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W.I.P - Security/Command Droid
Posted: Sat Apr 01, 2006 1:03 am
by OOM-9
I got the bdroid mesh via bconstructor -> milkshape -> XSI
Like most people know bconstructor spits out funky models... so I cleaned it up enough to use as a base to model another bdroid I'm modelling after it.
~OOM-9
RE: W.I.P - Security/Command Droid
Posted: Sat Apr 01, 2006 1:12 am
by minilogoguy18
it spits out funky models cause alot of original XSI data is lost when a model is compiled to msh format, thats why decompiling a msh file is impossible. also because of the names and how ms3d can only make a name with a limited amount of characters, the original mesh and the lowrez have name conflictions and merge so thats why you have 2 meshes instead of 1. are you gonna change the mesh though or are you just kinda reskinning it in XSI?
EDIT: oh and when texturing a model in XSI switch the camera/user view to textured decal so that it renders the model as if it were in a game engine and not have any shaders applied to it.
Posted: Sat Apr 01, 2006 1:15 am
by -_-
I cant wait for a command droid

But... where's the head exactly?
Posted: Sat Apr 01, 2006 1:27 am
by minilogoguy18
is there anything really different about them though? cause i havent noticed anything.
Posted: Sat Apr 01, 2006 1:34 am
by -_-
minilogoguy18 wrote:is there anything really different about them though? cause i havent noticed anything.
I think the normal droids have the comlink/antenna, while the security and command droids dont have any. Well, I'm no so sure, so let's nag OOM about it

Posted: Sat Apr 01, 2006 3:30 am
by OOM-9
Command droid have no backpack, but have a small antenna on thier shoulders, and the security and pilot droids have no backpack at all.
This is for the clone wars realism mod, as well as ARC.
~OOM-9
Posted: Sat Apr 01, 2006 3:35 am
by OOM-9
gotta look at the model ingame to see if the head needs more refining... think this one might be the low rez version.
~OOM-9
Posted: Sat Apr 01, 2006 4:36 am
by OOM-9
Mkay both varients are completely modelled.
Now I attempted Bandu's 6 step texturing tut andfailed miserably.
Am wondering, since you can just use the normal bdroid texture, if someone wouldn't mind laying down the texture?
Once that is done Vyse says he'll try to get this new model enveloped onto the base pose so it can be exported into the game.
Modelling is where my talent ends... anyone willing to take it from here?
2 models, same texture
~OOM-9
Posted: Sat Apr 01, 2006 10:35 am
by Lord-Bandu
The person who does texture it only needs 1 model ( the one with the backpack and antenna) . So that once they texture it all they need to do it delete the backpack and re-use this model for the other ,backpack-less, droid .
This must be done before being enveloped/animated.
Posted: Sat Apr 01, 2006 10:56 am
by OOM-9
10-4.
The command unit is theone that needs to be textured, then we can just delete the antenne and reuse the texture work.
Anyone willing to paste the current droid texture onto the new model?
~OOM-9
Posted: Sat Apr 01, 2006 11:09 am
by minilogoguy18
yeah what formats can you export to casue i have the skeleton but you shouldnt mess with the UVs at all cause youll mess them up if you do, just go into the explorer and hit M and delete all the materials then hit 3 to go into the render panel and do get>texture>image and choose yes and click on new>new file from source and browse for the battledroid texture. gimme the model and i can do all this for you but ONLY if you didnt do anything to the UVs cause if you chose a new projection you mightve reset them...
Posted: Sat Apr 01, 2006 11:43 am
by OOM-9
I don't know where to send it... and I can only export as dotXSI
~OOM-9
Posted: Sat Apr 01, 2006 12:08 pm
by Leviathan
Off-topic : OOM', if I were you, I would upload the concerned
dotXSI model through a "
dedicated" web-site (Such as
YouSendIt,
SaveFile,
Badongo or
many similar ones accessible thanks to
Google)
before sending the
proper link to
minilogo' using
GameToast's
Private
Messaging System...

Posted: Sat Apr 01, 2006 1:00 pm
by OOM-9
would rather have a more personal sending so I can talk to him about it an such and not just send off my work...
MSN works well... my name is
[email protected], add me and I'll get you the command droid for texturing.
~OOM-9
Posted: Sat Apr 01, 2006 2:58 pm
by theguarder
Great Model!
If you are making the droid that is on your picture then i am missing two thing 1. the small antenna on his head 2. the kinda horns hangong down on the back of his head.
Posted: Sat Apr 01, 2006 5:48 pm
by OOM-9
theguarder wrote:Great Model!
If you are making the droid that is on your picture then i am missing two thing 1. the small antenna on his head 2. the kinda horns hangong down on the back of his head.
yea all that was taken care of... lemme find a updated pic...
~OOM-9
Posted: Sat Apr 01, 2006 5:55 pm
by OOM-9
there, final model
~OOM-9
Posted: Sun Apr 02, 2006 10:03 am
by OOM-9
*pokes Minilogoguy with a stick and watches from behind a rock for a reaction*
~OOM-9
Posted: Sun Apr 02, 2006 1:22 pm
by OGEB1103
What is it with you and poking? BTW Eclipse PWNS (even tho' it is smaller) lol

Posted: Sun Apr 02, 2006 5:35 pm
by OOM-9
Executor will destroy you OGEB!!
~OOM-9