Tree leaves?

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acryptozoo
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Tree leaves?

Post by acryptozoo »

hi GT
i was recently working with custom trees and i ried to add leaves to one of my models and it didn't work not sure what i did wrong ?
odf
Hidden/Spoiler:
[GameObjectClass]

ClassLabel = "prop"
GeometryName = "yavin_tree.msh"


[Properties]

GeometryName = "yavin_tree"

AttachOdf = "yav_prop_leafpatch"
AttachToHardPoint = "branch1"
AttachToHardPoint = "branch3"
AttachToHardPoint = "branch5"
AttachToHardPoint = "branch7"
AttachOdf = "yav_prop_leafpatch2"
AttachToHardPoint = "branch2"
AttachToHardPoint = "branch4"
AttachToHardPoint = "branch6"
thanks in advance
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DarthD.U.C.K.
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Re: tree leaves?

Post by DarthD.U.C.K. »

hmm, you have these hardpoint in your model, right?
you could try naming them "hp_something", its unlikely but maybe battlefront needs that to realize that it should keep these.
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acryptozoo
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Re: tree leaves?

Post by acryptozoo »

DarthD.U.C.K. wrote:hmm, you have these hardpoint in your model, right?
you could try naming them "hp_something", its unlikely but maybe battlefront needs that to realize that it should keep these.
yep i do
just tryed tha still no leaves :S
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Re: tree leaves?

Post by DarthD.U.C.K. »

is there anything about it in the bfron2log?
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Re: tree leaves?

Post by acryptozoo »

DarthD.U.C.K. wrote:is there anything about it in the bfron2log?
nope nothing
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Re: tree leaves?

Post by lucasfart »

Have you checked out the leafpatch odf? There could be an error in there....
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Re: tree leaves?

Post by acryptozoo »

lucasfart wrote:Have you checked out the leafpatch odf? There could be an error in there....
well its working for the other trees in my map which use the same odf so it can't be an error there
the only thing i can think of is it being an XSI problem?
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Re: tree leaves?

Post by DarthD.U.C.K. »

it doesnt seem likely if battlefront doesnt complain about missing hardpoint for attaching in the log. strange...i really dont know what else could be thr problem
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Re: tree leaves?

Post by lucasfart »

Doubt it'll make a difference, but have you tried a manual clean/munge? It could be that something didn't munge properly last-time you tried. It's unlikely, but possible...
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Re: tree leaves?

Post by acryptozoo »

lucasfart wrote:Doubt it'll make a difference, but have you tried a manual clean/munge? It could be that something didn't munge properly last-time you tried. It's unlikely, but possible...
just tried that still no luck
EDIT: i just got it to work only using one leafpatch, so i guess it was the second one that caused the problem... i'll look into it further
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Re: Tree leaves?

Post by DarthXeon »

could it be possible that u have to many leaves?
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Re: tree leaves?

Post by lucasfart »

acryptozoo wrote:EDIT: i just got it to work only using one leafpatch, so i guess it was the second one that caused the problem... i'll look into it further
Thats weird. Even if one of them was stuffing up somehow, how come the other one didn't work until you removed the stuffed one?
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