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Posted: Sun Jan 01, 2006 7:48 pm
by Teancum
The cockpit mod won't actually be that hard. Most cockpits are either in BF1, or I can convert them from the XWA Upgrade project. I've already completed a cockpit for the A-Wing (BF1). So, to update Rends' list:

AAT Hovertank from SWBF1
ARC170 New
Anakins Starfighter New
A-Wing from SWBF1 (X-WA Upgrade)
AT-AT from SWBF1 (possible 2 seater)
AT-RT New
AT-ST from SWBF1
AT-TE from SWBf1
Droid Gunship New
Droid Starfighter reworked (the cockpit was terrible in SWBF1)
Droid Trifighter New
CIS Strike Bomber New
Hailfire Droid from SWBF1
IFT-X Hover Tank from SWBF1
LAAT Gunship from SWBF1
Spider Walker from SWBF1
Snowspeeder from SWBF1
Speederbikes from SWBF1
Tie- Fighter from SWBF1
Tie- Bomber from SWBF1 or reworked if there are differences
Tie-Interceptor New (X-WA Upgrade)
V-Wing New
X-Wing from SWBF1
Y- Wing possible redone (wasn´t it the same as the X-Wing?)

If it is absolutely necessary, I can get the msh -- put it into Milkshape and realign the mesh to have the external view work as the cockpit. It's not advisable, though, as it would look really low quality. So we're looking at around 8 remodels at least, with a few more that haven't made the list, like the Rebel Tank, which would need two positions.

Posted: Sun Jan 01, 2006 8:01 pm
by Jeteye1
Droid Starfighter reworked (the cockpit was terrible in SWBF1)
Yeah that one sucked. It was all red and stuff.

Posted: Thu Jan 05, 2006 5:19 pm
by Rends
Blackrider wrote:...

btw where is Rends.
I was out of town for christmas holidays but i´m back.
Nice to see that i´m not the only one to bring the cockpits back.

Teancum and others, want to teamwork on cockpits once the tools are out?

Posted: Thu Jan 05, 2006 6:34 pm
by Teancum
Yeah any that I have done are fair game, as well as few XWA cockpits I haven't started.

Posted: Thu Jan 05, 2006 6:55 pm
by Jawa_Killer
so the first pictures of the speederbike and BARC speeder are in game pictures or did you edited the screens?

Posted: Fri Jan 06, 2006 11:04 pm
by Blackrider
Yeah they are in game i did it with a glitch thing haha

Nice to see you back rends.
I dont think i can skin or mod or anything but i can supply the pictures

BTW I think the ARC 170 cockpit(which everyone knows i have) is teh same as a V-Wing so that settles anotehr cockpit! :D

Posted: Fri Feb 24, 2006 3:24 am
by Tyler_Durden
Any updates on this one? This is what will most likely bring me back to the game.

Posted: Fri Feb 24, 2006 6:28 am
by DeathRow
Wow Rends and Blackrider great cockpits.

Any ideas when this is gonna be released? :)

Posted: Fri Feb 24, 2006 10:17 am
by Teancum
It might be best to combine this with other types of projects, like adding all the missing BF1 ground vehicles and cockpits. I have access to some cockpits we can do, and the A-Wing cockpit I did long ago for BF1. So 'project leads', let's talk.

Posted: Fri Feb 24, 2006 1:30 pm
by Leviathan
Blackrider, might I know which Star Wars Battlefront II shipped cockpit views you've succeeded in restoring ?... :|

Posted: Fri Feb 24, 2006 5:36 pm
by Rends
the first SWBF2 cockpit :
Image

Posted: Fri Feb 24, 2006 5:46 pm
by Bobafett16
wow sweet Rends!!!! YAYAYYAYAY for Rends :D :shock: :D

Posted: Fri Feb 24, 2006 7:36 pm
by Varmint264
Excellent! Also, in vehicles with different seats, can a vehicle have multiple cockpits so that in different seats you can have different views, or do you think the existing turret views are good?

Posted: Sat Feb 25, 2006 12:46 pm
by Leviathan
Var', just take Star Wars Battlefront as sample : Each time you change of post inside a vehicle, the "third-person view" associated to the seat you're sit on is automatically changed, and so, is unique... Consequently, giving each vehicle's "slot" a particular cockpit view might not be a problem in Star Wars Battlefront II...