i have my reasons.... if any1 can make a map then whats the point of GT? there wont be any more how do i say it..... "competition to learn more and become a better modder" atleast if they make it that easy also there wont be any "anticipation" for maps..... since any1 who can take the time could do it themselves..... i mean right now the term "Boeing Descendent" , atleast to me, means some1 puts time effort and literally blood sweat and tears into there map to make it the best it can possibly be without crashing.
but if it takes maby a month maby even a week to do something like that then there is gonna be tons of "Boeing" type maps. which means what was once jaw dropping is just gonna be known as "Average" ...... then the only way to make a Truely jaw dropping map would be to overload the entire game........
unless of course you all think diffrently upon what i have said =P
And frankly there's going to be crap, no matter how hard the tools are. There's a lot of crap for Battlefront, for all the "difficulty" you seem to ascribe to its tools.
...and I can agree with you that this would be a travesty, but probably for different reasons.then there is gonna be tons of "Boeing" type maps.
Isn't that exactly what I said?Taivyx wrote:They can if it's an alternate storyline, i.e. TFU dark side ending.Maveritchell wrote:Anything you see as mentioned above would strictly be confined to a "what-if" storyline, like Tean mentioned. No way the main storyline would do something like that. (Sort've like there are alternate paths in KotOR, Force Unleashed, or Jedi Knight).
No release date? Hmmm....LA made a smart decision to do that. And it was almost done, pretty much on the polish up part and no signs of who [Diet Dr. Pepper]'d up.DudeNaughty wrote:"It's dead. The stuff in the video of going from the ground to air to space to orbit is the tech that is dying with us," said Dudenaughty. "They've decided, for whatever reason, I guess because it's less effort, to completely remove that with a cutscene transition." When asked about the rumored decision to move the project to Oxford-based Rebellion, Dudenaughty was non-commital. "It's not something I'd be willing or able to comment on," he said.
We asked how the game, which looked surprisingly polished in the leaked video, wound up being taken away from Free Radical. "It's not something I have a lot of insight to in terms of why it happened, but it certainly wasn't us that ****ed up.," he said. "I don't even necessarily think it's LucasArts' fault, it's just the state of the economy and it was an expensive project. I guess people think it's shocking they 'can' it that late in development. However, you think about the marketing spending equivalent to, or in the same region of, half the budget of the game it can make sense not to do it. But I wasn't really in the meetings when they decided against it."
Best idea I've ever heard. If only it were that simple...Moving_Target wrote:B. It better come out with majority of Free Radical's work in it. I love those guys. If LA is smart or any publish, they should buy Free Radical and the entire team back and finish this game.
Seconded. Rename them to Lucasarts UK.Fluffy_the_ic wrote:Best idea I've ever heard. If only it were that simple...Moving_Target wrote:B. It better come out with majority of Free Radical's work in it. I love those guys. If LA is smart or any publish, they should buy Free Radical and the entire team back and finish this game.
You could make a map in 5 minutes with ZE. That didn't make the map good.DarthD.U.C.K. wrote:maybe its a bit too harsh, but it think it would be strange if everyboy could create a map in 5minutes..
(thats just my opinion)