A simple request from TAW to all modders.
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TAW_Banzai
A simple request from TAW to all modders.
Please include mapinfo.txt files with your maps. Do this and I will host them one at a time on our number two server.
I would really love to have mapinfo.txt files for the following maps:
Rouge Clones
Seperatist Cruiser
you can email me at BanzaiWRX (@) Gmail.com
i'd do it, but i have teh suck at writing them....
thanks guys!
I would really love to have mapinfo.txt files for the following maps:
Rouge Clones
Seperatist Cruiser
you can email me at BanzaiWRX (@) Gmail.com
i'd do it, but i have teh suck at writing them....
thanks guys!
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Delta_57_Dash
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RE: A simple request from TAW to all modders.
lol... I can type the mapinfo.txt file right here...
It's called Rogue Clones: First Assault
But now version 1.1 is out here: http://www.gametoast.com/modules.php?op ... it&lid=128
I'll even copy the 1.1 readme file (that I forgot to put in the zip) here:
It's called Rogue Clones: First Assault
But now version 1.1 is out here: http://www.gametoast.com/modules.php?op ... it&lid=128
I'll even copy the 1.1 readme file (that I forgot to put in the zip) here:
Ok, that should be enough for you to put on server #2...Hello
This is version 1.1 of my Rogue Clones map
Changes include: Better turret placement
Ramps
New skin on magnastaff
Locals
Republic has a fusioncutter
Hoth turrets work properly
Have fun!
Next version will include:
New Hero for Republic
Imperials will have their own sounds back
more props.
Enjoy!
~Delta 57 Dash
[email protected] (msnm/email)
thx to:
majin revan- Orbital strike, Kamikazi squadron, Concussion rifle
L5r- T-21 blaster rifle
Saturn V- magnastaff
The Guarder- Flamethrower
Testers:
Chamboozer
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Me!
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RE: A simple request from TAW to all modders.
Delta,no a mapinfo.txt file should look like this one.
Example:
CW,TATOOINE: JABBA CW,tat3c,CIS,republic,200,200
GCW,TATOOINE: JABBA GCW,tat3a,alliance,imperial,200,200
It´s the one from Jabbas Palace
Example:
CW,TATOOINE: JABBA CW,tat3c,CIS,republic,200,200
GCW,TATOOINE: JABBA GCW,tat3a,alliance,imperial,200,200
It´s the one from Jabbas Palace
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Delta_57_Dash
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RE: A simple request from TAW to all modders.
erm... ok
CW, Rogue Clones: First Assualt CW, rogue1c, imperial, republic, 700, 700
NOTE: I have released version 1.1. It can be downloaded here: http://www.gametoast.com/modules.php?op ... it&lid=128
CW, Rogue Clones: First Assualt CW, rogue1c, imperial, republic, 700, 700
NOTE: I have released version 1.1. It can be downloaded here: http://www.gametoast.com/modules.php?op ... it&lid=128
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Ace_Azzameen_5
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SURE. When Banzai asks, you listen...
MY MAPINFO MAKING TUTORIAL An excerpt from my thread here
How to Fix the Problem With Maps Undetected by the Stand Alone Dedicated Server
Make a new text document, place it in the Folder of the Undetected Map (the one with Addon.script in it) and simply type this into it.
"CW,[mapnamehere],[mapfoldernamehere]c,CIS,republic,350,350
GCW,[mapnamehere],[mapfoldernamehere]a,alliance,imperial,350,350"
Quotations are not to be put in file, but everything in between them should.
Change both [mapfoldernamehere]'s to the folder your map is in in the addons folder(ie:tat3) Note the C and A found immediatley after the folder name.
Replace [mapnamehere] with the name of your map(as it appears in addon.script. Open addon.script in notepad and scroll right. You'll quickly find the proper name.)
The numbers are the default ticket count.
If the map has a new side(I Rends' Bounty Hunters Maps and Lord Bandu's 'The Phantom Menace', then in 1.2 it won't work with the stand alone server, but in v1.3 it does, just remember not to change the side names. They must always remain the same for it to work.
If you need help understanding these instructions, then please ask for it. If
anyone wants to correct me on this, then I will shoot them with an assualt droid rocket. . .er I mean correct myself.
A few notes:IF you have a new side, it does not matter, just leave the side names defualt.
An sfx file full of mapinfo's for maps is in the linked thread.
MY MAPINFO MAKING TUTORIAL An excerpt from my thread here
How to Fix the Problem With Maps Undetected by the Stand Alone Dedicated Server
Make a new text document, place it in the Folder of the Undetected Map (the one with Addon.script in it) and simply type this into it.
"CW,[mapnamehere],[mapfoldernamehere]c,CIS,republic,350,350
GCW,[mapnamehere],[mapfoldernamehere]a,alliance,imperial,350,350"
Quotations are not to be put in file, but everything in between them should.
Change both [mapfoldernamehere]'s to the folder your map is in in the addons folder(ie:tat3) Note the C and A found immediatley after the folder name.
Replace [mapnamehere] with the name of your map(as it appears in addon.script. Open addon.script in notepad and scroll right. You'll quickly find the proper name.)
The numbers are the default ticket count.
If the map has a new side(I Rends' Bounty Hunters Maps and Lord Bandu's 'The Phantom Menace', then in 1.2 it won't work with the stand alone server, but in v1.3 it does, just remember not to change the side names. They must always remain the same for it to work.
If you need help understanding these instructions, then please ask for it. If
anyone wants to correct me on this, then I will shoot them with an assualt droid rocket. . .er I mean correct myself.
A few notes:IF you have a new side, it does not matter, just leave the side names defualt.
An sfx file full of mapinfo's for maps is in the linked thread.
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Delta_57_Dash
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Ace_Azzameen_5
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Here is the mapinfo for Seperatist Cruiser Banzai. I think it works. I had trouble making one for rogue clones.
Last edited by Ace_Azzameen_5 on Mon Jul 25, 2005 9:40 pm, edited 1 time in total.
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hooteni
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Ace_Azzameen_5
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I want mod server back
Screw having one mod, one not, host Coruscant on TAW#2!
Name the server say: #2TAW-Coruscant:CityRequired.theartofwarfare.net
Then in big letters at the top of you're page, link to whatever mod map downloads are required. This would assure even some of the noobiest out there could get in.
Name the server say: #2TAW-Coruscant:CityRequired.theartofwarfare.net
Then in big letters at the top of you're page, link to whatever mod map downloads are required. This would assure even some of the noobiest out there could get in.
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Ace_Azzameen_5
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