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Re: The DMI Showcase Thread

Posted: Sun Jul 26, 2009 6:13 pm
by trainmaster611
Nice man! :D So how exactly does that work?

Re: The DMI Showcase Thread

Posted: Sun Jul 26, 2009 6:18 pm
by RepSharpshooter
It's a big dome 300m underneath C block, which you get to by portals (linked turrets). There's a toggle switch to change the picture on the sphere. I was wondering what sort of thing I could do in a video game that would be cool, but easy, and this was it.

Re: The DMI Showcase Thread

Posted: Sun Jul 26, 2009 6:49 pm
by Nova Hawk
Wow, all of that looks amazing!

Re: The DMI Showcase Thread

Posted: Sun Jul 26, 2009 7:50 pm
by RogueKnight
Hm.... Heres a start to my ship....
Hidden/Spoiler:
Image

Re: The DMI Showcase Thread

Posted: Sun Jul 26, 2009 8:36 pm
by Null_1138
Nice one, Rogue!

Re: The DMI Showcase Thread

Posted: Sun Jul 26, 2009 10:11 pm
by Commander_Fett
Nice start on the Utapau fighter!

Re: The DMI Showcase Thread

Posted: Sun Jul 26, 2009 11:00 pm
by RogueKnight
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Howsabout a nice finish too?

EDIT: Added the paintjob in as well. Reminds me of the batmobile....

Re: The DMI Showcase Thread

Posted: Sun Jul 26, 2009 11:18 pm
by Null_1138
Pretty epic, Rogue. Pretty epic. :)

EDIT: Dada dada dada dada dada Bat Man! lol

Re: The DMI Showcase Thread

Posted: Sun Jul 26, 2009 11:42 pm
by Nova Hawk
Pretty nice lookin, Rogue.

Re: The DMI Showcase Thread

Posted: Mon Jul 27, 2009 10:46 am
by RepSharpshooter
It's nice but the texture is very very flat. There's a couple things you can do:
  • Find a generic metal texture, and multiply it on top of the texture, may have to lower the opacity to make it look realistic.
  • Paint in panels, rivets, etc, find a gimpbrush or whatever you're using for grime and put some of that in. See how the ref pic has all that?
  • Darken or lighten certain parts. Just imagine if it was being lit, where would the highlights/shadows go?
  • Try to maybe copy/paste in one of the shipped cockpit glasses. Even look at the shipped assets as a guide at what to do.
Hope that helps! It's a great model.

Re: The DMI Showcase Thread

Posted: Mon Jul 27, 2009 12:54 pm
by obiboba3po
yea what rep said, nice model but it could use a more appealing texture :)

Re: The DMI Showcase Thread

Posted: Mon Jul 27, 2009 3:24 pm
by Par3210
Looking awesome, all of you!

Re: The DMI Showcase Thread

Posted: Mon Jul 27, 2009 3:40 pm
by RogueKnight
Image
Total of 7 hours of work, and I believe it is finished.

Re: The DMI Showcase Thread

Posted: Mon Jul 27, 2009 3:44 pm
by Par3210
:eek:
That.
Is.
Awesomesauce.

Re: The DMI Showcase Thread

Posted: Mon Jul 27, 2009 3:48 pm
by destructo_bot
Par3210 wrote::eek:
That.
Is.
Awesomesauce.
with epictoast :wink:

Re: The DMI Showcase Thread

Posted: Mon Jul 27, 2009 3:52 pm
by RogueKnight
destructo_bot wrote:
Par3210 wrote::eek:
That.
Is.
Awesomesauce.
with epictoast :wink:
nomnomnom.....

Thanks guys!

Re: The DMI Showcase Thread

Posted: Mon Jul 27, 2009 3:53 pm
by Par3210
destructo_bot wrote:
Par3210 wrote::eek:
That.
Is.
Awesomesauce.
with epictoast :wink:
lawl :lol: Let me reprase it then -
:eek:
That
Is.
Epictoast.
With.
Awesomesauce.

Re: The DMI Showcase Thread

Posted: Mon Jul 27, 2009 4:16 pm
by obiboba3po
DarthRogueKnight wrote:
Hidden/Spoiler:
Image
Total of 7 hours of work, and I believe it is finished.
much much better texture :)

Re: The DMI Showcase Thread

Posted: Mon Jul 27, 2009 4:16 pm
by Nova Hawk
Omg, that looks epic! But you know what'll make it even more epic? If you had like blue flames on the front.

Re: The DMI Showcase Thread

Posted: Mon Jul 27, 2009 4:24 pm
by destructo_bot
And a spoiler. And neon lights. And a huge exhaust.