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shotgun laser [Solved]

Posted: Mon Jun 16, 2014 2:46 pm
by DrDrSheldonLeeCooper
how does I can make that the shotgun laser looks like this? :
Hidden/Spoiler:
Image
and how does I can make that the shotgun is fully automatically?
thx

Re: shotgun laser

Posted: Mon Jun 16, 2014 3:56 pm
by thelegend
You`ll need to change the color of the shots. The lenght and widht too. Look for the com_weap_inf_shotgun_tracer.odf in sides/ common/ odf. You should be able to change the color and the textur name.
For automaticly change the "shots per clip" values. But I don't know where they can be. Look for them in you shotgun.odf files.

Re: shotgun laser

Posted: Mon Jun 16, 2014 3:58 pm
by Deviss
please upload com_weap_inf_shotgun.odf, there is the solution :P, like "salvopershot" etc

Re: shotgun laser

Posted: Mon Jun 16, 2014 5:09 pm
by DrDrSheldonLeeCooper
thelegend wrote:You`ll need to change the color of the shots. The lenght and widht too. Look for the com_weap_inf_shotgun_tracer.odf in sides/ common/ odf. You should be able to change the color and the textur name.
For automaticly change the "shots per clip" values. But I don't know where they can be. Look for them in you shotgun.odf files.
Thx :)

@Deviss, I can't find a line that helps me to make it automatic :/

Re: shotgun laser

Posted: Mon Jun 16, 2014 5:15 pm
by JimmyAngler

Code: Select all

TriggerSingle       = "0"

Re: shotgun laser

Posted: Mon Jun 16, 2014 6:06 pm
by Deviss
DrDrSheldonLeeCooper wrote:
thelegend wrote:You`ll need to change the color of the shots. The lenght and widht too. Look for the com_weap_inf_shotgun_tracer.odf in sides/ common/ odf. You should be able to change the color and the textur name.
For automaticly change the "shots per clip" values. But I don't know where they can be. Look for them in you shotgun.odf files.
Thx :)

@Deviss, I can't find a line that helps me to make it automatic :/
com_weap_inf_shotgun.odf
Hidden/Spoiler:
[WeaponClass]
ClassLabel = "cannon"

[Properties]
ScoreForMedalsType = 5
MedalsTypeToLock = 5

AnimationBank = "rifle"

MuzzleFlash = "small_muzzle_flash"
FlashColor = "255 80 80 255"
FlashLength = 0.025
FlashLightColor = "255 192 192 175"
FlashLightRadius = "2.0"
FlashLightDuration = "0.25"
Discharge = "small_smoke_effect"

RoundsPerClip = "40"
ReloadTime = "1.75"

ZoomMin = "2.0"
ZoomMax = "2.0"
ZoomRate = "0.0"

TriggerSingle = "1"
ShotDelay = "1.0"

PitchSpread = "3.0"
YawSpread = "4.5"

SpreadPerShot = "1.1"
SpreadRecoverRate = "4.8"
SpreadThreshold = "1.6"
SpreadLimit = "6.0"

StandStillSpread = "0.0"
StandMoveSpread = "0.0"
CrouchStillSpread = "0.0"
CrouchMoveSpread = "0.0"
ProneStillSpread = "0.0"
ProneMoveSpread = "0.0"

LockOnRange = "40.0"
LockTime = "0.0"
AutoAimSize = "1.0"

MinRange = "0"
OptimalRange = "24"
MaxRange = "48"
AIUseBubbleCircle = "1"
AIBubbleSizeMultiplier = "1.25"

SalvoCount = "1"
ShotsPerSalvo = "8"
SalvoDelay = "0.0"
InitialSalvoDelay = "0.0"

TargetEnemy = "1"
TargetNeutral = "0"
TargetFriendly = "0"

TargetPerson = "1"
TargetAnimal = "1"
TargetDroid = "1"
TargetVehicle = "0"
TargetBuilding = "0"
ShotsPerSalvo = "8"

Re: shotgun laser

Posted: Mon Jun 16, 2014 6:25 pm
by JimmyAngler
shots per salvo is not automatic. it tells the odf how many bullets to fire at once.

SalvoDelay = "0.0" is the delay between each bullet exiting the barrel

Re: shotgun laser

Posted: Mon Jun 16, 2014 6:54 pm
by Marth8880
JimAng is correct. The documentation even agrees:
[color=#FFFFFF]Weapon_Notes.txt[/color] wrote:Yet another new weapon property for your amusement:
TriggerSingle - select automatic fire (0) or single fire (1)
Image

Re: shotgun laser

Posted: Tue Jun 17, 2014 12:21 am
by KeepAmazinn
DrDrSheldonLeeCooper wrote:how does I can make that the shotgun laser looks like this? :
Hidden/Spoiler:
Image
and how does I can make that the shotgun is fully automatically?
thx
What map is that?!

Re: shotgun laser

Posted: Tue Jun 17, 2014 12:29 am
by DrDrSheldonLeeCooper
KeepAmazinn wrote:
DrDrSheldonLeeCooper wrote:how does I can make that the shotgun laser looks like this? :
Hidden/Spoiler:
Image
and how does I can make that the shotgun is fully automatically?
thx
What map is that?!

Geonosis from UBTCW Mod :-)

@all thx for your help :)