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starting without ammo?
Posted: Sun Apr 29, 2007 9:59 am
by Dymon
/think i should have started a thread with multiple questions... well to late /endthink
Hello again
Is there a way to start with a unit having no ammo for its rifle? Because if you set the ammo to "0" it will have endless ammo...
RE: starting without ammo?
Posted: Sun Apr 29, 2007 10:20 am
by Darth_Z13
Try "0.0". That may work.
RE: starting without ammo?
Posted: Sun Apr 29, 2007 11:01 am
by -_-
It's not possible to start without ammo.
RE: starting without ammo?
Posted: Sun Apr 29, 2007 11:02 am
by Dymon
that sounds bad

and i thought nothing is impossible ^^
RE: starting without ammo?
Posted: Sun Apr 29, 2007 2:26 pm
by RC-1290
In the Zero Engine, a lot is impossible.
RE: starting without ammo?
Posted: Sun Apr 29, 2007 2:36 pm
by phazon_elite
Lol, RC.
But yeah, there is no known way to start out with no ammo (unless there might be something via LUA? I don't know...).
- EP-782
RE: starting without ammo?
Posted: Mon Apr 30, 2007 3:45 pm
by Astute
hmm.. an interesting idea. Though i'm not positive, there might be a way to do it using a negative value in a powerup and with clever use of scripting(On player spawn stuff). I might have to experiment with this.